1 /* 2 SDL - Simple DirectMedia Layer 3 Copyright (C) 1997-2006 Sam Lantinga 4 5 This library is free software; you can redistribute it and/or 6 modify it under the terms of the GNU Lesser General Public 7 License as published by the Free Software Foundation; either 8 version 2.1 of the License, or (at your option) any later version. 9 10 This library is distributed in the hope that it will be useful, 11 but WITHOUT ANY WARRANTY; without even the implied warranty of 12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 13 Lesser General Public License for more details. 14 15 You should have received a copy of the GNU Lesser General Public 16 License along with this library; if not, write to the Free Software 17 Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 18 19 Sam Lantinga 20 slouken@libsdl.org 21 */ 22 #include "SDL_config.h" 23 24 /* Utilities for getting and setting the X display mode */ 25 26 #include "SDL_cgxvideo.h" 27 28 /* Define this if you want to grab the keyboard in fullscreen mode. 29 If you do not define this, SDL will return from SDL_SetVideoMode() 30 immediately, but will not actually go fullscreen until the window 31 manager is idle. 32 */ 33 #define GRAB_FULLSCREEN 34 35 extern int CGX_GetVideoModes(_THIS); 36 extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags); 37 extern void CGX_FreeVideoModes(_THIS); 38 extern int CGX_ResizeFullScreen(_THIS); 39 /* 40 extern void CGX_WaitMapped(_THIS, Window win); 41 extern void CGX_WaitUnmapped(_THIS, Window win); 42 extern void CGX_QueueEnterFullScreen(_THIS); 43 */ 44 extern int CGX_EnterFullScreen(_THIS); 45 extern int CGX_LeaveFullScreen(_THIS); 46