1/* 2 * Copyright (C) 2004, 2005 Nikolas Zimmermann <zimmermann@kde.org> 3 * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org> 4 * Copyright (C) 2006 Apple Inc. All rights reserved. 5 * 6 * This library is free software; you can redistribute it and/or 7 * modify it under the terms of the GNU Library General Public 8 * License as published by the Free Software Foundation; either 9 * version 2 of the License, or (at your option) any later version. 10 * 11 * This library is distributed in the hope that it will be useful, 12 * but WITHOUT ANY WARRANTY; without even the implied warranty of 13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 14 * Library General Public License for more details. 15 * 16 * You should have received a copy of the GNU Library General Public License 17 * along with this library; see the file COPYING.LIB. If not, write to 18 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, 19 * Boston, MA 02110-1301, USA. 20 */ 21 22module svg { 23 24 interface [Conditional=SVG] SVGTransform { 25 // Transform Types 26 const unsigned short SVG_TRANSFORM_UNKNOWN = 0; 27 const unsigned short SVG_TRANSFORM_MATRIX = 1; 28 const unsigned short SVG_TRANSFORM_TRANSLATE = 2; 29 const unsigned short SVG_TRANSFORM_SCALE = 3; 30 const unsigned short SVG_TRANSFORM_ROTATE = 4; 31 const unsigned short SVG_TRANSFORM_SKEWX = 5; 32 const unsigned short SVG_TRANSFORM_SKEWY = 6; 33 34 readonly attribute unsigned short type; 35 readonly attribute SVGMatrix matrix; 36 readonly attribute float angle; 37 38 [StrictTypeChecking, RequiresAllArguments=Raise] void setMatrix(in SVGMatrix matrix); 39 [StrictTypeChecking, RequiresAllArguments=Raise] void setTranslate(in float tx, in float ty); 40 [StrictTypeChecking, RequiresAllArguments=Raise] void setScale(in float sx, in float sy); 41 [StrictTypeChecking, RequiresAllArguments=Raise] void setRotate(in float angle, in float cx, in float cy); 42 [StrictTypeChecking, RequiresAllArguments=Raise] void setSkewX(in float angle); 43 [StrictTypeChecking, RequiresAllArguments=Raise] void setSkewY(in float angle); 44 }; 45 46} 47