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1 // Copyright 2011 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are
4 // met:
5 //
6 //     * Redistributions of source code must retain the above copyright
7 //       notice, this list of conditions and the following disclaimer.
8 //     * Redistributions in binary form must reproduce the above
9 //       copyright notice, this list of conditions and the following
10 //       disclaimer in the documentation and/or other materials provided
11 //       with the distribution.
12 //     * Neither the name of Google Inc. nor the names of its
13 //       contributors may be used to endorse or promote products derived
14 //       from this software without specific prior written permission.
15 //
16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27 
28 #include "v8.h"
29 
30 #include "global-handles.h"
31 #include "snapshot.h"
32 #include "cctest.h"
33 
34 using namespace v8::internal;
35 
36 
AllocateJSWeakMap()37 static Handle<JSWeakMap> AllocateJSWeakMap() {
38   Handle<Map> map = FACTORY->NewMap(JS_WEAK_MAP_TYPE, JSWeakMap::kSize);
39   Handle<JSObject> weakmap_obj = FACTORY->NewJSObjectFromMap(map);
40   Handle<JSWeakMap> weakmap(JSWeakMap::cast(*weakmap_obj));
41   // Do not use handles for the hash table, it would make entries strong.
42   Object* table_obj = ObjectHashTable::Allocate(1)->ToObjectChecked();
43   ObjectHashTable* table = ObjectHashTable::cast(table_obj);
44   weakmap->set_table(table);
45   weakmap->set_next(Smi::FromInt(0));
46   return weakmap;
47 }
48 
PutIntoWeakMap(Handle<JSWeakMap> weakmap,Handle<JSObject> key,int value)49 static void PutIntoWeakMap(Handle<JSWeakMap> weakmap,
50                            Handle<JSObject> key,
51                            int value) {
52   Handle<ObjectHashTable> table = PutIntoObjectHashTable(
53       Handle<ObjectHashTable>(ObjectHashTable::cast(weakmap->table())),
54       Handle<JSObject>(JSObject::cast(*key)),
55       Handle<Smi>(Smi::FromInt(value)));
56   weakmap->set_table(*table);
57 }
58 
59 static int NumberOfWeakCalls = 0;
WeakPointerCallback(v8::Persistent<v8::Value> handle,void * id)60 static void WeakPointerCallback(v8::Persistent<v8::Value> handle, void* id) {
61   ASSERT(id == reinterpret_cast<void*>(1234));
62   NumberOfWeakCalls++;
63   handle.Dispose();
64 }
65 
66 
TEST(Weakness)67 TEST(Weakness) {
68   LocalContext context;
69   v8::HandleScope scope;
70   Handle<JSWeakMap> weakmap = AllocateJSWeakMap();
71   GlobalHandles* global_handles = Isolate::Current()->global_handles();
72 
73   // Keep global reference to the key.
74   Handle<Object> key;
75   {
76     v8::HandleScope scope;
77     Handle<Map> map = FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
78     Handle<JSObject> object = FACTORY->NewJSObjectFromMap(map);
79     key = global_handles->Create(*object);
80   }
81   CHECK(!global_handles->IsWeak(key.location()));
82 
83   // Put entry into weak map.
84   {
85     v8::HandleScope scope;
86     PutIntoWeakMap(weakmap, Handle<JSObject>(JSObject::cast(*key)), 23);
87   }
88   CHECK_EQ(1, ObjectHashTable::cast(weakmap->table())->NumberOfElements());
89 
90   // Force a full GC.
91   HEAP->CollectAllGarbage(false);
92   CHECK_EQ(0, NumberOfWeakCalls);
93   CHECK_EQ(1, ObjectHashTable::cast(weakmap->table())->NumberOfElements());
94   CHECK_EQ(
95       0, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements());
96 
97   // Make the global reference to the key weak.
98   {
99     v8::HandleScope scope;
100     global_handles->MakeWeak(key.location(),
101                              reinterpret_cast<void*>(1234),
102                              &WeakPointerCallback);
103   }
104   CHECK(global_handles->IsWeak(key.location()));
105 
106   // Force a full GC.
107   // Perform two consecutive GCs because the first one will only clear
108   // weak references whereas the second one will also clear weak maps.
109   HEAP->CollectAllGarbage(false);
110   CHECK_EQ(1, NumberOfWeakCalls);
111   CHECK_EQ(1, ObjectHashTable::cast(weakmap->table())->NumberOfElements());
112   CHECK_EQ(
113       0, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements());
114   HEAP->CollectAllGarbage(false);
115   CHECK_EQ(1, NumberOfWeakCalls);
116   CHECK_EQ(0, ObjectHashTable::cast(weakmap->table())->NumberOfElements());
117   CHECK_EQ(
118       1, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements());
119 }
120 
121 
TEST(Shrinking)122 TEST(Shrinking) {
123   LocalContext context;
124   v8::HandleScope scope;
125   Handle<JSWeakMap> weakmap = AllocateJSWeakMap();
126 
127   // Check initial capacity.
128   CHECK_EQ(32, ObjectHashTable::cast(weakmap->table())->Capacity());
129 
130   // Fill up weak map to trigger capacity change.
131   {
132     v8::HandleScope scope;
133     Handle<Map> map = FACTORY->NewMap(JS_OBJECT_TYPE, JSObject::kHeaderSize);
134     for (int i = 0; i < 32; i++) {
135       Handle<JSObject> object = FACTORY->NewJSObjectFromMap(map);
136       PutIntoWeakMap(weakmap, object, i);
137     }
138   }
139 
140   // Check increased capacity.
141   CHECK_EQ(128, ObjectHashTable::cast(weakmap->table())->Capacity());
142 
143   // Force a full GC.
144   CHECK_EQ(32, ObjectHashTable::cast(weakmap->table())->NumberOfElements());
145   CHECK_EQ(
146       0, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements());
147   HEAP->CollectAllGarbage(false);
148   CHECK_EQ(0, ObjectHashTable::cast(weakmap->table())->NumberOfElements());
149   CHECK_EQ(
150       32, ObjectHashTable::cast(weakmap->table())->NumberOfDeletedElements());
151 
152   // Check shrunk capacity.
153   CHECK_EQ(32, ObjectHashTable::cast(weakmap->table())->Capacity());
154 }
155