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1 /*
2  * Copyright (C) 2009 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 
28 #if ENABLE(WEBGL)
29 
30 #include "WebGLObject.h"
31 
32 #include "WebGLRenderingContext.h"
33 
34 namespace WebCore {
35 
WebGLObject(WebGLRenderingContext * context)36 WebGLObject::WebGLObject(WebGLRenderingContext* context)
37     : m_object(0)
38     , m_context(context)
39     , m_attachmentCount(0)
40     , m_deleted(false)
41 {
42 }
43 
~WebGLObject()44 WebGLObject::~WebGLObject()
45 {
46     if (m_context)
47         m_context->removeObject(this);
48 }
49 
setObject(Platform3DObject object)50 void WebGLObject::setObject(Platform3DObject object)
51 {
52     // object==0 && m_deleted==false indicating an uninitialized state;
53     ASSERT(!m_object && !m_deleted);
54     m_object = object;
55 }
56 
deleteObject()57 void WebGLObject::deleteObject()
58 {
59     m_deleted = true;
60     if (!m_context || !m_object)
61         return;
62     if (!m_attachmentCount) {
63         m_context->graphicsContext3D()->makeContextCurrent();
64         deleteObjectImpl(m_object);
65         m_object = 0;
66     }
67 }
68 
69 }
70 
71 #endif // ENABLE(WEBGL)
72