1LOCAL_PATH := $(call my-dir) 2 3include $(CLEAR_VARS) 4 5#LOCAL_PATH:= $(LOCAL_PATH)/quake/src/WinQuake 6 7LOCAL_MODULE := quake_portable 8 9LOCAL_SRC_FILES:= \ 10 cd_null.cpp \ 11 cl_demo.cpp \ 12 cl_input.cpp \ 13 cl_main.cpp \ 14 cl_parse.cpp \ 15 cl_tent.cpp \ 16 chase.cpp \ 17 cmd.cpp \ 18 common.cpp \ 19 console.cpp \ 20 crc.cpp \ 21 cvar.cpp \ 22 gl_draw.cpp \ 23 gl_mesh.cpp \ 24 gl_model.cpp \ 25 gl_refrag.cpp \ 26 gl_rlight.cpp \ 27 gl_rmain.cpp \ 28 gl_rmisc.cpp \ 29 gl_rsurf.cpp \ 30 gl_screen.cpp \ 31 gl_vidandroid.cpp \ 32 gl_warp.cpp \ 33 host.cpp \ 34 host_cmd.cpp \ 35 keys.cpp \ 36 main.cpp \ 37 masterMain.cpp \ 38 mathlib.cpp \ 39 menu.cpp \ 40 net_bsd.cpp \ 41 net_dgrm.cpp \ 42 net_loop.cpp \ 43 net_main.cpp \ 44 net_vcr.cpp \ 45 net_udp.cpp \ 46 nonintel.cpp \ 47 pr_cmds.cpp \ 48 pr_edict.cpp \ 49 pr_exec.cpp \ 50 r_part.cpp \ 51 sbar.cpp \ 52 snd_dma.cpp \ 53 snd_mem.cpp \ 54 snd_mix.cpp \ 55 snd_android.cpp \ 56 sv_main.cpp \ 57 sv_phys.cpp \ 58 sv_move.cpp \ 59 sv_user.cpp \ 60 sys_android.cpp \ 61 view.cpp \ 62 wad.cpp \ 63 world.cpp \ 64 zone.cpp 65 66LOCAL_CFLAGS := -fno-zero-initialized-in-bss \ 67 -I$(OUT)/../../../../dalvik/libnativehelper/include \ 68 -I$(OUT)/../../../../frameworks/base/include \ 69 -I$(OUT)/../../../../system/core/include 70 71LOCAL_C_INCLUDES := $(call include-path-for, wilhelm) 72 73 74include $(BUILD_BITCODE) 75