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1 /*
2  * Copyright (C) 2007 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <stdlib.h>
18 #include <stdint.h>
19 #include <sys/types.h>
20 
21 #include <utils/Errors.h>
22 #include <utils/Log.h>
23 
24 #include <ui/GraphicBuffer.h>
25 
26 #include "LayerDim.h"
27 #include "SurfaceFlinger.h"
28 #include "DisplayHardware/DisplayHardware.h"
29 
30 namespace android {
31 // ---------------------------------------------------------------------------
32 
LayerDim(SurfaceFlinger * flinger,DisplayID display,const sp<Client> & client)33 LayerDim::LayerDim(SurfaceFlinger* flinger, DisplayID display,
34         const sp<Client>& client)
35     : LayerBaseClient(flinger, display, client)
36 {
37 }
38 
~LayerDim()39 LayerDim::~LayerDim()
40 {
41 }
42 
onDraw(const Region & clip) const43 void LayerDim::onDraw(const Region& clip) const
44 {
45     const State& s(drawingState());
46     if (s.alpha>0) {
47         const DisplayHardware& hw(graphicPlane(0).displayHardware());
48         const GLfloat alpha = s.alpha/255.0f;
49         const uint32_t fbHeight = hw.getHeight();
50         glDisable(GL_TEXTURE_EXTERNAL_OES);
51         glDisable(GL_TEXTURE_2D);
52 
53         if (s.alpha == 0xFF) {
54             glDisable(GL_BLEND);
55         } else {
56             glEnable(GL_BLEND);
57             glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
58         }
59 
60         glColor4f(0, 0, 0, alpha);
61 
62         glVertexPointer(2, GL_FLOAT, 0, mVertices);
63         glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
64 
65         glDisable(GL_BLEND);
66         glDisableClientState(GL_TEXTURE_COORD_ARRAY);
67     }
68 }
69 
70 // ---------------------------------------------------------------------------
71 
72 }; // namespace android
73