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1 //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
2 //
3 //                     The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the stack slot coloring pass.
11 //
12 //===----------------------------------------------------------------------===//
13 
14 #define DEBUG_TYPE "stackcoloring"
15 #include "llvm/Function.h"
16 #include "llvm/Module.h"
17 #include "llvm/CodeGen/Passes.h"
18 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
19 #include "llvm/CodeGen/LiveStackAnalysis.h"
20 #include "llvm/CodeGen/MachineFrameInfo.h"
21 #include "llvm/CodeGen/MachineInstrBuilder.h"
22 #include "llvm/CodeGen/MachineLoopInfo.h"
23 #include "llvm/CodeGen/MachineMemOperand.h"
24 #include "llvm/CodeGen/MachineRegisterInfo.h"
25 #include "llvm/CodeGen/PseudoSourceValue.h"
26 #include "llvm/Support/CommandLine.h"
27 #include "llvm/Support/Debug.h"
28 #include "llvm/Target/TargetInstrInfo.h"
29 #include "llvm/Target/TargetMachine.h"
30 #include "llvm/ADT/BitVector.h"
31 #include "llvm/ADT/SmallSet.h"
32 #include "llvm/ADT/SmallVector.h"
33 #include "llvm/ADT/Statistic.h"
34 #include <vector>
35 using namespace llvm;
36 
37 static cl::opt<bool>
38 DisableSharing("no-stack-slot-sharing",
39              cl::init(false), cl::Hidden,
40              cl::desc("Suppress slot sharing during stack coloring"));
41 
42 static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);
43 
44 STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
45 STATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");
46 
47 namespace {
48   class StackSlotColoring : public MachineFunctionPass {
49     bool ColorWithRegs;
50     LiveStacks* LS;
51     MachineFrameInfo *MFI;
52     const TargetInstrInfo  *TII;
53     const MachineLoopInfo *loopInfo;
54 
55     // SSIntervals - Spill slot intervals.
56     std::vector<LiveInterval*> SSIntervals;
57 
58     // SSRefs - Keep a list of frame index references for each spill slot.
59     SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs;
60 
61     // OrigAlignments - Alignments of stack objects before coloring.
62     SmallVector<unsigned, 16> OrigAlignments;
63 
64     // OrigSizes - Sizess of stack objects before coloring.
65     SmallVector<unsigned, 16> OrigSizes;
66 
67     // AllColors - If index is set, it's a spill slot, i.e. color.
68     // FIXME: This assumes PEI locate spill slot with smaller indices
69     // closest to stack pointer / frame pointer. Therefore, smaller
70     // index == better color.
71     BitVector AllColors;
72 
73     // NextColor - Next "color" that's not yet used.
74     int NextColor;
75 
76     // UsedColors - "Colors" that have been assigned.
77     BitVector UsedColors;
78 
79     // Assignments - Color to intervals mapping.
80     SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;
81 
82   public:
83     static char ID; // Pass identification
StackSlotColoring()84     StackSlotColoring() :
85       MachineFunctionPass(ID), ColorWithRegs(false), NextColor(-1) {
86         initializeStackSlotColoringPass(*PassRegistry::getPassRegistry());
87       }
88 
getAnalysisUsage(AnalysisUsage & AU) const89     virtual void getAnalysisUsage(AnalysisUsage &AU) const {
90       AU.setPreservesCFG();
91       AU.addRequired<SlotIndexes>();
92       AU.addPreserved<SlotIndexes>();
93       AU.addRequired<LiveStacks>();
94       AU.addRequired<MachineLoopInfo>();
95       AU.addPreserved<MachineLoopInfo>();
96       AU.addPreservedID(MachineDominatorsID);
97       MachineFunctionPass::getAnalysisUsage(AU);
98     }
99 
100     virtual bool runOnMachineFunction(MachineFunction &MF);
101 
102   private:
103     void InitializeSlots();
104     void ScanForSpillSlotRefs(MachineFunction &MF);
105     bool OverlapWithAssignments(LiveInterval *li, int Color) const;
106     int ColorSlot(LiveInterval *li);
107     bool ColorSlots(MachineFunction &MF);
108     void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI,
109                             MachineFunction &MF);
110     bool RemoveDeadStores(MachineBasicBlock* MBB);
111   };
112 } // end anonymous namespace
113 
114 char StackSlotColoring::ID = 0;
115 char &llvm::StackSlotColoringID = StackSlotColoring::ID;
116 
117 INITIALIZE_PASS_BEGIN(StackSlotColoring, "stack-slot-coloring",
118                 "Stack Slot Coloring", false, false)
119 INITIALIZE_PASS_DEPENDENCY(SlotIndexes)
120 INITIALIZE_PASS_DEPENDENCY(LiveStacks)
121 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
122 INITIALIZE_PASS_END(StackSlotColoring, "stack-slot-coloring",
123                 "Stack Slot Coloring", false, false)
124 
125 namespace {
126   // IntervalSorter - Comparison predicate that sort live intervals by
127   // their weight.
128   struct IntervalSorter {
operator ()__anonf227be4f0211::IntervalSorter129     bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
130       return LHS->weight > RHS->weight;
131     }
132   };
133 }
134 
135 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
136 /// references and update spill slot weights.
ScanForSpillSlotRefs(MachineFunction & MF)137 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
138   SSRefs.resize(MFI->getObjectIndexEnd());
139 
140   // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
141   for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
142        MBBI != E; ++MBBI) {
143     MachineBasicBlock *MBB = &*MBBI;
144     unsigned loopDepth = loopInfo->getLoopDepth(MBB);
145     for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
146          MII != EE; ++MII) {
147       MachineInstr *MI = &*MII;
148       for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
149         MachineOperand &MO = MI->getOperand(i);
150         if (!MO.isFI())
151           continue;
152         int FI = MO.getIndex();
153         if (FI < 0)
154           continue;
155         if (!LS->hasInterval(FI))
156           continue;
157         LiveInterval &li = LS->getInterval(FI);
158         if (!MI->isDebugValue())
159           li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth);
160         SSRefs[FI].push_back(MI);
161       }
162     }
163   }
164 }
165 
166 /// InitializeSlots - Process all spill stack slot liveintervals and add them
167 /// to a sorted (by weight) list.
InitializeSlots()168 void StackSlotColoring::InitializeSlots() {
169   int LastFI = MFI->getObjectIndexEnd();
170   OrigAlignments.resize(LastFI);
171   OrigSizes.resize(LastFI);
172   AllColors.resize(LastFI);
173   UsedColors.resize(LastFI);
174   Assignments.resize(LastFI);
175 
176   // Gather all spill slots into a list.
177   DEBUG(dbgs() << "Spill slot intervals:\n");
178   for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
179     LiveInterval &li = i->second;
180     DEBUG(li.dump());
181     int FI = TargetRegisterInfo::stackSlot2Index(li.reg);
182     if (MFI->isDeadObjectIndex(FI))
183       continue;
184     SSIntervals.push_back(&li);
185     OrigAlignments[FI] = MFI->getObjectAlignment(FI);
186     OrigSizes[FI]      = MFI->getObjectSize(FI);
187     AllColors.set(FI);
188   }
189   DEBUG(dbgs() << '\n');
190 
191   // Sort them by weight.
192   std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
193 
194   // Get first "color".
195   NextColor = AllColors.find_first();
196 }
197 
198 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
199 /// LiveIntervals that have already been assigned to the specified color.
200 bool
OverlapWithAssignments(LiveInterval * li,int Color) const201 StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
202   const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color];
203   for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
204     LiveInterval *OtherLI = OtherLIs[i];
205     if (OtherLI->overlaps(*li))
206       return true;
207   }
208   return false;
209 }
210 
211 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
212 ///
ColorSlot(LiveInterval * li)213 int StackSlotColoring::ColorSlot(LiveInterval *li) {
214   int Color = -1;
215   bool Share = false;
216   if (!DisableSharing) {
217     // Check if it's possible to reuse any of the used colors.
218     Color = UsedColors.find_first();
219     while (Color != -1) {
220       if (!OverlapWithAssignments(li, Color)) {
221         Share = true;
222         ++NumEliminated;
223         break;
224       }
225       Color = UsedColors.find_next(Color);
226     }
227   }
228 
229   // Assign it to the first available color (assumed to be the best) if it's
230   // not possible to share a used color with other objects.
231   if (!Share) {
232     assert(NextColor != -1 && "No more spill slots?");
233     Color = NextColor;
234     UsedColors.set(Color);
235     NextColor = AllColors.find_next(NextColor);
236   }
237 
238   // Record the assignment.
239   Assignments[Color].push_back(li);
240   int FI = TargetRegisterInfo::stackSlot2Index(li->reg);
241   DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");
242 
243   // Change size and alignment of the allocated slot. If there are multiple
244   // objects sharing the same slot, then make sure the size and alignment
245   // are large enough for all.
246   unsigned Align = OrigAlignments[FI];
247   if (!Share || Align > MFI->getObjectAlignment(Color))
248     MFI->setObjectAlignment(Color, Align);
249   int64_t Size = OrigSizes[FI];
250   if (!Share || Size > MFI->getObjectSize(Color))
251     MFI->setObjectSize(Color, Size);
252   return Color;
253 }
254 
255 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
256 /// operands in the function.
ColorSlots(MachineFunction & MF)257 bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
258   unsigned NumObjs = MFI->getObjectIndexEnd();
259   SmallVector<int, 16> SlotMapping(NumObjs, -1);
260   SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
261   SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
262   BitVector UsedColors(NumObjs);
263 
264   DEBUG(dbgs() << "Color spill slot intervals:\n");
265   bool Changed = false;
266   for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
267     LiveInterval *li = SSIntervals[i];
268     int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
269     int NewSS = ColorSlot(li);
270     assert(NewSS >= 0 && "Stack coloring failed?");
271     SlotMapping[SS] = NewSS;
272     RevMap[NewSS].push_back(SS);
273     SlotWeights[NewSS] += li->weight;
274     UsedColors.set(NewSS);
275     Changed |= (SS != NewSS);
276   }
277 
278   DEBUG(dbgs() << "\nSpill slots after coloring:\n");
279   for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
280     LiveInterval *li = SSIntervals[i];
281     int SS = TargetRegisterInfo::stackSlot2Index(li->reg);
282     li->weight = SlotWeights[SS];
283   }
284   // Sort them by new weight.
285   std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());
286 
287 #ifndef NDEBUG
288   for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
289     DEBUG(SSIntervals[i]->dump());
290   DEBUG(dbgs() << '\n');
291 #endif
292 
293   if (!Changed)
294     return false;
295 
296   // Rewrite all MO_FrameIndex operands.
297   SmallVector<SmallSet<unsigned, 4>, 4> NewDefs(MF.getNumBlockIDs());
298   for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
299     int NewFI = SlotMapping[SS];
300     if (NewFI == -1 || (NewFI == (int)SS))
301       continue;
302 
303     SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
304     for (unsigned i = 0, e = RefMIs.size(); i != e; ++i)
305       RewriteInstruction(RefMIs[i], SS, NewFI, MF);
306   }
307 
308   // Delete unused stack slots.
309   while (NextColor != -1) {
310     DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
311     MFI->RemoveStackObject(NextColor);
312     NextColor = AllColors.find_next(NextColor);
313   }
314 
315   return true;
316 }
317 
318 /// RewriteInstruction - Rewrite specified instruction by replacing references
319 /// to old frame index with new one.
RewriteInstruction(MachineInstr * MI,int OldFI,int NewFI,MachineFunction & MF)320 void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI,
321                                            int NewFI, MachineFunction &MF) {
322   // Update the operands.
323   for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
324     MachineOperand &MO = MI->getOperand(i);
325     if (!MO.isFI())
326       continue;
327     int FI = MO.getIndex();
328     if (FI != OldFI)
329       continue;
330     MO.setIndex(NewFI);
331   }
332 
333   // Update the memory references. This changes the MachineMemOperands
334   // directly. They may be in use by multiple instructions, however all
335   // instructions using OldFI are being rewritten to use NewFI.
336   const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI);
337   const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI);
338   for (MachineInstr::mmo_iterator I = MI->memoperands_begin(),
339        E = MI->memoperands_end(); I != E; ++I)
340     if ((*I)->getValue() == OldSV)
341       (*I)->setValue(NewSV);
342 }
343 
344 
345 /// RemoveDeadStores - Scan through a basic block and look for loads followed
346 /// by stores.  If they're both using the same stack slot, then the store is
347 /// definitely dead.  This could obviously be much more aggressive (consider
348 /// pairs with instructions between them), but such extensions might have a
349 /// considerable compile time impact.
RemoveDeadStores(MachineBasicBlock * MBB)350 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
351   // FIXME: This could be much more aggressive, but we need to investigate
352   // the compile time impact of doing so.
353   bool changed = false;
354 
355   SmallVector<MachineInstr*, 4> toErase;
356 
357   for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
358        I != E; ++I) {
359     if (DCELimit != -1 && (int)NumDead >= DCELimit)
360       break;
361 
362     MachineBasicBlock::iterator NextMI = llvm::next(I);
363     if (NextMI == MBB->end()) continue;
364 
365     int FirstSS, SecondSS;
366     unsigned LoadReg = 0;
367     unsigned StoreReg = 0;
368     if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
369     if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
370     if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
371 
372     ++NumDead;
373     changed = true;
374 
375     if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
376       ++NumDead;
377       toErase.push_back(I);
378     }
379 
380     toErase.push_back(NextMI);
381     ++I;
382   }
383 
384   for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(),
385        E = toErase.end(); I != E; ++I)
386     (*I)->eraseFromParent();
387 
388   return changed;
389 }
390 
391 
runOnMachineFunction(MachineFunction & MF)392 bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
393   DEBUG({
394       dbgs() << "********** Stack Slot Coloring **********\n"
395              << "********** Function: "
396              << MF.getFunction()->getName() << '\n';
397     });
398 
399   MFI = MF.getFrameInfo();
400   TII = MF.getTarget().getInstrInfo();
401   LS = &getAnalysis<LiveStacks>();
402   loopInfo = &getAnalysis<MachineLoopInfo>();
403 
404   bool Changed = false;
405 
406   unsigned NumSlots = LS->getNumIntervals();
407   if (NumSlots == 0)
408     // Nothing to do!
409     return false;
410 
411   // If there are calls to setjmp or sigsetjmp, don't perform stack slot
412   // coloring. The stack could be modified before the longjmp is executed,
413   // resulting in the wrong value being used afterwards. (See
414   // <rdar://problem/8007500>.)
415   if (MF.exposesReturnsTwice())
416     return false;
417 
418   // Gather spill slot references
419   ScanForSpillSlotRefs(MF);
420   InitializeSlots();
421   Changed = ColorSlots(MF);
422 
423   NextColor = -1;
424   SSIntervals.clear();
425   for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
426     SSRefs[i].clear();
427   SSRefs.clear();
428   OrigAlignments.clear();
429   OrigSizes.clear();
430   AllColors.clear();
431   UsedColors.clear();
432   for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
433     Assignments[i].clear();
434   Assignments.clear();
435 
436   if (Changed) {
437     for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
438       Changed |= RemoveDeadStores(I);
439   }
440 
441   return Changed;
442 }
443