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1 // Copyright 2012 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #ifndef V8_ARM_FRAMES_ARM_H_
29 #define V8_ARM_FRAMES_ARM_H_
30 
31 namespace v8 {
32 namespace internal {
33 
34 
35 // The ARM ABI does not specify the usage of register r9, which may be reserved
36 // as the static base or thread register on some platforms, in which case we
37 // leave it alone. Adjust the value of kR9Available accordingly:
38 const int kR9Available = 1;  // 1 if available to us, 0 if reserved
39 
40 
41 // Register list in load/store instructions
42 // Note that the bit values must match those used in actual instruction encoding
43 const int kNumRegs = 16;
44 
45 
46 // Caller-saved/arguments registers
47 const RegList kJSCallerSaved =
48   1 << 0 |  // r0 a1
49   1 << 1 |  // r1 a2
50   1 << 2 |  // r2 a3
51   1 << 3;   // r3 a4
52 
53 const int kNumJSCallerSaved = 4;
54 
55 typedef Object* JSCallerSavedBuffer[kNumJSCallerSaved];
56 
57 // Return the code of the n-th caller-saved register available to JavaScript
58 // e.g. JSCallerSavedReg(0) returns r0.code() == 0
59 int JSCallerSavedCode(int n);
60 
61 
62 // Callee-saved registers preserved when switching from C to JavaScript
63 const RegList kCalleeSaved =
64   1 <<  4 |  //  r4 v1
65   1 <<  5 |  //  r5 v2
66   1 <<  6 |  //  r6 v3
67   1 <<  7 |  //  r7 v4
68   1 <<  8 |  //  r8 v5 (cp in JavaScript code)
69   kR9Available <<  9 |  //  r9 v6
70   1 << 10 |  // r10 v7
71   1 << 11;   // r11 v8 (fp in JavaScript code)
72 
73 // When calling into C++ (only for C++ calls that can't cause a GC).
74 // The call code will take care of lr, fp, etc.
75 const RegList kCallerSaved =
76   1 <<  0 |  // r0
77   1 <<  1 |  // r1
78   1 <<  2 |  // r2
79   1 <<  3 |  // r3
80   1 <<  9;   // r9
81 
82 
83 const int kNumCalleeSaved = 7 + kR9Available;
84 
85 // Double registers d8 to d15 are callee-saved.
86 const int kNumDoubleCalleeSaved = 8;
87 
88 
89 // Number of registers for which space is reserved in safepoints. Must be a
90 // multiple of 8.
91 // TODO(regis): Only 8 registers may actually be sufficient. Revisit.
92 const int kNumSafepointRegisters = 16;
93 
94 // Define the list of registers actually saved at safepoints.
95 // Note that the number of saved registers may be smaller than the reserved
96 // space, i.e. kNumSafepointSavedRegisters <= kNumSafepointRegisters.
97 const RegList kSafepointSavedRegisters = kJSCallerSaved | kCalleeSaved;
98 const int kNumSafepointSavedRegisters = kNumJSCallerSaved + kNumCalleeSaved;
99 
100 // ----------------------------------------------------
101 
102 
103 class StackHandlerConstants : public AllStatic {
104  public:
105   static const int kNextOffset     = 0 * kPointerSize;
106   static const int kCodeOffset     = 1 * kPointerSize;
107   static const int kStateOffset    = 2 * kPointerSize;
108   static const int kContextOffset  = 3 * kPointerSize;
109   static const int kFPOffset       = 4 * kPointerSize;
110 
111   static const int kSize = kFPOffset + kPointerSize;
112 };
113 
114 
115 class EntryFrameConstants : public AllStatic {
116  public:
117   static const int kCallerFPOffset      = -3 * kPointerSize;
118 };
119 
120 
121 class ExitFrameConstants : public AllStatic {
122  public:
123   static const int kCodeOffset = -2 * kPointerSize;
124   static const int kSPOffset = -1 * kPointerSize;
125 
126   // The caller fields are below the frame pointer on the stack.
127   static const int kCallerFPOffset = 0 * kPointerSize;
128   // The calling JS function is below FP.
129   static const int kCallerPCOffset = 1 * kPointerSize;
130 
131   // FP-relative displacement of the caller's SP.  It points just
132   // below the saved PC.
133   static const int kCallerSPDisplacement = 2 * kPointerSize;
134 };
135 
136 
137 class StandardFrameConstants : public AllStatic {
138  public:
139   // Fixed part of the frame consists of return address, caller fp,
140   // context and function.
141   static const int kFixedFrameSize    =  4 * kPointerSize;
142   static const int kExpressionsOffset = -3 * kPointerSize;
143   static const int kMarkerOffset      = -2 * kPointerSize;
144   static const int kContextOffset     = -1 * kPointerSize;
145   static const int kCallerFPOffset    =  0 * kPointerSize;
146   static const int kCallerPCOffset    =  1 * kPointerSize;
147   static const int kCallerSPOffset    =  2 * kPointerSize;
148 };
149 
150 
151 class JavaScriptFrameConstants : public AllStatic {
152  public:
153   // FP-relative.
154   static const int kLocal0Offset = StandardFrameConstants::kExpressionsOffset;
155   static const int kLastParameterOffset = +2 * kPointerSize;
156   static const int kFunctionOffset = StandardFrameConstants::kMarkerOffset;
157 
158   // Caller SP-relative.
159   static const int kParam0Offset   = -2 * kPointerSize;
160   static const int kReceiverOffset = -1 * kPointerSize;
161 };
162 
163 
164 class ArgumentsAdaptorFrameConstants : public AllStatic {
165  public:
166   static const int kLengthOffset = StandardFrameConstants::kExpressionsOffset;
167   static const int kFrameSize =
168       StandardFrameConstants::kFixedFrameSize + kPointerSize;
169 };
170 
171 
172 class InternalFrameConstants : public AllStatic {
173  public:
174   static const int kCodeOffset = StandardFrameConstants::kExpressionsOffset;
175 };
176 
177 
function_slot_object()178 inline Object* JavaScriptFrame::function_slot_object() const {
179   const int offset = JavaScriptFrameConstants::kFunctionOffset;
180   return Memory::Object_at(fp() + offset);
181 }
182 
183 
184 } }  // namespace v8::internal
185 
186 #endif  // V8_ARM_FRAMES_ARM_H_
187