• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2007-2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 #include "V8Document.h"
33 
34 #include "CanvasRenderingContext.h"
35 #include "Document.h"
36 #include "ExceptionCode.h"
37 #include "Node.h"
38 #include "TouchList.h"
39 #include "XPathNSResolver.h"
40 #include "XPathResult.h"
41 
42 #include "V8Binding.h"
43 #include "V8CanvasRenderingContext2D.h"
44 #include "V8CustomXPathNSResolver.h"
45 #include "V8DOMImplementation.h"
46 #include "V8DOMWrapper.h"
47 #include "V8HTMLDocument.h"
48 #include "V8IsolatedContext.h"
49 #include "V8Node.h"
50 #include "V8Proxy.h"
51 #include "V8Touch.h"
52 #include "V8TouchList.h"
53 #if ENABLE(WEBGL)
54 #include "V8WebGLRenderingContext.h"
55 #endif
56 #include "V8XPathNSResolver.h"
57 #include "V8XPathResult.h"
58 
59 #if ENABLE(SVG)
60 #include "V8SVGDocument.h"
61 #endif
62 
63 #include <wtf/RefPtr.h>
64 
65 namespace WebCore {
66 
67 #if ENABLE(XPATH)
evaluateCallback(const v8::Arguments & args)68 v8::Handle<v8::Value> V8Document::evaluateCallback(const v8::Arguments& args)
69 {
70     INC_STATS("DOM.Document.evaluate()");
71 
72     RefPtr<Document> document = V8Document::toNative(args.Holder());
73     ExceptionCode ec = 0;
74     String expression = toWebCoreString(args[0]);
75     RefPtr<Node> contextNode;
76     if (V8Node::HasInstance(args[1]))
77         contextNode = V8Node::toNative(v8::Handle<v8::Object>::Cast(args[1]));
78 
79     RefPtr<XPathNSResolver> resolver = V8DOMWrapper::getXPathNSResolver(args[2]);
80     if (!resolver && !args[2]->IsNull() && !args[2]->IsUndefined())
81         return throwError(TYPE_MISMATCH_ERR);
82 
83     int type = toInt32(args[3]);
84     RefPtr<XPathResult> inResult;
85     if (V8XPathResult::HasInstance(args[4]))
86         inResult = V8XPathResult::toNative(v8::Handle<v8::Object>::Cast(args[4]));
87 
88     v8::TryCatch exceptionCatcher;
89     RefPtr<XPathResult> result = document->evaluate(expression, contextNode.get(), resolver.get(), type, inResult.get(), ec);
90     if (exceptionCatcher.HasCaught())
91         return throwError(exceptionCatcher.Exception());
92 
93     if (ec)
94         return throwError(ec);
95 
96     return toV8(result.release());
97 }
98 #endif
99 
getCSSCanvasContextCallback(const v8::Arguments & args)100 v8::Handle<v8::Value> V8Document::getCSSCanvasContextCallback(const v8::Arguments& args)
101 {
102     INC_STATS("DOM.Document.getCSSCanvasContext");
103     v8::Handle<v8::Object> holder = args.Holder();
104     Document* imp = V8Document::toNative(holder);
105     String contextId = toWebCoreString(args[0]);
106     String name = toWebCoreString(args[1]);
107     int width = toInt32(args[2]);
108     int height = toInt32(args[3]);
109     CanvasRenderingContext* result = imp->getCSSCanvasContext(contextId, name, width, height);
110     if (!result)
111         return v8::Undefined();
112     if (result->is2d())
113         return toV8(static_cast<CanvasRenderingContext2D*>(result));
114 #if ENABLE(WEBGL)
115     else if (result->is3d())
116         return toV8(static_cast<WebGLRenderingContext*>(result));
117 #endif // ENABLE(WEBGL)
118     ASSERT_NOT_REACHED();
119     return v8::Undefined();
120 }
121 
toV8(Document * impl,bool forceNewObject)122 v8::Handle<v8::Value> toV8(Document* impl, bool forceNewObject)
123 {
124     if (!impl)
125         return v8::Null();
126     if (impl->isHTMLDocument())
127         return toV8(static_cast<HTMLDocument*>(impl), forceNewObject);
128 #if ENABLE(SVG)
129     if (impl->isSVGDocument())
130         return toV8(static_cast<SVGDocument*>(impl), forceNewObject);
131 #endif
132     v8::Handle<v8::Object> wrapper = V8Document::wrap(impl, forceNewObject);
133     if (wrapper.IsEmpty())
134         return wrapper;
135     if (!V8IsolatedContext::getEntered()) {
136         if (V8Proxy* proxy = V8Proxy::retrieve(impl->frame()))
137             proxy->windowShell()->updateDocumentWrapper(wrapper);
138     }
139     return wrapper;
140 }
141 
142 #if ENABLE(TOUCH_EVENTS)
createTouchListCallback(const v8::Arguments & args)143 v8::Handle<v8::Value> V8Document::createTouchListCallback(const v8::Arguments& args)
144 {
145     RefPtr<TouchList> touchList = TouchList::create();
146 
147     for (int i = 0; i < args.Length(); i++) {
148         Touch* touch = V8DOMWrapper::isWrapperOfType(args[i], &V8Touch::info) ? V8Touch::toNative(args[i]->ToObject()) : 0;
149         touchList->append(touch);
150     }
151 
152     return toV8(touchList.release());
153 }
154 #endif
155 
156 } // namespace WebCore
157