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1 /*
2 ** License Applicability. Except to the extent portions of this file are
3 ** made subject to an alternative license as permitted in the SGI Free
4 ** Software License B, Version 1.1 (the "License"), the contents of this
5 ** file are subject only to the provisions of the License. You may not use
6 ** this file except in compliance with the License. You may obtain a copy
7 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
8 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
9 **
10 ** http://oss.sgi.com/projects/FreeB
11 **
12 ** Note that, as provided in the License, the Software is distributed on an
13 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
14 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
15 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
16 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
17 **
18 ** Original Code. The Original Code is: OpenGL Sample Implementation,
19 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
20 ** Inc. The Original Code is Copyright (c) 1991-2000 Silicon Graphics, Inc.
21 ** Copyright in any portions created by third parties is as indicated
22 ** elsewhere herein. All Rights Reserved.
23 **
24 ** Additional Notice Provisions: The application programming interfaces
25 ** established by SGI in conjunction with the Original Code are The
26 ** OpenGL(R) Graphics System: A Specification (Version 1.2.1), released
27 ** April 1, 1999; The OpenGL(R) Graphics System Utility Library (Version
28 ** 1.3), released November 4, 1998; and OpenGL(R) Graphics with the X
29 ** Window System(R) (Version 1.3), released October 19, 1998. This software
30 ** was created using the OpenGL(R) version 1.2.1 Sample Implementation
31 ** published by SGI, but has not been independently verified as being
32 ** compliant with the OpenGL(R) version 1.2.1 Specification.
33 **
34 */
35 /*
36 ** Author: Eric Veach, July 1994.
37 **
38 ** $Date$ $Revision$
39 ** $Header: //depot/main/gfx/lib/glu/libtess/geom.h#5 $
40 */
41 
42 #ifndef __geom_h_
43 #define __geom_h_
44 
45 #include "mesh.h"
46 
47 #ifdef NO_BRANCH_CONDITIONS
48 /* MIPS architecture has special instructions to evaluate boolean
49  * conditions -- more efficient than branching, IF you can get the
50  * compiler to generate the right instructions (SGI compiler doesn't)
51  */
52 #define VertEq(u,v)	(((u)->s == (v)->s) & ((u)->t == (v)->t))
53 #define VertLeq(u,v)	(((u)->s < (v)->s) | \
54                          ((u)->s == (v)->s & (u)->t <= (v)->t))
55 #else
56 #define VertEq(u,v)	((u)->s == (v)->s && (u)->t == (v)->t)
57 #define VertLeq(u,v)	(((u)->s < (v)->s) || \
58                          ((u)->s == (v)->s && (u)->t <= (v)->t))
59 #endif
60 
61 #define EdgeEval(u,v,w)	__gl_edgeEval(u,v,w)
62 #define EdgeSign(u,v,w)	__gl_edgeSign(u,v,w)
63 
64 /* Versions of VertLeq, EdgeSign, EdgeEval with s and t transposed. */
65 
66 #define TransLeq(u,v)	(((u)->t < (v)->t) || \
67                          ((u)->t == (v)->t && (u)->s <= (v)->s))
68 #define TransEval(u,v,w)	__gl_transEval(u,v,w)
69 #define TransSign(u,v,w)	__gl_transSign(u,v,w)
70 
71 
72 #define EdgeGoesLeft(e)		VertLeq( (e)->Dst, (e)->Org )
73 #define EdgeGoesRight(e)	VertLeq( (e)->Org, (e)->Dst )
74 
75 #define ABS(x)	((x) < 0 ? -(x) : (x))
76 #define VertL1dist(u,v)	(ABS(u->s - v->s) + ABS(u->t - v->t))
77 
78 #define VertCCW(u,v,w)	__gl_vertCCW(u,v,w)
79 
80 int		__gl_vertLeq( GLUvertex *u, GLUvertex *v );
81 GLdouble	__gl_edgeEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
82 GLdouble	__gl_edgeSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
83 GLdouble	__gl_transEval( GLUvertex *u, GLUvertex *v, GLUvertex *w );
84 GLdouble	__gl_transSign( GLUvertex *u, GLUvertex *v, GLUvertex *w );
85 int		__gl_vertCCW( GLUvertex *u, GLUvertex *v, GLUvertex *w );
86 void		__gl_edgeIntersect( GLUvertex *o1, GLUvertex *d1,
87 				    GLUvertex *o2, GLUvertex *d2,
88 				    GLUvertex *v );
89 
90 #endif
91