1 //===--- FileManager.cpp - File System Probing and Caching ----------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the FileManager interface.
11 //
12 //===----------------------------------------------------------------------===//
13 //
14 // TODO: This should index all interesting directories with dirent calls.
15 // getdirentries ?
16 // opendir/readdir_r/closedir ?
17 //
18 //===----------------------------------------------------------------------===//
19
20 #include "clang/Basic/FileManager.h"
21 #include "clang/Basic/FileSystemStatCache.h"
22 #include "llvm/ADT/SmallString.h"
23 #include "llvm/Support/FileSystem.h"
24 #include "llvm/Support/MemoryBuffer.h"
25 #include "llvm/Support/raw_ostream.h"
26 #include "llvm/Support/Path.h"
27 #include "llvm/Support/system_error.h"
28 #include "llvm/Config/llvm-config.h"
29 #include <map>
30 #include <set>
31 #include <string>
32
33 // FIXME: This is terrible, we need this for ::close.
34 #if !defined(_MSC_VER) && !defined(__MINGW32__)
35 #include <unistd.h>
36 #include <sys/uio.h>
37 #else
38 #include <io.h>
39 #endif
40 using namespace clang;
41
42 // FIXME: Enhance libsystem to support inode and other fields.
43 #include <sys/stat.h>
44
45 /// NON_EXISTENT_DIR - A special value distinct from null that is used to
46 /// represent a dir name that doesn't exist on the disk.
47 #define NON_EXISTENT_DIR reinterpret_cast<DirectoryEntry*>((intptr_t)-1)
48
49 /// NON_EXISTENT_FILE - A special value distinct from null that is used to
50 /// represent a filename that doesn't exist on the disk.
51 #define NON_EXISTENT_FILE reinterpret_cast<FileEntry*>((intptr_t)-1)
52
53
~FileEntry()54 FileEntry::~FileEntry() {
55 // If this FileEntry owns an open file descriptor that never got used, close
56 // it.
57 if (FD != -1) ::close(FD);
58 }
59
60 //===----------------------------------------------------------------------===//
61 // Windows.
62 //===----------------------------------------------------------------------===//
63
64 #ifdef LLVM_ON_WIN32
65
66 namespace {
GetFullPath(const char * relPath)67 static std::string GetFullPath(const char *relPath) {
68 char *absPathStrPtr = _fullpath(NULL, relPath, 0);
69 assert(absPathStrPtr && "_fullpath() returned NULL!");
70
71 std::string absPath(absPathStrPtr);
72
73 free(absPathStrPtr);
74 return absPath;
75 }
76 }
77
78 class FileManager::UniqueDirContainer {
79 /// UniqueDirs - Cache from full path to existing directories/files.
80 ///
81 llvm::StringMap<DirectoryEntry> UniqueDirs;
82
83 public:
84 /// getDirectory - Return an existing DirectoryEntry with the given
85 /// name if there is already one; otherwise create and return a
86 /// default-constructed DirectoryEntry.
getDirectory(const char * Name,const struct stat &)87 DirectoryEntry &getDirectory(const char *Name,
88 const struct stat & /*StatBuf*/) {
89 std::string FullPath(GetFullPath(Name));
90 return UniqueDirs.GetOrCreateValue(FullPath).getValue();
91 }
92
size() const93 size_t size() const { return UniqueDirs.size(); }
94 };
95
96 class FileManager::UniqueFileContainer {
97 /// UniqueFiles - Cache from full path to existing directories/files.
98 ///
99 llvm::StringMap<FileEntry, llvm::BumpPtrAllocator> UniqueFiles;
100
101 public:
102 /// getFile - Return an existing FileEntry with the given name if
103 /// there is already one; otherwise create and return a
104 /// default-constructed FileEntry.
getFile(const char * Name,const struct stat &)105 FileEntry &getFile(const char *Name, const struct stat & /*StatBuf*/) {
106 std::string FullPath(GetFullPath(Name));
107
108 // Lowercase string because Windows filesystem is case insensitive.
109 FullPath = StringRef(FullPath).lower();
110 return UniqueFiles.GetOrCreateValue(FullPath).getValue();
111 }
112
size() const113 size_t size() const { return UniqueFiles.size(); }
114 };
115
116 //===----------------------------------------------------------------------===//
117 // Unix-like Systems.
118 //===----------------------------------------------------------------------===//
119
120 #else
121
122 class FileManager::UniqueDirContainer {
123 /// UniqueDirs - Cache from ID's to existing directories/files.
124 std::map<std::pair<dev_t, ino_t>, DirectoryEntry> UniqueDirs;
125
126 public:
127 /// getDirectory - Return an existing DirectoryEntry with the given
128 /// ID's if there is already one; otherwise create and return a
129 /// default-constructed DirectoryEntry.
getDirectory(const char *,const struct stat & StatBuf)130 DirectoryEntry &getDirectory(const char * /*Name*/,
131 const struct stat &StatBuf) {
132 return UniqueDirs[std::make_pair(StatBuf.st_dev, StatBuf.st_ino)];
133 }
134
size() const135 size_t size() const { return UniqueDirs.size(); }
136 };
137
138 class FileManager::UniqueFileContainer {
139 /// UniqueFiles - Cache from ID's to existing directories/files.
140 std::set<FileEntry> UniqueFiles;
141
142 public:
143 /// getFile - Return an existing FileEntry with the given ID's if
144 /// there is already one; otherwise create and return a
145 /// default-constructed FileEntry.
getFile(const char *,const struct stat & StatBuf)146 FileEntry &getFile(const char * /*Name*/, const struct stat &StatBuf) {
147 return
148 const_cast<FileEntry&>(
149 *UniqueFiles.insert(FileEntry(StatBuf.st_dev,
150 StatBuf.st_ino,
151 StatBuf.st_mode)).first);
152 }
153
size() const154 size_t size() const { return UniqueFiles.size(); }
155 };
156
157 #endif
158
159 //===----------------------------------------------------------------------===//
160 // Common logic.
161 //===----------------------------------------------------------------------===//
162
FileManager(const FileSystemOptions & FSO)163 FileManager::FileManager(const FileSystemOptions &FSO)
164 : FileSystemOpts(FSO),
165 UniqueRealDirs(*new UniqueDirContainer()),
166 UniqueRealFiles(*new UniqueFileContainer()),
167 SeenDirEntries(64), SeenFileEntries(64), NextFileUID(0) {
168 NumDirLookups = NumFileLookups = 0;
169 NumDirCacheMisses = NumFileCacheMisses = 0;
170 }
171
~FileManager()172 FileManager::~FileManager() {
173 delete &UniqueRealDirs;
174 delete &UniqueRealFiles;
175 for (unsigned i = 0, e = VirtualFileEntries.size(); i != e; ++i)
176 delete VirtualFileEntries[i];
177 for (unsigned i = 0, e = VirtualDirectoryEntries.size(); i != e; ++i)
178 delete VirtualDirectoryEntries[i];
179 }
180
addStatCache(FileSystemStatCache * statCache,bool AtBeginning)181 void FileManager::addStatCache(FileSystemStatCache *statCache,
182 bool AtBeginning) {
183 assert(statCache && "No stat cache provided?");
184 if (AtBeginning || StatCache.get() == 0) {
185 statCache->setNextStatCache(StatCache.take());
186 StatCache.reset(statCache);
187 return;
188 }
189
190 FileSystemStatCache *LastCache = StatCache.get();
191 while (LastCache->getNextStatCache())
192 LastCache = LastCache->getNextStatCache();
193
194 LastCache->setNextStatCache(statCache);
195 }
196
removeStatCache(FileSystemStatCache * statCache)197 void FileManager::removeStatCache(FileSystemStatCache *statCache) {
198 if (!statCache)
199 return;
200
201 if (StatCache.get() == statCache) {
202 // This is the first stat cache.
203 StatCache.reset(StatCache->takeNextStatCache());
204 return;
205 }
206
207 // Find the stat cache in the list.
208 FileSystemStatCache *PrevCache = StatCache.get();
209 while (PrevCache && PrevCache->getNextStatCache() != statCache)
210 PrevCache = PrevCache->getNextStatCache();
211
212 assert(PrevCache && "Stat cache not found for removal");
213 PrevCache->setNextStatCache(statCache->getNextStatCache());
214 }
215
216 /// \brief Retrieve the directory that the given file name resides in.
217 /// Filename can point to either a real file or a virtual file.
getDirectoryFromFile(FileManager & FileMgr,StringRef Filename,bool CacheFailure)218 static const DirectoryEntry *getDirectoryFromFile(FileManager &FileMgr,
219 StringRef Filename,
220 bool CacheFailure) {
221 if (Filename.empty())
222 return NULL;
223
224 if (llvm::sys::path::is_separator(Filename[Filename.size() - 1]))
225 return NULL; // If Filename is a directory.
226
227 StringRef DirName = llvm::sys::path::parent_path(Filename);
228 // Use the current directory if file has no path component.
229 if (DirName.empty())
230 DirName = ".";
231
232 return FileMgr.getDirectory(DirName, CacheFailure);
233 }
234
235 /// Add all ancestors of the given path (pointing to either a file or
236 /// a directory) as virtual directories.
addAncestorsAsVirtualDirs(StringRef Path)237 void FileManager::addAncestorsAsVirtualDirs(StringRef Path) {
238 StringRef DirName = llvm::sys::path::parent_path(Path);
239 if (DirName.empty())
240 return;
241
242 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
243 SeenDirEntries.GetOrCreateValue(DirName);
244
245 // When caching a virtual directory, we always cache its ancestors
246 // at the same time. Therefore, if DirName is already in the cache,
247 // we don't need to recurse as its ancestors must also already be in
248 // the cache.
249 if (NamedDirEnt.getValue())
250 return;
251
252 // Add the virtual directory to the cache.
253 DirectoryEntry *UDE = new DirectoryEntry;
254 UDE->Name = NamedDirEnt.getKeyData();
255 NamedDirEnt.setValue(UDE);
256 VirtualDirectoryEntries.push_back(UDE);
257
258 // Recursively add the other ancestors.
259 addAncestorsAsVirtualDirs(DirName);
260 }
261
262 /// getDirectory - Lookup, cache, and verify the specified directory
263 /// (real or virtual). This returns NULL if the directory doesn't
264 /// exist.
265 ///
getDirectory(StringRef DirName,bool CacheFailure)266 const DirectoryEntry *FileManager::getDirectory(StringRef DirName,
267 bool CacheFailure) {
268 // stat doesn't like trailing separators.
269 // At least, on Win32 MSVCRT, stat() cannot strip trailing '/'.
270 // (though it can strip '\\')
271 if (DirName.size() > 1 && llvm::sys::path::is_separator(DirName.back()))
272 DirName = DirName.substr(0, DirName.size()-1);
273
274 ++NumDirLookups;
275 llvm::StringMapEntry<DirectoryEntry *> &NamedDirEnt =
276 SeenDirEntries.GetOrCreateValue(DirName);
277
278 // See if there was already an entry in the map. Note that the map
279 // contains both virtual and real directories.
280 if (NamedDirEnt.getValue())
281 return NamedDirEnt.getValue() == NON_EXISTENT_DIR
282 ? 0 : NamedDirEnt.getValue();
283
284 ++NumDirCacheMisses;
285
286 // By default, initialize it to invalid.
287 NamedDirEnt.setValue(NON_EXISTENT_DIR);
288
289 // Get the null-terminated directory name as stored as the key of the
290 // SeenDirEntries map.
291 const char *InterndDirName = NamedDirEnt.getKeyData();
292
293 // Check to see if the directory exists.
294 struct stat StatBuf;
295 if (getStatValue(InterndDirName, StatBuf, 0/*directory lookup*/)) {
296 // There's no real directory at the given path.
297 if (!CacheFailure)
298 SeenDirEntries.erase(DirName);
299 return 0;
300 }
301
302 // It exists. See if we have already opened a directory with the
303 // same inode (this occurs on Unix-like systems when one dir is
304 // symlinked to another, for example) or the same path (on
305 // Windows).
306 DirectoryEntry &UDE = UniqueRealDirs.getDirectory(InterndDirName, StatBuf);
307
308 NamedDirEnt.setValue(&UDE);
309 if (!UDE.getName()) {
310 // We don't have this directory yet, add it. We use the string
311 // key from the SeenDirEntries map as the string.
312 UDE.Name = InterndDirName;
313 }
314
315 return &UDE;
316 }
317
318 /// getFile - Lookup, cache, and verify the specified file (real or
319 /// virtual). This returns NULL if the file doesn't exist.
320 ///
getFile(StringRef Filename,bool openFile,bool CacheFailure)321 const FileEntry *FileManager::getFile(StringRef Filename, bool openFile,
322 bool CacheFailure) {
323 ++NumFileLookups;
324
325 // See if there is already an entry in the map.
326 llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
327 SeenFileEntries.GetOrCreateValue(Filename);
328
329 // See if there is already an entry in the map.
330 if (NamedFileEnt.getValue())
331 return NamedFileEnt.getValue() == NON_EXISTENT_FILE
332 ? 0 : NamedFileEnt.getValue();
333
334 ++NumFileCacheMisses;
335
336 // By default, initialize it to invalid.
337 NamedFileEnt.setValue(NON_EXISTENT_FILE);
338
339 // Get the null-terminated file name as stored as the key of the
340 // SeenFileEntries map.
341 const char *InterndFileName = NamedFileEnt.getKeyData();
342
343 // Look up the directory for the file. When looking up something like
344 // sys/foo.h we'll discover all of the search directories that have a 'sys'
345 // subdirectory. This will let us avoid having to waste time on known-to-fail
346 // searches when we go to find sys/bar.h, because all the search directories
347 // without a 'sys' subdir will get a cached failure result.
348 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
349 CacheFailure);
350 if (DirInfo == 0) { // Directory doesn't exist, file can't exist.
351 if (!CacheFailure)
352 SeenFileEntries.erase(Filename);
353
354 return 0;
355 }
356
357 // FIXME: Use the directory info to prune this, before doing the stat syscall.
358 // FIXME: This will reduce the # syscalls.
359
360 // Nope, there isn't. Check to see if the file exists.
361 int FileDescriptor = -1;
362 struct stat StatBuf;
363 if (getStatValue(InterndFileName, StatBuf, &FileDescriptor)) {
364 // There's no real file at the given path.
365 if (!CacheFailure)
366 SeenFileEntries.erase(Filename);
367
368 return 0;
369 }
370
371 if (FileDescriptor != -1 && !openFile) {
372 close(FileDescriptor);
373 FileDescriptor = -1;
374 }
375
376 // It exists. See if we have already opened a file with the same inode.
377 // This occurs when one dir is symlinked to another, for example.
378 FileEntry &UFE = UniqueRealFiles.getFile(InterndFileName, StatBuf);
379
380 NamedFileEnt.setValue(&UFE);
381 if (UFE.getName()) { // Already have an entry with this inode, return it.
382 // If the stat process opened the file, close it to avoid a FD leak.
383 if (FileDescriptor != -1)
384 close(FileDescriptor);
385
386 return &UFE;
387 }
388
389 // Otherwise, we don't have this directory yet, add it.
390 // FIXME: Change the name to be a char* that points back to the
391 // 'SeenFileEntries' key.
392 UFE.Name = InterndFileName;
393 UFE.Size = StatBuf.st_size;
394 UFE.ModTime = StatBuf.st_mtime;
395 UFE.Dir = DirInfo;
396 UFE.UID = NextFileUID++;
397 UFE.FD = FileDescriptor;
398 return &UFE;
399 }
400
401 const FileEntry *
getVirtualFile(StringRef Filename,off_t Size,time_t ModificationTime)402 FileManager::getVirtualFile(StringRef Filename, off_t Size,
403 time_t ModificationTime) {
404 ++NumFileLookups;
405
406 // See if there is already an entry in the map.
407 llvm::StringMapEntry<FileEntry *> &NamedFileEnt =
408 SeenFileEntries.GetOrCreateValue(Filename);
409
410 // See if there is already an entry in the map.
411 if (NamedFileEnt.getValue() && NamedFileEnt.getValue() != NON_EXISTENT_FILE)
412 return NamedFileEnt.getValue();
413
414 ++NumFileCacheMisses;
415
416 // By default, initialize it to invalid.
417 NamedFileEnt.setValue(NON_EXISTENT_FILE);
418
419 addAncestorsAsVirtualDirs(Filename);
420 FileEntry *UFE = 0;
421
422 // Now that all ancestors of Filename are in the cache, the
423 // following call is guaranteed to find the DirectoryEntry from the
424 // cache.
425 const DirectoryEntry *DirInfo = getDirectoryFromFile(*this, Filename,
426 /*CacheFailure=*/true);
427 assert(DirInfo &&
428 "The directory of a virtual file should already be in the cache.");
429
430 // Check to see if the file exists. If so, drop the virtual file
431 int FileDescriptor = -1;
432 struct stat StatBuf;
433 const char *InterndFileName = NamedFileEnt.getKeyData();
434 if (getStatValue(InterndFileName, StatBuf, &FileDescriptor) == 0) {
435 // If the stat process opened the file, close it to avoid a FD leak.
436 if (FileDescriptor != -1)
437 close(FileDescriptor);
438
439 StatBuf.st_size = Size;
440 StatBuf.st_mtime = ModificationTime;
441 UFE = &UniqueRealFiles.getFile(InterndFileName, StatBuf);
442
443 NamedFileEnt.setValue(UFE);
444
445 // If we had already opened this file, close it now so we don't
446 // leak the descriptor. We're not going to use the file
447 // descriptor anyway, since this is a virtual file.
448 if (UFE->FD != -1) {
449 close(UFE->FD);
450 UFE->FD = -1;
451 }
452
453 // If we already have an entry with this inode, return it.
454 if (UFE->getName())
455 return UFE;
456 }
457
458 if (!UFE) {
459 UFE = new FileEntry();
460 VirtualFileEntries.push_back(UFE);
461 NamedFileEnt.setValue(UFE);
462 }
463
464 UFE->Name = InterndFileName;
465 UFE->Size = Size;
466 UFE->ModTime = ModificationTime;
467 UFE->Dir = DirInfo;
468 UFE->UID = NextFileUID++;
469 UFE->FD = -1;
470 return UFE;
471 }
472
FixupRelativePath(SmallVectorImpl<char> & path) const473 void FileManager::FixupRelativePath(SmallVectorImpl<char> &path) const {
474 StringRef pathRef(path.data(), path.size());
475
476 if (FileSystemOpts.WorkingDir.empty()
477 || llvm::sys::path::is_absolute(pathRef))
478 return;
479
480 SmallString<128> NewPath(FileSystemOpts.WorkingDir);
481 llvm::sys::path::append(NewPath, pathRef);
482 path = NewPath;
483 }
484
485 llvm::MemoryBuffer *FileManager::
getBufferForFile(const FileEntry * Entry,std::string * ErrorStr)486 getBufferForFile(const FileEntry *Entry, std::string *ErrorStr) {
487 OwningPtr<llvm::MemoryBuffer> Result;
488 llvm::error_code ec;
489
490 const char *Filename = Entry->getName();
491 // If the file is already open, use the open file descriptor.
492 if (Entry->FD != -1) {
493 ec = llvm::MemoryBuffer::getOpenFile(Entry->FD, Filename, Result,
494 Entry->getSize());
495 if (ErrorStr)
496 *ErrorStr = ec.message();
497
498 close(Entry->FD);
499 Entry->FD = -1;
500 return Result.take();
501 }
502
503 // Otherwise, open the file.
504
505 if (FileSystemOpts.WorkingDir.empty()) {
506 ec = llvm::MemoryBuffer::getFile(Filename, Result, Entry->getSize());
507 if (ec && ErrorStr)
508 *ErrorStr = ec.message();
509 return Result.take();
510 }
511
512 SmallString<128> FilePath(Entry->getName());
513 FixupRelativePath(FilePath);
514 ec = llvm::MemoryBuffer::getFile(FilePath.str(), Result, Entry->getSize());
515 if (ec && ErrorStr)
516 *ErrorStr = ec.message();
517 return Result.take();
518 }
519
520 llvm::MemoryBuffer *FileManager::
getBufferForFile(StringRef Filename,std::string * ErrorStr)521 getBufferForFile(StringRef Filename, std::string *ErrorStr) {
522 OwningPtr<llvm::MemoryBuffer> Result;
523 llvm::error_code ec;
524 if (FileSystemOpts.WorkingDir.empty()) {
525 ec = llvm::MemoryBuffer::getFile(Filename, Result);
526 if (ec && ErrorStr)
527 *ErrorStr = ec.message();
528 return Result.take();
529 }
530
531 SmallString<128> FilePath(Filename);
532 FixupRelativePath(FilePath);
533 ec = llvm::MemoryBuffer::getFile(FilePath.c_str(), Result);
534 if (ec && ErrorStr)
535 *ErrorStr = ec.message();
536 return Result.take();
537 }
538
539 /// getStatValue - Get the 'stat' information for the specified path,
540 /// using the cache to accelerate it if possible. This returns true
541 /// if the path points to a virtual file or does not exist, or returns
542 /// false if it's an existent real file. If FileDescriptor is NULL,
543 /// do directory look-up instead of file look-up.
getStatValue(const char * Path,struct stat & StatBuf,int * FileDescriptor)544 bool FileManager::getStatValue(const char *Path, struct stat &StatBuf,
545 int *FileDescriptor) {
546 // FIXME: FileSystemOpts shouldn't be passed in here, all paths should be
547 // absolute!
548 if (FileSystemOpts.WorkingDir.empty())
549 return FileSystemStatCache::get(Path, StatBuf, FileDescriptor,
550 StatCache.get());
551
552 SmallString<128> FilePath(Path);
553 FixupRelativePath(FilePath);
554
555 return FileSystemStatCache::get(FilePath.c_str(), StatBuf, FileDescriptor,
556 StatCache.get());
557 }
558
getNoncachedStatValue(StringRef Path,struct stat & StatBuf)559 bool FileManager::getNoncachedStatValue(StringRef Path,
560 struct stat &StatBuf) {
561 SmallString<128> FilePath(Path);
562 FixupRelativePath(FilePath);
563
564 return ::stat(FilePath.c_str(), &StatBuf) != 0;
565 }
566
GetUniqueIDMapping(SmallVectorImpl<const FileEntry * > & UIDToFiles) const567 void FileManager::GetUniqueIDMapping(
568 SmallVectorImpl<const FileEntry *> &UIDToFiles) const {
569 UIDToFiles.clear();
570 UIDToFiles.resize(NextFileUID);
571
572 // Map file entries
573 for (llvm::StringMap<FileEntry*, llvm::BumpPtrAllocator>::const_iterator
574 FE = SeenFileEntries.begin(), FEEnd = SeenFileEntries.end();
575 FE != FEEnd; ++FE)
576 if (FE->getValue() && FE->getValue() != NON_EXISTENT_FILE)
577 UIDToFiles[FE->getValue()->getUID()] = FE->getValue();
578
579 // Map virtual file entries
580 for (SmallVector<FileEntry*, 4>::const_iterator
581 VFE = VirtualFileEntries.begin(), VFEEnd = VirtualFileEntries.end();
582 VFE != VFEEnd; ++VFE)
583 if (*VFE && *VFE != NON_EXISTENT_FILE)
584 UIDToFiles[(*VFE)->getUID()] = *VFE;
585 }
586
587
PrintStats() const588 void FileManager::PrintStats() const {
589 llvm::errs() << "\n*** File Manager Stats:\n";
590 llvm::errs() << UniqueRealFiles.size() << " real files found, "
591 << UniqueRealDirs.size() << " real dirs found.\n";
592 llvm::errs() << VirtualFileEntries.size() << " virtual files found, "
593 << VirtualDirectoryEntries.size() << " virtual dirs found.\n";
594 llvm::errs() << NumDirLookups << " dir lookups, "
595 << NumDirCacheMisses << " dir cache misses.\n";
596 llvm::errs() << NumFileLookups << " file lookups, "
597 << NumFileCacheMisses << " file cache misses.\n";
598
599 //llvm::errs() << PagesMapped << BytesOfPagesMapped << FSLookups;
600 }
601