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1MaterialDef Default GUI {
2
3    MaterialParameters {
4        Vector4 Color (Color)
5    }
6
7    Technique {
8        VertexShader GLSL100:   Common/MatDefs/Nifty/NiftyQuad.vert
9        FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyQuad.frag
10
11        WorldParameters {
12            WorldViewProjectionMatrix
13        }
14    }
15
16    Technique FixedFunc {
17    }
18
19}