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1 /*
2 Copyright (C) 1996-1997 Id Software, Inc.
3 
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
8 
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 
13 See the GNU General Public License for more details.
14 
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
18 
19 */
20 //
21 // spritegn.h: header file for sprite generation program
22 //
23 
24 // **********************************************************
25 // * This file must be identical in the spritegen directory *
26 // * and in the Quake directory, because it's used to       *
27 // * pass data from one to the other via .spr files.        *
28 // **********************************************************
29 
30 //-------------------------------------------------------
31 // This program generates .spr sprite package files.
32 // The format of the files is as follows:
33 //
34 // dsprite_t file header structure
35 // <repeat dsprite_t.numframes times>
36 //   <if spritegroup, repeat dspritegroup_t.numframes times>
37 //     dspriteframe_t frame header structure
38 //     sprite bitmap
39 //   <else (single sprite frame)>
40 //     dspriteframe_t frame header structure
41 //     sprite bitmap
42 // <endrepeat>
43 //-------------------------------------------------------
44 
45 #ifdef INCLUDELIBS
46 
47 #include <stdlib.h>
48 #include <stdio.h>
49 #include <math.h>
50 #include <string.h>
51 
52 #include "cmdlib.h"
53 #include "scriplib.h"
54 #include "dictlib.h"
55 #include "trilib.h"
56 #include "lbmlib.h"
57 #include "mathlib.h"
58 
59 #endif
60 
61 #define SPRITE_VERSION	1
62 
63 // must match definition in modelgen.h
64 #ifndef SYNCTYPE_T
65 #define SYNCTYPE_T
66 typedef enum {ST_SYNC=0, ST_RAND, synctype_t_max = 1<<30 } synctype_t;
67 #endif
68 
69 // TODO: shorten these?
70 typedef struct {
71 	int			ident;
72 	int			version;
73 	int			type;
74 	float		boundingradius;
75 	int			width;
76 	int			height;
77 	int			numframes;
78 	float		beamlength;
79 	synctype_t	synctype;
80 } dsprite_t;
81 
82 #define SPR_VP_PARALLEL_UPRIGHT		0
83 #define SPR_FACING_UPRIGHT			1
84 #define SPR_VP_PARALLEL				2
85 #define SPR_ORIENTED				3
86 #define SPR_VP_PARALLEL_ORIENTED	4
87 
88 typedef struct {
89 	int			origin[2];
90 	int			width;
91 	int			height;
92 } dspriteframe_t;
93 
94 typedef struct {
95 	int			numframes;
96 } dspritegroup_t;
97 
98 typedef struct {
99 	float	interval;
100 } dspriteinterval_t;
101 
102 typedef enum { SPR_SINGLE=0, SPR_GROUP, spriteframetype_t_max = 1 << 30 } spriteframetype_t;
103 
104 typedef struct {
105 	spriteframetype_t	type;
106 } dspriteframetype_t;
107 
108 #define IDSPRITEHEADER	(('P'<<24)+('S'<<16)+('D'<<8)+'I')
109 														// little-endian "IDSP"
110 
111