1 /*
2 * libjingle
3 * Copyright 2004--2005, Google Inc.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright notice,
9 * this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright notice,
11 * this list of conditions and the following disclaimer in the documentation
12 * and/or other materials provided with the distribution.
13 * 3. The name of the author may not be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
17 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
18 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
19 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
20 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
21 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
22 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
23 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
24 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
25 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28 #include "talk/p2p/base/rawtransportchannel.h"
29
30 #include <string>
31 #include <vector>
32 #include "talk/base/common.h"
33 #include "talk/p2p/base/constants.h"
34 #include "talk/p2p/base/port.h"
35 #include "talk/p2p/base/portallocator.h"
36 #include "talk/p2p/base/rawtransport.h"
37 #include "talk/p2p/base/relayport.h"
38 #include "talk/p2p/base/sessionmanager.h"
39 #include "talk/p2p/base/stunport.h"
40 #include "talk/xmllite/qname.h"
41 #include "talk/xmllite/xmlelement.h"
42 #include "talk/xmpp/constants.h"
43
44 #if defined(FEATURE_ENABLE_PSTN)
45
46 namespace {
47
48 const uint32 MSG_DESTROY_UNUSED_PORTS = 1;
49
50 } // namespace
51
52 namespace cricket {
53
RawTransportChannel(const std::string & name,const std::string & content_type,RawTransport * transport,talk_base::Thread * worker_thread,PortAllocator * allocator)54 RawTransportChannel::RawTransportChannel(const std::string &name,
55 const std::string &content_type,
56 RawTransport* transport,
57 talk_base::Thread *worker_thread,
58 PortAllocator *allocator)
59 : TransportChannelImpl(name, content_type),
60 raw_transport_(transport),
61 allocator_(allocator),
62 allocator_session_(NULL),
63 stun_port_(NULL),
64 relay_port_(NULL),
65 port_(NULL),
66 use_relay_(false) {
67 if (worker_thread == NULL)
68 worker_thread_ = raw_transport_->worker_thread();
69 else
70 worker_thread_ = worker_thread;
71 }
72
~RawTransportChannel()73 RawTransportChannel::~RawTransportChannel() {
74 delete allocator_session_;
75 }
76
SendPacket(const char * data,size_t size)77 int RawTransportChannel::SendPacket(const char *data, size_t size) {
78 if (port_ == NULL)
79 return -1;
80 if (remote_address_.IsAny())
81 return -1;
82 return port_->SendTo(data, size, remote_address_, true);
83 }
84
SetOption(talk_base::Socket::Option opt,int value)85 int RawTransportChannel::SetOption(talk_base::Socket::Option opt, int value) {
86 // TODO: allow these to be set before we have a port
87 if (port_ == NULL)
88 return -1;
89 return port_->SetOption(opt, value);
90 }
91
GetError()92 int RawTransportChannel::GetError() {
93 return (port_ != NULL) ? port_->GetError() : 0;
94 }
95
Connect()96 void RawTransportChannel::Connect() {
97 // Create an allocator that only returns stun and relay ports.
98 allocator_session_ = allocator_->CreateSession(name(), content_type());
99
100 uint32 flags = PORTALLOCATOR_DISABLE_UDP | PORTALLOCATOR_DISABLE_TCP;
101
102 #if !defined(FEATURE_ENABLE_STUN_CLASSIFICATION)
103 flags |= PORTALLOCATOR_DISABLE_RELAY;
104 #endif
105 allocator_session_->set_flags(flags);
106 allocator_session_->SignalPortReady.connect(
107 this, &RawTransportChannel::OnPortReady);
108 allocator_session_->SignalCandidatesReady.connect(
109 this, &RawTransportChannel::OnCandidatesReady);
110
111 // The initial ports will include stun.
112 allocator_session_->GetInitialPorts();
113 }
114
Reset()115 void RawTransportChannel::Reset() {
116 set_readable(false);
117 set_writable(false);
118
119 delete allocator_session_;
120
121 allocator_session_ = NULL;
122 stun_port_ = NULL;
123 relay_port_ = NULL;
124 port_ = NULL;
125 remote_address_ = talk_base::SocketAddress();
126 }
127
OnCandidate(const Candidate & candidate)128 void RawTransportChannel::OnCandidate(const Candidate& candidate) {
129 remote_address_ = candidate.address();
130 ASSERT(!remote_address_.IsAny());
131 set_readable(true);
132
133 // We can write once we have a port and a remote address.
134 if (port_ != NULL)
135 SetWritable();
136 }
137
OnRemoteAddress(const talk_base::SocketAddress & remote_address)138 void RawTransportChannel::OnRemoteAddress(
139 const talk_base::SocketAddress& remote_address) {
140 remote_address_ = remote_address;
141 set_readable(true);
142
143 if (port_ != NULL)
144 SetWritable();
145 }
146
147 // Note about stun classification
148 // Code to classify our NAT type and use the relay port if we are behind an
149 // asymmetric NAT is under a FEATURE_ENABLE_STUN_CLASSIFICATION #define.
150 // To turn this one we will have to enable a second stun address and make sure
151 // that the relay server works for raw UDP.
152 //
153 // Another option is to classify the NAT type early and not offer the raw
154 // transport type at all if we can't support it.
155
OnPortReady(PortAllocatorSession * session,Port * port)156 void RawTransportChannel::OnPortReady(
157 PortAllocatorSession* session, Port* port) {
158 ASSERT(session == allocator_session_);
159
160 if (port->type() == STUN_PORT_TYPE) {
161 stun_port_ = static_cast<StunPort*>(port);
162
163 #if defined(FEATURE_ENABLE_STUN_CLASSIFICATION)
164 // We need a secondary address to determine the NAT type.
165 stun_port_->PrepareSecondaryAddress();
166 #endif
167 } else if (port->type() == RELAY_PORT_TYPE) {
168 relay_port_ = static_cast<RelayPort*>(port);
169 } else {
170 ASSERT(false);
171 }
172 }
173
OnCandidatesReady(PortAllocatorSession * session,const std::vector<Candidate> & candidates)174 void RawTransportChannel::OnCandidatesReady(
175 PortAllocatorSession *session, const std::vector<Candidate>& candidates) {
176 ASSERT(session == allocator_session_);
177 ASSERT(candidates.size() >= 1);
178
179 // The most recent candidate is the one we haven't seen yet.
180 Candidate c = candidates[candidates.size() - 1];
181
182 if (c.type() == STUN_PORT_TYPE) {
183 ASSERT(stun_port_ != NULL);
184
185 #if defined(FEATURE_ENABLE_STUN_CLASSIFICATION)
186 // We need to wait until we have two addresses.
187 if (stun_port_->candidates().size() < 2)
188 return;
189
190 // This is the second address. If these addresses are the same, then we
191 // are not behind a symmetric NAT. Hence, a stun port should be sufficient.
192 if (stun_port_->candidates()[0].address() ==
193 stun_port_->candidates()[1].address()) {
194 SetPort(stun_port_);
195 return;
196 }
197
198 // We will need to use relay.
199 use_relay_ = true;
200
201 // If we weren't given a relay port, we'll need to request it.
202 if (relay_port_ == NULL) {
203 allocator_session_->StartGetAllPorts();
204 return;
205 }
206
207 // If we already have a relay address, we're good. Otherwise, we will need
208 // to wait until one arrives.
209 if (relay_port_->candidates().size() > 0)
210 SetPort(relay_port_);
211 #else // defined(FEATURE_ENABLE_STUN_CLASSIFICATION)
212 // Always use the stun port. We don't classify right now so just assume it
213 // will work fine.
214 SetPort(stun_port_);
215 #endif
216 } else if (c.type() == RELAY_PORT_TYPE) {
217 if (use_relay_)
218 SetPort(relay_port_);
219 } else {
220 ASSERT(false);
221 }
222 }
223
SetPort(Port * port)224 void RawTransportChannel::SetPort(Port* port) {
225 ASSERT(port_ == NULL);
226 port_ = port;
227
228 // We don't need any ports other than the one we picked.
229 allocator_session_->StopGetAllPorts();
230 worker_thread_->Post(
231 this, MSG_DESTROY_UNUSED_PORTS, NULL);
232
233 // Send a message to the other client containing our address.
234
235 ASSERT(port_->candidates().size() >= 1);
236 ASSERT(port_->candidates()[0].protocol() == "udp");
237 SignalCandidateReady(this, port_->candidates()[0]);
238
239 // Read all packets from this port.
240 port_->EnablePortPackets();
241 port_->SignalReadPacket.connect(this, &RawTransportChannel::OnReadPacket);
242
243 // We can write once we have a port and a remote address.
244 if (!remote_address_.IsAny())
245 SetWritable();
246 }
247
SetWritable()248 void RawTransportChannel::SetWritable() {
249 ASSERT(port_ != NULL);
250 ASSERT(!remote_address_.IsAny());
251
252 set_writable(true);
253
254 SignalRouteChange(this, remote_address_);
255 }
256
OnReadPacket(Port * port,const char * data,size_t size,const talk_base::SocketAddress & addr)257 void RawTransportChannel::OnReadPacket(
258 Port* port, const char* data, size_t size,
259 const talk_base::SocketAddress& addr) {
260 ASSERT(port_ == port);
261 SignalReadPacket(this, data, size);
262 }
263
OnMessage(talk_base::Message * msg)264 void RawTransportChannel::OnMessage(talk_base::Message* msg) {
265 ASSERT(msg->message_id == MSG_DESTROY_UNUSED_PORTS);
266 ASSERT(port_ != NULL);
267 if (port_ != stun_port_) {
268 stun_port_->Destroy();
269 stun_port_ = NULL;
270 }
271 if (port_ != relay_port_ && relay_port_ != NULL) {
272 relay_port_->Destroy();
273 relay_port_ = NULL;
274 }
275 }
276
277 } // namespace cricket
278 #endif // defined(FEATURE_ENABLE_PSTN)
279