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1 /* ===-- floattisf.c - Implement __floattisf -------------------------------===
2  *
3  *                     The LLVM Compiler Infrastructure
4  *
5  * This file is dual licensed under the MIT and the University of Illinois Open
6  * Source Licenses. See LICENSE.TXT for details.
7  *
8  * ===----------------------------------------------------------------------===
9  *
10  * This file implements __floattisf for the compiler_rt library.
11  *
12  * ===----------------------------------------------------------------------===
13  */
14 
15 #if __x86_64
16 
17 #include "int_lib.h"
18 
19 /* Returns: convert a to a float, rounding toward even. */
20 
21 /* Assumption: float is a IEEE 32 bit floating point type
22  *             ti_int is a 128 bit integral type
23  */
24 
25 /* seee eeee emmm mmmm mmmm mmmm mmmm mmmm */
26 
27 si_int __clzti2(ti_int a);
28 
29 float
__floattisf(ti_int a)30 __floattisf(ti_int a)
31 {
32     if (a == 0)
33         return 0.0F;
34     const unsigned N = sizeof(ti_int) * CHAR_BIT;
35     const ti_int s = a >> (N-1);
36     a = (a ^ s) - s;
37     int sd = N - __clzti2(a);  /* number of significant digits */
38     int e = sd - 1;             /* exponent */
39     if (sd > FLT_MANT_DIG)
40     {
41         /*  start:  0000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQxxxxxxxxxxxxxxxxxx
42         * finish: 000000000000000000000000000000000000001xxxxxxxxxxxxxxxxxxxxxxPQR
43         *                                                12345678901234567890123456
44         *  1 = msb 1 bit
45         *  P = bit FLT_MANT_DIG-1 bits to the right of 1
46         *  Q = bit FLT_MANT_DIG bits to the right of 1
47         *  R = "or" of all bits to the right of Q
48         */
49         switch (sd)
50         {
51         case FLT_MANT_DIG + 1:
52             a <<= 1;
53             break;
54         case FLT_MANT_DIG + 2:
55             break;
56         default:
57             a = ((tu_int)a >> (sd - (FLT_MANT_DIG+2))) |
58                 ((a & ((tu_int)(-1) >> ((N + FLT_MANT_DIG+2) - sd))) != 0);
59         };
60         /* finish: */
61         a |= (a & 4) != 0;  /* Or P into R */
62         ++a;  /* round - this step may add a significant bit */
63         a >>= 2;  /* dump Q and R */
64         /* a is now rounded to FLT_MANT_DIG or FLT_MANT_DIG+1 bits */
65         if (a & ((tu_int)1 << FLT_MANT_DIG))
66         {
67             a >>= 1;
68             ++e;
69         }
70         /* a is now rounded to FLT_MANT_DIG bits */
71     }
72     else
73     {
74         a <<= (FLT_MANT_DIG - sd);
75         /* a is now rounded to FLT_MANT_DIG bits */
76     }
77     float_bits fb;
78     fb.u = ((su_int)s & 0x80000000) |  /* sign */
79            ((e + 127) << 23)       |  /* exponent */
80            ((su_int)a & 0x007FFFFF);   /* mantissa */
81     return fb.f;
82 }
83 
84 #endif
85