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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 
21 //
22 // these are the key numbers that should be passed to Key_Event
23 //
24 #define	K_TAB			9
25 #define	K_ENTER			13
26 #define	K_ESCAPE		27
27 #define	K_SPACE			32
28 
29 // normal keys should be passed as lowercased ascii
30 
31 #define	K_BACKSPACE		127
32 #define	K_UPARROW		128
33 #define	K_DOWNARROW		129
34 #define	K_LEFTARROW		130
35 #define	K_RIGHTARROW	131
36 
37 #define	K_ALT			132
38 #define	K_CTRL			133
39 #define	K_SHIFT			134
40 #define	K_F1			135
41 #define	K_F2			136
42 #define	K_F3			137
43 #define	K_F4			138
44 #define	K_F5			139
45 #define	K_F6			140
46 #define	K_F7			141
47 #define	K_F8			142
48 #define	K_F9			143
49 #define	K_F10			144
50 #define	K_F11			145
51 #define	K_F12			146
52 #define	K_INS			147
53 #define	K_DEL			148
54 #define	K_PGDN			149
55 #define	K_PGUP			150
56 #define	K_HOME			151
57 #define	K_END			152
58 
59 #define K_PAUSE			255
60 
61 //
62 // mouse buttons generate virtual keys
63 //
64 #define	K_MOUSE1		200
65 #define	K_MOUSE2		201
66 #define	K_MOUSE3		202
67 
68 //
69 // joystick buttons
70 //
71 #define	K_JOY1			203
72 #define	K_JOY2			204
73 #define	K_JOY3			205
74 #define	K_JOY4			206
75 
76 //
77 // aux keys are for multi-buttoned joysticks to generate so they can use
78 // the normal binding process
79 //
80 #define	K_AUX1			207
81 #define	K_AUX2			208
82 #define	K_AUX3			209
83 #define	K_AUX4			210
84 #define	K_AUX5			211
85 #define	K_AUX6			212
86 #define	K_AUX7			213
87 #define	K_AUX8			214
88 #define	K_AUX9			215
89 #define	K_AUX10			216
90 #define	K_AUX11			217
91 #define	K_AUX12			218
92 #define	K_AUX13			219
93 #define	K_AUX14			220
94 #define	K_AUX15			221
95 #define	K_AUX16			222
96 #define	K_AUX17			223
97 #define	K_AUX18			224
98 #define	K_AUX19			225
99 #define	K_AUX20			226
100 #define	K_AUX21			227
101 #define	K_AUX22			228
102 #define	K_AUX23			229
103 #define	K_AUX24			230
104 #define	K_AUX25			231
105 #define	K_AUX26			232
106 #define	K_AUX27			233
107 #define	K_AUX28			234
108 #define	K_AUX29			235
109 #define	K_AUX30			236
110 #define	K_AUX31			237
111 #define	K_AUX32			238
112 
113 // JACK: Intellimouse(c) Mouse Wheel Support
114 
115 #define K_MWHEELUP		239
116 #define K_MWHEELDOWN	240
117 
118 
119 
120 typedef enum {key_game, key_console, key_message, key_menu, keydest_t_max = 1 << 30} keydest_t;
121 
122 extern keydest_t	key_dest;
123 extern char *keybindings[256];
124 extern	int		key_repeats[256];
125 extern	int		key_count;			// incremented every key event
126 extern	int		key_lastpress;
127 
128 void Key_Event (int key, qboolean down);
129 void Key_Init (void);
130 void Key_WriteBindings (FILE *f);
131 void Key_SetBinding (int keynum, const char *binding);
132 void Key_ClearStates (void);
133 
134