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1 
2 /*
3  * Copyright 2011 The Android Open Source Project
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 
9 
10 #ifndef SkDrawLooper_DEFINED
11 #define SkDrawLooper_DEFINED
12 
13 #include "SkFlattenable.h"
14 
15 class SkCanvas;
16 class SkPaint;
17 
18 /** \class SkDrawLooper
19     Subclasses of SkDrawLooper can be attached to a SkPaint. Where they are,
20     and something is drawn to a canvas with that paint, the looper subclass will
21     be called, allowing it to modify the canvas and/or paint for that draw call.
22     More than that, via the next() method, the looper can modify the draw to be
23     invoked multiple times (hence the name loop-er), allow it to perform effects
24     like shadows or frame/fills, that require more than one pass.
25 */
26 class SK_API SkDrawLooper : public SkFlattenable {
27 public:
28     /**
29      *  Called right before something is being drawn. This will be followed by
30      *  calls to next() until next() returns false.
31      */
32     virtual void init(SkCanvas*) = 0;
33 
34     /**
35      *  Called in a loop (after init()). Each time true is returned, the object
36      *  is drawn (possibly with a modified canvas and/or paint). When false is
37      *  finally returned, drawing for the object stops.
38      *
39      *  On each call, the paint will be in its original state, but the canvas
40      *  will be as it was following the previous call to next() or init().
41      *
42      *  The implementation must ensure that, when next() finally returns false,
43      *  that the canvas has been restored to the state it was initially, before
44      *  init() was first called.
45      */
46     virtual bool next(SkCanvas*, SkPaint* paint) = 0;
47 
48     /**
49      * The fast bounds functions are used to enable the paint to be culled early
50      * in the drawing pipeline. If a subclass can support this feature it must
51      * return true for the canComputeFastBounds() function.  If that function
52      * returns false then computeFastBounds behavior is undefined otherwise it
53      * is expected to have the following behavior. Given the parent paint and
54      * the parent's bounding rect the subclass must fill in and return the
55      * storage rect, where the storage rect is with the union of the src rect
56      * and the looper's bounding rect.
57      */
58     virtual bool canComputeFastBounds(const SkPaint& paint);
59     virtual void computeFastBounds(const SkPaint& paint,
60                                    const SkRect& src, SkRect* dst);
61 
62 protected:
SkDrawLooper()63     SkDrawLooper() {}
SkDrawLooper(SkFlattenableReadBuffer & buffer)64     SkDrawLooper(SkFlattenableReadBuffer& buffer) : INHERITED(buffer) {}
65 
66 private:
67     typedef SkFlattenable INHERITED;
68 };
69 
70 #endif
71