• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2009 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 package com.android.wallpaper.fall;
19 
20 import android.content.Context;
21 import android.view.SurfaceHolder;
22 import android.view.MotionEvent;
23 import android.renderscript.RenderScript;
24 import android.renderscript.RenderScriptGL;
25 import android.renderscript.RSSurfaceView;
26 
27 class FallView extends RSSurfaceView {
28     private FallRS mRender;
29 
FallView(Context context)30     public FallView(Context context) {
31         super(context);
32         setFocusable(true);
33         setFocusableInTouchMode(true);
34     }
35 
surfaceChanged(SurfaceHolder holder, int format, int w, int h)36     public void surfaceChanged(SurfaceHolder holder, int format, int w, int h) {
37         super.surfaceChanged(holder, format, w, h);
38 
39         RenderScriptGL.SurfaceConfig sc = new RenderScriptGL.SurfaceConfig();
40         RenderScriptGL RS = createRenderScriptGL(sc);
41         mRender = new FallRS(w, h);
42         mRender.init(RS, getResources(), false);
43         mRender.start();
44     }
45 
46     @Override
onTouchEvent(MotionEvent event)47     public boolean onTouchEvent(MotionEvent event) {
48         switch (event.getAction()) {
49             case MotionEvent.ACTION_DOWN:
50             //case MotionEvent.ACTION_MOVE:
51                 mRender.addDrop(event.getX(), event.getY());
52                 try {
53                     Thread.sleep(16);
54                 } catch (InterruptedException e) {
55                     // Ignore
56                 }
57                 break;
58         }
59         return true;
60     }
61 }