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1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4 
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9 
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14 
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18 
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22 #include "SDL_config.h"
23 
24 /* Utilities for getting and setting the X display mode */
25 
26 #include "SDL_cgxvideo.h"
27 
28 /* Define this if you want to grab the keyboard in fullscreen mode.
29    If you do not define this, SDL will return from SDL_SetVideoMode()
30    immediately, but will not actually go fullscreen until the window
31    manager is idle.
32 */
33 #define GRAB_FULLSCREEN
34 
35 extern int CGX_GetVideoModes(_THIS);
36 extern SDL_Rect **CGX_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
37 extern void CGX_FreeVideoModes(_THIS);
38 extern int CGX_ResizeFullScreen(_THIS);
39 /*
40 extern void CGX_WaitMapped(_THIS, Window win);
41 extern void CGX_WaitUnmapped(_THIS, Window win);
42 extern void CGX_QueueEnterFullScreen(_THIS);
43 */
44 extern int CGX_EnterFullScreen(_THIS);
45 extern int CGX_LeaveFullScreen(_THIS);
46