1 /* 2 Copyright (C) 1996-1997 Id Software, Inc. 3 4 This program is free software; you can redistribute it and/or 5 modify it under the terms of the GNU General Public License 6 as published by the Free Software Foundation; either version 2 7 of the License, or (at your option) any later version. 8 9 This program is distributed in the hope that it will be useful, 10 but WITHOUT ANY WARRANTY; without even the implied warranty of 11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. 12 13 See the GNU General Public License for more details. 14 15 You should have received a copy of the GNU General Public License 16 along with this program; if not, write to the Free Software 17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 18 19 */ 20 // 21 // spritegn.h: header file for sprite generation program 22 // 23 24 // ********************************************************** 25 // * This file must be identical in the spritegen directory * 26 // * and in the Quake directory, because it's used to * 27 // * pass data from one to the other via .spr files. * 28 // ********************************************************** 29 30 //------------------------------------------------------- 31 // This program generates .spr sprite package files. 32 // The format of the files is as follows: 33 // 34 // dsprite_t file header structure 35 // <repeat dsprite_t.numframes times> 36 // <if spritegroup, repeat dspritegroup_t.numframes times> 37 // dspriteframe_t frame header structure 38 // sprite bitmap 39 // <else (single sprite frame)> 40 // dspriteframe_t frame header structure 41 // sprite bitmap 42 // <endrepeat> 43 //------------------------------------------------------- 44 45 #ifdef INCLUDELIBS 46 47 #include <stdlib.h> 48 #include <stdio.h> 49 #include <math.h> 50 #include <string.h> 51 52 #include "cmdlib.h" 53 #include "scriplib.h" 54 #include "dictlib.h" 55 #include "trilib.h" 56 #include "lbmlib.h" 57 #include "mathlib.h" 58 59 #endif 60 61 #define SPRITE_VERSION 1 62 63 // must match definition in modelgen.h 64 #ifndef SYNCTYPE_T 65 #define SYNCTYPE_T 66 typedef enum {ST_SYNC=0, ST_RAND, synctype_t_max = 1<<30 } synctype_t; 67 #endif 68 69 // TODO: shorten these? 70 typedef struct { 71 int ident; 72 int version; 73 int type; 74 float boundingradius; 75 int width; 76 int height; 77 int numframes; 78 float beamlength; 79 synctype_t synctype; 80 } dsprite_t; 81 82 #define SPR_VP_PARALLEL_UPRIGHT 0 83 #define SPR_FACING_UPRIGHT 1 84 #define SPR_VP_PARALLEL 2 85 #define SPR_ORIENTED 3 86 #define SPR_VP_PARALLEL_ORIENTED 4 87 88 typedef struct { 89 int origin[2]; 90 int width; 91 int height; 92 } dspriteframe_t; 93 94 typedef struct { 95 int numframes; 96 } dspritegroup_t; 97 98 typedef struct { 99 float interval; 100 } dspriteinterval_t; 101 102 typedef enum { SPR_SINGLE=0, SPR_GROUP, spriteframetype_t_max = 1 << 30 } spriteframetype_t; 103 104 typedef struct { 105 spriteframetype_t type; 106 } dspriteframetype_t; 107 108 #define IDSPRITEHEADER (('P'<<24)+('S'<<16)+('D'<<8)+'I') 109 // little-endian "IDSP" 110 111