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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* StormMesa implementation of SDL OpenGL support */
25 
26 #include "../SDL_sysvideo.h"
27 
28 #define _THIS   SDL_VideoDevice *_this
29 
30 #if SDL_VIDEO_OPENGL
31 #include <GL/Amigamesa.h>
32 extern void *AmiGetGLProc(const char *proc);
33 #endif /* SDL_VIDEO_OPENGL */
34 
35 struct SDL_PrivateGLData {
36 	int gl_active;
37 };
38 
39 /* OpenGL functions */
40 extern int CGX_GL_Init(_THIS);
41 extern void CGX_GL_Quit(_THIS);
42 extern int CGX_GL_Update(_THIS);
43 #if SDL_VIDEO_OPENGL
44 extern int CGX_GL_MakeCurrent(_THIS);
45 extern int CGX_GL_GetAttribute(_THIS, SDL_GLattr attrib, int* value);
46 extern void CGX_GL_SwapBuffers(_THIS);
47 extern void *CGX_GL_GetProcAddress(_THIS, const char *proc);
48 extern int CGX_GL_LoadLibrary(_THIS, const char *path);
49 #endif
50 
51 #undef _THIS
52