• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.gallery3d.ui;
18 
19 import android.graphics.Bitmap;
20 import android.graphics.Canvas;
21 import android.text.Layout;
22 import android.text.StaticLayout;
23 import android.text.TextPaint;
24 
25 // MultiLineTexture is a texture shows the content of a specified String.
26 //
27 // To create a MultiLineTexture, use the newInstance() method and specify
28 // the String, the font size, and the color.
29 class MultiLineTexture extends CanvasTexture {
30     private final Layout mLayout;
31 
MultiLineTexture(Layout layout)32     private MultiLineTexture(Layout layout) {
33         super(layout.getWidth(), layout.getHeight());
34         mLayout = layout;
35     }
36 
newInstance( String text, int maxWidth, float textSize, int color, Layout.Alignment alignment)37     public static MultiLineTexture newInstance(
38             String text, int maxWidth, float textSize, int color,
39             Layout.Alignment alignment) {
40         TextPaint paint = StringTexture.getDefaultPaint(textSize, color);
41         Layout layout = new StaticLayout(text, 0, text.length(), paint,
42                 maxWidth, alignment, 1, 0, true, null, 0);
43 
44         return new MultiLineTexture(layout);
45     }
46 
47     @Override
onDraw(Canvas canvas, Bitmap backing)48     protected void onDraw(Canvas canvas, Bitmap backing) {
49         mLayout.draw(canvas);
50     }
51 }
52