1MaterialDef Default GUI { 2 3 MaterialParameters { 4 Texture2D Texture 5 Vector4 Color (Color) 6 } 7 8 Technique { 9 VertexShader GLSL100: Common/MatDefs/Nifty/NiftyTex.vert 10 FragmentShader GLSL100: Common/MatDefs/Nifty/NiftyTex.frag 11 12 WorldParameters { 13 WorldViewProjectionMatrix 14 } 15 } 16 17 Technique FixedFunc { 18 } 19 20}