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1 
2 /*
3  * Copyright 2011 Google Inc.
4  *
5  * Use of this source code is governed by a BSD-style license that can be
6  * found in the LICENSE file.
7  */
8 #ifndef GrGLConfig_chrome_DEFINED
9 #define GrGLConfig_chrome_DEFINED
10 
11 // glGetError() forces a sync with gpu process on chrome
12 #define GR_GL_CHECK_ERROR_START                     0
13 
14 // ANGLE creates a temp VB for vertex attributes not specified per-vertex.
15 #define GR_GL_NO_CONSTANT_ATTRIBUTES                GR_WIN32_BUILD
16 
17 // For RGBA teximage/readpixels ANGLE will sw-convert to/from BGRA.
18 #define GR_GL_RGBA_8888_PIXEL_OPS_SLOW              GR_WIN32_BUILD
19 
20 // ANGLE can go faster if the entire fbo is read rather than a subrect
21 #define GR_GL_FULL_READPIXELS_FASTER_THAN_PARTIAL   GR_WIN32_BUILD
22 
23 // cmd buffer allocates memory and memsets it to zero when it sees glBufferData
24 // with NULL.
25 #define GR_GL_USE_BUFFER_DATA_NULL_HINT             0
26 
27 // chrome uses this to set the context on each GL call.
28 #define GR_GL_PER_GL_FUNC_CALLBACK                  1
29 
30 // Check error is even more expensive in chrome (cmd buffer flush). The
31 // compositor also doesn't check its allocations.
32 #define GR_GL_CHECK_ALLOC_WITH_GET_ERROR            0
33 
34 // CheckFramebufferStatus in chrome synchronizes the gpu and renderer processes.
35 #define GR_GL_CHECK_FBO_STATUS_ONCE_PER_FORMAT      1
36 
37 #endif
38