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1# This is the top-level build file for the Android HW OpenGL ES emulation
2# in Android.
3#
4# You must define BUILD_EMULATOR_OPENGL to 'true' in your environment to
5# build the following files.
6#
7# Also define BUILD_EMULATOR_OPENGL_DRIVER to 'true' to build the gralloc
8# stuff as well.
9#
10ifeq (true,$(BUILD_EMULATOR_OPENGL))
11
12# Top-level for all modules
13EMUGL_PATH := $(call my-dir)
14
15# Directory containing common headers used by several modules
16# This is always set to a module's LOCAL_C_INCLUDES
17# See the definition of emugl-begin-module in common.mk
18#
19EMUGL_COMMON_INCLUDES := $(EMUGL_PATH)/host/include/libOpenglRender
20
21# common cflags used by several modules
22# This is always set to a module's LOCAL_CFLAGS
23# See the definition of emugl-begin-module in common.mk
24#
25EMUGL_COMMON_CFLAGS := -DWITH_GLES2
26
27# Uncomment the following line if you want to enable debug traces
28# in the GLES emulation libraries.
29# EMUGL_COMMON_CFLAGS += -DEMUGL_DEBUG=1
30
31# Include common definitions used by all the modules included later
32# in this build file. This contains the definition of all useful
33# emugl-xxxx functions.
34#
35include $(EMUGL_PATH)/common.mk
36
37# IMPORTANT: ORDER IS CRUCIAL HERE
38#
39# For the import/export feature to work properly, you must include
40# modules below in correct order. That is, if module B depends on
41# module A, then it must be included after module A below.
42#
43# This ensures that anything exported by module A will be correctly
44# be imported by module B when it is declared.
45#
46# Note that the build system will complain if you try to import a
47# module that hasn't been declared yet anyway.
48#
49
50# First, build the emugen host source-generation tool
51#
52# It will be used by other modules to generate wire protocol encode/decoder
53# source files (see all emugl-gen-decoder/encoder in common.mk)
54#
55include $(EMUGL_PATH)/host/tools/emugen/Android.mk
56include $(EMUGL_PATH)/shared/OpenglOsUtils/Android.mk
57include $(EMUGL_PATH)/shared/OpenglCodecCommon/Android.mk
58
59# System static libraries
60include $(EMUGL_PATH)/system/GLESv1_enc/Android.mk
61include $(EMUGL_PATH)/system/GLESv2_enc/Android.mk
62include $(EMUGL_PATH)/system/renderControl_enc/Android.mk
63include $(EMUGL_PATH)/system/OpenglSystemCommon/Android.mk
64
65# System shared libraries
66include $(EMUGL_PATH)/system/GLESv1/Android.mk
67include $(EMUGL_PATH)/system/GLESv2/Android.mk
68
69include $(EMUGL_PATH)/system/gralloc/Android.mk
70include $(EMUGL_PATH)/system/egl/Android.mk
71
72# Host static libraries
73include $(EMUGL_PATH)/host/libs/GLESv1_dec/Android.mk
74include $(EMUGL_PATH)/host/libs/GLESv2_dec/Android.mk
75include $(EMUGL_PATH)/host/libs/renderControl_dec/Android.mk
76include $(EMUGL_PATH)/tests/ut_rendercontrol_dec/Android.mk
77include $(EMUGL_PATH)/host/libs/Translator/GLcommon/Android.mk
78include $(EMUGL_PATH)/host/libs/Translator/GLES_CM/Android.mk
79include $(EMUGL_PATH)/host/libs/Translator/GLES_V2/Android.mk
80include $(EMUGL_PATH)/host/libs/Translator/EGL/Android.mk
81
82# Host shared libraries
83include $(EMUGL_PATH)/host/libs/libOpenglRender/Android.mk
84
85# Host executables
86include $(EMUGL_PATH)/host/renderer/Android.mk
87
88# Host unit-test for the renderer.
89
90include $(EMUGL_PATH)/tests/translator_tests/MacCommon/Android.mk
91include $(EMUGL_PATH)/tests/translator_tests/GLES_CM/Android.mk
92include $(EMUGL_PATH)/tests/translator_tests/GLES_V2/Android.mk
93
94endif # BUILD_EMULATOR_OPENGL == true
95