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1 // Copyright (c) 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #include "net/http/http_auth_handler_ntlm.h"
6 
7 #if !defined(NTLM_SSPI)
8 #include "base/base64.h"
9 #endif
10 #include "base/logging.h"
11 #include "base/string_util.h"
12 #include "base/utf_string_conversions.h"
13 #include "net/base/net_errors.h"
14 #include "net/base/net_util.h"
15 
16 namespace net {
17 
HandleAnotherChallenge(HttpAuth::ChallengeTokenizer * challenge)18 HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::HandleAnotherChallenge(
19     HttpAuth::ChallengeTokenizer* challenge) {
20   return ParseChallenge(challenge, false);
21 }
22 
Init(HttpAuth::ChallengeTokenizer * tok)23 bool HttpAuthHandlerNTLM::Init(HttpAuth::ChallengeTokenizer* tok) {
24   auth_scheme_ = HttpAuth::AUTH_SCHEME_NTLM;
25   score_ = 3;
26   properties_ = ENCRYPTS_IDENTITY | IS_CONNECTION_BASED;
27 
28   return ParseChallenge(tok, true) == HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
29 }
30 
GenerateAuthTokenImpl(const string16 * username,const string16 * password,const HttpRequestInfo * request,CompletionCallback * callback,std::string * auth_token)31 int HttpAuthHandlerNTLM::GenerateAuthTokenImpl(
32     const string16* username,
33     const string16* password,
34     const HttpRequestInfo* request,
35     CompletionCallback* callback,
36     std::string* auth_token) {
37 #if defined(NTLM_SSPI)
38   return auth_sspi_.GenerateAuthToken(
39       username,
40       password,
41       CreateSPN(origin_),
42       auth_token);
43 #else  // !defined(NTLM_SSPI)
44   // TODO(cbentzel): Shouldn't be hitting this case.
45   if (!username || !password) {
46     LOG(ERROR) << "Username and password are expected to be non-NULL.";
47     return ERR_MISSING_AUTH_CREDENTIALS;
48   }
49   // TODO(wtc): See if we can use char* instead of void* for in_buf and
50   // out_buf.  This change will need to propagate to GetNextToken,
51   // GenerateType1Msg, and GenerateType3Msg, and perhaps further.
52   const void* in_buf;
53   void* out_buf;
54   uint32 in_buf_len, out_buf_len;
55   std::string decoded_auth_data;
56 
57   // |username| may be in the form "DOMAIN\user".  Parse it into the two
58   // components.
59   string16 domain;
60   string16 user;
61   const char16 backslash_character = '\\';
62   size_t backslash_idx = username->find(backslash_character);
63   if (backslash_idx == string16::npos) {
64     user = *username;
65   } else {
66     domain = username->substr(0, backslash_idx);
67     user = username->substr(backslash_idx + 1);
68   }
69   domain_ = domain;
70   username_ = user;
71   password_ = *password;
72 
73   // Initial challenge.
74   if (auth_data_.empty()) {
75     in_buf_len = 0;
76     in_buf = NULL;
77     int rv = InitializeBeforeFirstChallenge();
78     if (rv != OK)
79       return rv;
80   } else {
81     if (!base::Base64Decode(auth_data_, &decoded_auth_data)) {
82       LOG(ERROR) << "Unexpected problem Base64 decoding.";
83       return ERR_UNEXPECTED;
84     }
85     in_buf_len = decoded_auth_data.length();
86     in_buf = decoded_auth_data.data();
87   }
88 
89   int rv = GetNextToken(in_buf, in_buf_len, &out_buf, &out_buf_len);
90   if (rv != OK)
91     return rv;
92 
93   // Base64 encode data in output buffer and prepend "NTLM ".
94   std::string encode_input(static_cast<char*>(out_buf), out_buf_len);
95   std::string encode_output;
96   bool base64_rv = base::Base64Encode(encode_input, &encode_output);
97   // OK, we are done with |out_buf|
98   free(out_buf);
99   if (!base64_rv) {
100     LOG(ERROR) << "Unexpected problem Base64 encoding.";
101     return ERR_UNEXPECTED;
102   }
103   *auth_token = std::string("NTLM ") + encode_output;
104   return OK;
105 #endif
106 }
107 
108 // The NTLM challenge header looks like:
109 //   WWW-Authenticate: NTLM auth-data
ParseChallenge(HttpAuth::ChallengeTokenizer * tok,bool initial_challenge)110 HttpAuth::AuthorizationResult HttpAuthHandlerNTLM::ParseChallenge(
111     HttpAuth::ChallengeTokenizer* tok, bool initial_challenge) {
112 #if defined(NTLM_SSPI)
113   // auth_sspi_ contains state for whether or not this is the initial challenge.
114   return auth_sspi_.ParseChallenge(tok);
115 #else
116   // TODO(cbentzel): Most of the logic between SSPI, GSSAPI, and portable NTLM
117   // authentication parsing could probably be shared - just need to know if
118   // there was previously a challenge round.
119   // TODO(cbentzel): Write a test case to validate that auth_data_ is left empty
120   // in all failure conditions.
121   auth_data_.clear();
122 
123   // Verify the challenge's auth-scheme.
124   if (!LowerCaseEqualsASCII(tok->scheme(), "ntlm"))
125     return HttpAuth::AUTHORIZATION_RESULT_INVALID;
126 
127   std::string base64_param = tok->base64_param();
128   if (base64_param.empty()) {
129     if (!initial_challenge)
130       return HttpAuth::AUTHORIZATION_RESULT_REJECT;
131     return HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
132   } else {
133     if (initial_challenge)
134       return HttpAuth::AUTHORIZATION_RESULT_INVALID;
135   }
136 
137   auth_data_ = base64_param;
138   return HttpAuth::AUTHORIZATION_RESULT_ACCEPT;
139 #endif  // defined(NTLM_SSPI)
140 }
141 
142 // static
CreateSPN(const GURL & origin)143 std::wstring HttpAuthHandlerNTLM::CreateSPN(const GURL& origin) {
144   // The service principal name of the destination server.  See
145   // http://msdn.microsoft.com/en-us/library/ms677949%28VS.85%29.aspx
146   std::wstring target(L"HTTP/");
147   target.append(ASCIIToWide(GetHostAndPort(origin)));
148   return target;
149 }
150 
151 }  // namespace net
152