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1page.title=Testing In-app Billing
2parent.title=In-app Billing
3parent.link=index.html
4@jd:body
5
6<div id="qv-wrapper">
7<div id="qv">
8  <h2>In this document</h2>
9  <ol>
10    <li><a href="#billing-testing-static">Testing in-app purchases with static responses</a></li>
11    <li><a href="#billing-testing-real">Testing in-app purchases using your own product IDs</a></li>
12
13  </ol>
14  <h2>Downloads</h2>
15  <ol>
16    <li><a href="{@docRoot}guide/google/play/billing/billing_integrate.html#billing-download">Sample
17    Application</a></li>
18  </ol>
19  <h2>See also</h2>
20  <ol>
21    <li><a href="{@docRoot}guide/google/play/billing/billing_overview.html">Overview of In-app
22    Billing</a></li>
23    <li><a href="{@docRoot}guide/google/play/billing/billing_integrate.html">Implementing In-app
24    Billing</a></li>
25    <li><a href="{@docRoot}guide/google/play/billing/billing_best_practices.html">Security and
26    Design</a></li>
27    <li><a href="{@docRoot}guide/google/play/billing/billing_admin.html">Administering In-app
28    Billing</a></li>
29    <li><a href="{@docRoot}guide/google/play/billing/billing_reference.html">In-app Billing
30    Reference</a></li>
31  </ol>
32</div>
33</div>
34
35<p>The Google Play publisher site provides several tools that help you test your in-app billing
36implementation before it is published. You can use these tools to create test accounts and purchase
37special reserved items that send static billing responses to your application.</p>
38
39<p>To test in-app billing in an application you must install the application on an Android-powered
40device. You cannot use the Android emulator to test in-app billing.  The device you use for testing
41must run a standard version of the Android 1.6 or later platform (API level 4 or higher), and have
42the most current version of the Google Play application installed. If a device is not running the
43most current Google Play application, your application won't be able to send in-app billing
44requests to Google Play. For general information about how to set up a device for use in
45developing Android applications, see <a href="{@docRoot}tools/device.html">Using Hardware
46Devices</a>.</p>
47
48<p>The following section shows you how to set up and use the in-app billing test tools.</p>
49
50<h2 id="billing-testing-static">Testing in-app purchases with static responses</h2>
51
52<p>We recommend that you first test your in-app billing implementation using static responses from
53Google Play. This enables you to verify that your application is handling the primary Google
54Play responses correctly and that your application is able to verify signatures correctly.</p>
55
56<p>To test your implementation with static responses, you make an in-app billing request using a
57special item that has a reserved product ID. Each reserved product ID returns a specific static
58response from Google Play. No money is transferred when you make in-app billing requests with the
59reserved product IDs. Also, you cannot specify the form of payment when you make a billing request
60with a reserved product ID. Figure 1 shows the checkout flow for the reserved item that has the
61product ID android.test.purchased.</p>
62
63<img src="{@docRoot}images/billing_test_flow.png" height="381" id="figure1" />
64<p class="img-caption">
65  <strong>Figure 1.</strong> Wallet flow for the special reserved item android.test.purchased.
66</p>
67
68<p>You do not need to list the reserved products in your application's product list. Google Play
69already knows about the reserved product IDs. Also, you do not need to upload your application to
70the publisher site to perform static response tests with the reserved product IDs. You can simply
71install your application on a device, log into the device, and make billing requests using the
72reserved product IDs.</p>
73
74<p>There are four reserved product IDs for testing static in-app billing responses:</p>
75
76<ul>
77  <li><strong>android.test.purchased</strong>
78    <p>When you make an in-app billing request with this product ID, Google Play responds as
79    though you successfully purchased an item. The response includes a JSON string, which contains
80    fake purchase information (for example, a fake order ID). In some cases, the JSON string is
81    signed and the response includes the signature so you can test your signature verification
82    implementation using these responses.</p>
83  </li>
84  <li><strong>android.test.canceled</strong>
85    <p>When you make an in-app billing request with this product ID Google Play responds as
86    though the purchase was canceled. This can occur when an error is encountered in the order
87    process, such as an invalid credit card, or when you cancel a user's order before it is
88    charged.</p>
89  </li>
90  <li><strong>android.test.refunded</strong>
91    <p>When you make an in-app billing request with this product ID, Google Play responds as
92    though the purchase was refunded. Refunds cannot be initiated through Google Play's in-app
93    billing service. Refunds must be initiated by you (the merchant). After you process a refund
94    request through your Google Wallet account, a refund message is sent to your application by
95    Google Play. This occurs only when Google Play gets notification from Google Wallet that
96    a refund has been made. For more information about refunds, see <a
97    href="{@docRoot}guide/google/play/billing/billing_overview.html#billing-action-notify">Handling
98    IN_APP_NOTIFY messages</a> and <a
99    href="http://www.google.com/support/androidmarket/bin/answer.py?answer=1153485">In-app Billing
100    Pricing</a>.</p>
101  </li>
102  <li><strong>android.test.item_unavailable</strong>
103    <p>When you make an in-app billing request with this product ID, Google Play responds as
104    though the item being purchased was not listed in your application's product list.</p>
105  </li>
106</ul>
107
108<p>In some cases, the reserved items may return signed static responses, which lets you test
109signature verification in your application. To test signature verification with the special reserved
110product IDs, you may need to set up <a
111href="{@docRoot}guide/google/play/billing/billing_admin.html#billing-testing-setup">test accounts</a> or
112upload your application as a unpublished draft application. Table 1 shows you the conditions under
113which static responses are signed.</p>
114
115<p class="table-caption" id="static-responses-table"><strong>Table 1.</strong>
116Conditions under which static responses are signed.</p>
117
118<table>
119<tr>
120<th>Application ever been published?</th>
121<th>Draft application uploaded and unpublished?</th>
122<th>User who is running the application</th>
123<th>Static response signature</th>
124</tr>
125
126<tr>
127<td>No</td>
128<td>No</td>
129<td>Any</td>
130<td>Unsigned</td>
131</tr>
132
133<tr>
134<td>No</td>
135<td>No</td>
136<td>Developer</td>
137<td>Signed</td>
138</tr>
139
140<tr>
141<td>Yes</td>
142<td>No</td>
143<td>Any</td>
144<td>Unsigned</td>
145</tr>
146
147<tr>
148<td>Yes</td>
149<td>No</td>
150<td>Developer</td>
151<td>Signed</td>
152</tr>
153
154<tr>
155<td>Yes</td>
156<td>No</td>
157<td>Test account</td>
158<td>Signed</td>
159</tr>
160
161<tr>
162<td>Yes</td>
163<td>Yes</td>
164<td>Any</td>
165<td>Signed</td>
166</tr>
167
168</table>
169
170<p>To make an in-app billing request with a reserved product ID, you simply construct a normal
171<code>REQUEST_PURCHASE</code> request, but instead of using a real product ID from your
172application's product list you use one of the reserved product IDs.</p>
173
174<p>To test your application using the reserved product IDs, follow these steps:</p>
175
176<ol>
177  <li><strong>Install your application on an Android-powered device.</strong>
178    <p>You cannot use the emulator to test in-app billing; you must install your application on a
179    device to test in-app billing.</p>
180    <p>To learn how to install an application on a device, see <a
181    href="{@docRoot}tools/building/building-cmdline.html#RunningOnDevice">Running on a
182    device</a>.</p>
183  </li>
184  <li><strong>Sign in to your device with your developer account.</strong>
185    <p>You do not need to use a test account if you are testing only with the reserved product
186    IDs.</p>
187  </li>
188  <li><strong>Verify that your device is running a supported version of the Google Play
189  application or the MyApps application.</strong>
190    <p>If your device is running Android 3.0, in-app billing requires version 5.0.12 (or higher) of
191    the MyApps application. If your device is running any other version of Android, in-app billing
192    requires version 2.3.4 (or higher) of the Google Play application. To learn how to check the
193    version of the Google Play application, see <a
194    href="http://market.android.com/support/bin/answer.py?answer=190860">Updating Google
195    Play</a>.</p>
196  </li>
197  <li><strong>Run your application and purchase the reserved product IDs.</strong></li>
198</ol>
199
200<p class="note"><strong>Note</strong>: Making in-app billing requests with the reserved product IDs
201overrides the usual Google Play production system. When you send an in-app billing request for a
202reserved product ID, the quality of service will not be comparable to the production
203environment.</p>
204
205<h2 id="billing-testing-real">Testing In-app Purchases Using Your Own Product IDs</h2>
206
207<p>After you finish your static response testing, and you verify that signature verification is
208working in your application, you can test your in-app billing implementation by making actual in-app
209purchases. Testing real in-app purchases enables you to test the end-to-end in-app billing
210experience, including the actual responses from Google Play and the actual checkout flow that
211users will experience in your application.</p>
212
213<p class="note"><strong>Note</strong>: You do not need to publish your application to do end-to-end
214testing. You only need to upload your application as a draft application to perform end-to-end
215testing.</p>
216
217<p>To test your in-app billing implementation with actual in-app purchases, you will need to
218register at least one test account on the Google Play publisher site. You cannot use your
219developer account to test the complete in-app purchase process because Google Wallet does not let
220you buy items from yourself. If you have not set up test accounts before, see <a
221href="{@docRoot}guide/google/play/billing/billing_admin.html#billing-testing-setup">Setting up test
222accounts</a>.</p>
223
224<p>Also, a test account can purchase an item in your product list only if the item is published. The
225application does not need to be published, but the item does need to be published.</p>
226
227<p>When you use a test account to purchase items, the test account is billed through Google Wallet
228and your Google Wallet Merchant account receives a payout for the purchase. Therefore, you may
229want to refund purchases that are made with test accounts, otherwise the purchases will show up as
230actual payouts to your merchant account.</p>
231
232<p>To test your in-app billing implementation with actual purchases, follow these steps:</p>
233
234<ol>
235  <li><strong>Upload your application as a draft application to the publisher site.</strong>
236    <p>You do not need to publish your application to perform end-to-end testing with real product
237    IDs; you only need to upload your application as a draft application. However, you must sign
238    your application with your release key before you upload it as a draft application. Also, the
239    version number of the uploaded application must match the version number of the application you
240    load to your device for testing. To learn how to upload an application to Google Play, see
241    <a href="http://market.android.com/support/bin/answer.py?answer=113469">Uploading
242    applications</a>.</p>
243  </li>
244  <li><strong>Add items to the application's product list.</strong>
245    <p>Make sure that you publish the items (the application can remain unpublished). See <a
246    href="{@docRoot}guide/google/play/billing/billing_admin.html#billing-catalog">Creating a product
247    list</a> to learn how to do this.</p>
248  </li>
249  <li><strong>Install your application on an Android-powered device.</strong>
250    <p>You cannot use the emulator to test in-app billing; you must install your application on a
251    device to test in-app billing.</p>
252    <p>To learn how to install an application on a device, see <a
253    href="{@docRoot}tools/building/building-cmdline.html#RunningOnDevice">Running on a
254    device</a>.</p>
255  </li>
256 <li><strong>Make one of your test accounts the primary account on your device.</strong>
257    <p>To perform end-to-end testing of in-app billing, the primary account on your device must be
258    one of the <a
259    href="{@docRoot}guide/google/play/billing/billing_admin.html#billing-testing-setup">test accounts</a>
260    that you registered on the Google Play site. If the primary account on your device is not a
261    test account, you must do a factory reset of the device and then sign in with one of your test
262    accounts. To perform a factory reset, do the following:</p>
263    <ol>
264      <li>Open Settings on your device.</li>
265      <li>Touch <strong>Privacy</strong>.</li>
266      <li>Touch <strong>Factory data reset</strong>.</li>
267      <li>Touch <strong>Reset phone</strong>.</li>
268      <li>After the phone resets, be sure to sign in with one of your test accounts during the
269      device setup process.</li>
270    </ol>
271  </li>
272  <li><strong>Verify that your device is running a supported version of the Google Play
273  application or the MyApps application.</strong>
274    <p>If your device is running Android 3.0, in-app billing requires version 5.0.12 (or higher) of
275    the MyApps application. If your device is running any other version of Android, in-app billing
276    requires version 2.3.4 (or higher) of the Google Play application. To learn how to check the
277    version of the Google Play application, see <a
278    href="http://market.android.com/support/bin/answer.py?answer=190860">Updating Google
279    Play</a>.</p>
280  </li>
281  <li><strong>Make in-app purchases in your application.</strong></li>
282</ol>
283
284<p class="note"><strong>Note:</strong> The only way to change the primary account on a device is to
285do a factory reset, making sure you log on with your primary account first.</p>
286
287<p>When you are finished testing your in-app billing implementation, you are ready to
288publish your application on Google Play. You can follow the normal steps for <a
289href="{@docRoot}tools/publishing/preparing.html">preparing</a>, <a
290href="{@docRoot}tools/publishing/app-signing.html">signing</a>, and <a
291href="{@docRoot}distribute/googleplay/publish/preparing.html">publishing on Google Play</a>.
292</p>
293
294