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1 /*
2 * Copyright 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 
17 #ifndef DUMMY_GL_FUNCS_H
18 #define DUMMY_GL_FUNCS_H
19 
20 #include <GLES/gl.h>
21 #include <GLES2/gl2.h>
22 
23 #include <GLcommon/gldefs.h>
24 #define GLAPIENTRY GL_APIENTRY
25 
26     void GLAPIENTRY dummy_glActiveTexture ( GLenum texture );
27     void GLAPIENTRY dummy_glBindBuffer (GLenum target, GLuint buffer);
28     void GLAPIENTRY dummy_glBindTexture (GLenum target, GLuint texture);
29     void GLAPIENTRY dummy_glBlendFunc (GLenum sfactor, GLenum dfactor);
30     void GLAPIENTRY dummy_glBlendEquation( GLenum mode );
31     void GLAPIENTRY dummy_glBlendEquationSeparate(GLenum modeRGB, GLenum modeAlpha);
32     void GLAPIENTRY dummy_glBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
33     void GLAPIENTRY dummy_glBufferData(GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
34     void GLAPIENTRY dummy_glBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
35     void GLAPIENTRY dummy_glClear(GLbitfield mask);
36     void GLAPIENTRY dummy_glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
37     void GLAPIENTRY dummy_glClearStencil(GLint s);
38     void GLAPIENTRY dummy_glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
39     void GLAPIENTRY dummy_glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
40     void GLAPIENTRY dummy_glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
41     void GLAPIENTRY dummy_glCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
42     void GLAPIENTRY dummy_glCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
43     void GLAPIENTRY dummy_glCullFace(GLenum mode);
44     void GLAPIENTRY dummy_glDeleteBuffers(GLsizei n, const GLuint *buffers);
45     void GLAPIENTRY dummy_glDeleteTextures(GLsizei n, const GLuint *textures);
46     void GLAPIENTRY dummy_glDepthFunc(GLenum func);
47     void GLAPIENTRY dummy_glDepthMask(GLboolean flag);
48     void GLAPIENTRY dummy_glDepthRange(GLclampd zNear, GLclampd zFar);
49     void GLAPIENTRY dummy_glDisable(GLenum cap);
50     void GLAPIENTRY dummy_glDrawArrays(GLenum mode, GLint first, GLsizei count);
51     void GLAPIENTRY dummy_glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
52     void GLAPIENTRY dummy_glEnable(GLenum cap);
53     void GLAPIENTRY dummy_glFinish(void);
54     void GLAPIENTRY dummy_glFlush(void);
55     void GLAPIENTRY dummy_glFrontFace(GLenum mode);
56     void GLAPIENTRY dummy_glGenBuffers(GLsizei n, GLuint *buffers);
57     void GLAPIENTRY dummy_glGenTextures(GLsizei n, GLuint *textures);
58     void GLAPIENTRY dummy_glGetBooleanv(GLenum pname, GLboolean *params);
59     void GLAPIENTRY dummy_glGetBufferParameteriv(GLenum, GLenum, GLint *);
60     GLenum GLAPIENTRY dummy_glGetError(void);
61     void GLAPIENTRY dummy_glGetFloatv(GLenum pname, GLfloat *params);
62     void GLAPIENTRY dummy_glGetIntegerv(GLenum pname, GLint *params);
63     const GLubyte * GLAPIENTRY dummy_glGetString(GLenum name);
64     void GLAPIENTRY dummy_glGetTexParameterfv(GLenum target, GLenum pname, GLfloat *params);
65     void GLAPIENTRY dummy_glGetTexParameteriv(GLenum target, GLenum pname, GLint *params);
66     void GLAPIENTRY dummy_glGetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint *params);
67     void GLAPIENTRY dummy_glHint(GLenum target, GLenum mode);
68     GLboolean GLAPIENTRY dummy_glIsBuffer(GLuint);
69     GLboolean GLAPIENTRY dummy_glIsEnabled(GLenum cap);
70     GLboolean GLAPIENTRY dummy_glIsTexture(GLuint texture);
71     void GLAPIENTRY dummy_glLineWidth(GLfloat width);
72     void GLAPIENTRY dummy_glPolygonOffset(GLfloat factor, GLfloat units);
73     void GLAPIENTRY dummy_glPixelStorei(GLenum pname, GLint param);
74     void GLAPIENTRY dummy_glReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
75     void GLAPIENTRY dummy_glSampleCoverage(GLclampf value, GLboolean invert );
76     void GLAPIENTRY dummy_glScissor(GLint x, GLint y, GLsizei width, GLsizei height);
77     void GLAPIENTRY dummy_glStencilFunc(GLenum func, GLint ref, GLuint mask);
78     void GLAPIENTRY dummy_glStencilMask(GLuint mask);
79     void GLAPIENTRY dummy_glStencilOp(GLenum fail, GLenum zfail, GLenum zpass);
80     void GLAPIENTRY dummy_glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
81     void GLAPIENTRY dummy_glTexParameteri(GLenum target, GLenum pname, GLint param);
82     void GLAPIENTRY dummy_glTexParameteriv(GLenum target, GLenum pname, const GLint *params);
83     void GLAPIENTRY dummy_glTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
84     void GLAPIENTRY dummy_glViewport(GLint x, GLint y, GLsizei width, GLsizei height);
85     void GLAPIENTRY dummy_glPushAttrib( GLbitfield mask );
86     void GLAPIENTRY dummy_glPopAttrib( void );
87     void GLAPIENTRY dummy_glPushClientAttrib( GLbitfield mask );
88     void GLAPIENTRY dummy_glPopClientAttrib( void );
89 
90     /* OpenGL functions which are needed ONLY for implementing GLES 1.1*/
91     void GLAPIENTRY dummy_glAlphaFunc(GLenum func, GLclampf ref);
92     void GLAPIENTRY dummy_glBegin( GLenum mode );
93     void GLAPIENTRY dummy_glClearDepth(GLclampd depth);
94     void GLAPIENTRY dummy_glClientActiveTexture( GLenum texture );
95     void GLAPIENTRY dummy_glClipPlane(GLenum plane, const GLdouble *equation);
96     void GLAPIENTRY dummy_glColor4d(GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
97     void GLAPIENTRY dummy_glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
98     void GLAPIENTRY dummy_glColor4fv( const GLfloat *v );
99     void GLAPIENTRY dummy_glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
100     void GLAPIENTRY dummy_glColor4ubv( const GLubyte *v );
101     void GLAPIENTRY dummy_glColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
102     void GLAPIENTRY dummy_glDisableClientState(GLenum array);
103     void GLAPIENTRY dummy_glEnableClientState(GLenum array);
104     void GLAPIENTRY dummy_glEnd(void);
105     void GLAPIENTRY dummy_glFogf(GLenum pname, GLfloat param);
106     void GLAPIENTRY dummy_glFogfv(GLenum pname, const GLfloat *params);
107     void GLAPIENTRY dummy_glFrustum(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
108     void GLAPIENTRY dummy_glGetClipPlane(GLenum plane, GLdouble *equation);
109     void GLAPIENTRY dummy_glGetDoublev( GLenum pname, GLdouble *params );
110     void GLAPIENTRY dummy_glGetLightfv(GLenum light, GLenum pname, GLfloat *params);
111     void GLAPIENTRY dummy_glGetMaterialfv(GLenum face, GLenum pname, GLfloat *params);
112     void GLAPIENTRY dummy_glGetPointerv(GLenum pname, GLvoid* *params);
113     void GLAPIENTRY dummy_glGetTexEnvfv(GLenum target, GLenum pname, GLfloat *params);
114     void GLAPIENTRY dummy_glGetTexEnviv(GLenum target, GLenum pname, GLint *params);
115     void GLAPIENTRY dummy_glLightf(GLenum light, GLenum pname, GLfloat param);
116     void GLAPIENTRY dummy_glLightfv(GLenum light, GLenum pname, const GLfloat *params);
117     void GLAPIENTRY dummy_glLightModelf(GLenum pname, GLfloat param);
118     void GLAPIENTRY dummy_glLightModelfv(GLenum pname, const GLfloat *params);
119     void GLAPIENTRY dummy_glLoadIdentity(void);
120     void GLAPIENTRY dummy_glLoadMatrixf(const GLfloat *m);
121     void GLAPIENTRY dummy_glLogicOp(GLenum opcode);
122     void GLAPIENTRY dummy_glMaterialf(GLenum face, GLenum pname, GLfloat param);
123     void GLAPIENTRY dummy_glMaterialfv(GLenum face, GLenum pname, const GLfloat *params);
124     void GLAPIENTRY dummy_glMultiTexCoord2fv( GLenum target, const GLfloat *v );
125     void GLAPIENTRY dummy_glMultiTexCoord2sv( GLenum target, const GLshort *v );
126     void GLAPIENTRY dummy_glMultiTexCoord3fv( GLenum target, const GLfloat *v );
127     void GLAPIENTRY dummy_glMultiTexCoord3sv( GLenum target, const GLshort *v );
128     void GLAPIENTRY dummy_glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
129     void GLAPIENTRY dummy_glMultiTexCoord4fv( GLenum target, const GLfloat *v );
130     void GLAPIENTRY dummy_glMultiTexCoord4sv( GLenum target, const GLshort *v );
131     void GLAPIENTRY dummy_glMultMatrixf(const GLfloat *m);
132     void GLAPIENTRY dummy_glNormal3f(GLfloat nx, GLfloat ny, GLfloat nz);
133     void GLAPIENTRY dummy_glNormal3fv( const GLfloat *v );
134     void GLAPIENTRY dummy_glNormal3sv(const GLshort *v );
135     void GLAPIENTRY dummy_glOrtho(GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
136     void GLAPIENTRY dummy_glPointParameterf(GLenum, GLfloat);
137     void GLAPIENTRY dummy_glPointParameterfv(GLenum, const GLfloat *);
138     void GLAPIENTRY dummy_glPointSize(GLfloat size);
139     void GLAPIENTRY dummy_glRotatef(GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
140     void GLAPIENTRY dummy_glScalef(GLfloat x, GLfloat y, GLfloat z);
141     void GLAPIENTRY dummy_glTexEnvf(GLenum target, GLenum pname, GLfloat param);
142     void GLAPIENTRY dummy_glTexEnvfv(GLenum target, GLenum pname, const GLfloat *params);
143     void GLAPIENTRY dummy_glTexParameterf(GLenum target, GLenum pname, GLfloat param);
144     void GLAPIENTRY dummy_glTexParameterfv(GLenum target, GLenum pname, const GLfloat *params);
145     void GLAPIENTRY dummy_glMatrixMode(GLenum mode);
146     void GLAPIENTRY dummy_glNormalPointer(GLenum type, GLsizei stride, const GLvoid *pointer);
147     void GLAPIENTRY dummy_glPopMatrix(void);
148     void GLAPIENTRY dummy_glPushMatrix(void);
149     void GLAPIENTRY dummy_glShadeModel(GLenum mode);
150     void GLAPIENTRY dummy_glTexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
151     void GLAPIENTRY dummy_glTexEnvi(GLenum target, GLenum pname, GLint param);
152     void GLAPIENTRY dummy_glTexEnviv(GLenum target, GLenum pname, const GLint *params);
153     void GLAPIENTRY dummy_glTranslatef(GLfloat x, GLfloat y, GLfloat z);
154     void GLAPIENTRY dummy_glVertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
155 
156     /* OpenGL functions which are needed ONLY for implementing GLES 1.1 EXTENSIONS*/
157     GLboolean GLAPIENTRY dummy_glIsRenderbufferEXT(GLuint renderbuffer);
158     void GLAPIENTRY dummy_glBindRenderbufferEXT(GLenum target, GLuint renderbuffer);
159     void GLAPIENTRY dummy_glDeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers);
160     void GLAPIENTRY dummy_glGenRenderbuffersEXT(GLsizei n, GLuint *renderbuffers);
161     void GLAPIENTRY dummy_glRenderbufferStorageEXT(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
162     void GLAPIENTRY dummy_glGetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params);
163     GLboolean GLAPIENTRY dummy_glIsFramebufferEXT(GLuint framebuffer);
164     void GLAPIENTRY dummy_glBindFramebufferEXT(GLenum target, GLuint framebuffer);
165     void GLAPIENTRY dummy_glDeleteFramebuffersEXT(GLsizei n, const GLuint *framebuffers);
166     void GLAPIENTRY dummy_glGenFramebuffersEXT(GLsizei n, GLuint *framebuffers);
167     GLenum GLAPIENTRY dummy_glCheckFramebufferStatusEXT(GLenum target);
168     void GLAPIENTRY dummy_glFramebufferTexture1DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
169     void GLAPIENTRY dummy_glFramebufferTexture2DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
170     void GLAPIENTRY dummy_glFramebufferTexture3DEXT(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
171     void GLAPIENTRY dummy_glFramebufferRenderbufferEXT(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
172     void GLAPIENTRY dummy_glGetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, GLenum pname, GLint *params);
173     void GLAPIENTRY dummy_glGenerateMipmapEXT(GLenum target);
174     void GLAPIENTRY dummy_glCurrentPaletteMatrixARB(GLint index);
175     void GLAPIENTRY dummy_glMatrixIndexuivARB(GLint size, GLuint * indices);
176     void GLAPIENTRY dummy_glMatrixIndexPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
177     void GLAPIENTRY dummy_glWeightPointerARB(GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
178     void GLAPIENTRY dummy_glTexGenf(GLenum coord, GLenum pname, GLfloat param );
179     void GLAPIENTRY dummy_glTexGeni(GLenum coord, GLenum pname, GLint param );
180     void GLAPIENTRY dummy_glTexGenf(GLenum coord, GLenum pname, const GLfloat *params );
181     void GLAPIENTRY dummy_glTexGeniv(GLenum coord, GLenum pname, const GLint *params );
182     void GLAPIENTRY dummy_glGetTexGenfv(GLenum coord, GLenum pname, GLfloat *params );
183     void GLAPIENTRY dummy_glGetTexGeniv(GLenum coord, GLenum pname, GLint *params );
184 
185     /* Loading OpenGL functions which are needed ONLY for implementing GLES 2.0*/
186     void GL_APIENTRY dummy_glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
187     void GL_APIENTRY dummy_glStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask);
188     void GL_APIENTRY dummy_glStencilMaskSeparate(GLenum face, GLuint mask);
189     void GL_APIENTRY dummy_glGenerateMipmap(GLenum target);
190     void GL_APIENTRY dummy_glBindFramebuffer(GLenum target, GLuint framebuffer);
191     void GL_APIENTRY dummy_glBindRenderbuffer(GLenum target, GLuint renderbuffer);
192     void GL_APIENTRY dummy_glDeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
193     void GL_APIENTRY dummy_glDeleteRenderbuffers(GLsizei n, const GLuint* renderbuffers);
194     GLboolean GL_APIENTRY dummy_glIsProgram(GLuint program);
195     GLboolean GL_APIENTRY dummy_glIsShader(GLuint shader);
196     void GL_APIENTRY dummy_glVertexAttrib1f(GLuint indx, GLfloat x);
197     void GL_APIENTRY dummy_glVertexAttrib1fv(GLuint indx, const GLfloat* values);
198     void GL_APIENTRY dummy_glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
199     void GL_APIENTRY dummy_glVertexAttrib2fv(GLuint indx, const GLfloat* values);
200     void GL_APIENTRY dummy_glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
201     void GL_APIENTRY dummy_glVertexAttrib3fv(GLuint indx, const GLfloat* values);
202     void GL_APIENTRY dummy_glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
203     void GL_APIENTRY dummy_glVertexAttrib4fv(GLuint indx, const GLfloat* values);
204     void GL_APIENTRY dummy_glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid* ptr);
205     void GL_APIENTRY dummy_glDisableVertexAttribArray(GLuint index);
206     void GL_APIENTRY dummy_glEnableVertexAttribArray(GLuint index);
207     void GL_APIENTRY dummy_glGetVertexAttribfv(GLuint index, GLenum pname, GLfloat* params);
208     void GL_APIENTRY dummy_glGetVertexAttribiv(GLuint index, GLenum pname, GLint* params);
209     void GL_APIENTRY dummy_glGetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid** pointer);
210     void GL_APIENTRY dummy_glUniform1f(GLint location, GLfloat x);
211     void GL_APIENTRY dummy_glUniform1fv(GLint location, GLsizei count, const GLfloat* v);
212     void GL_APIENTRY dummy_glUniform1i(GLint location, GLint x);
213     void GL_APIENTRY dummy_glUniform1iv(GLint location, GLsizei count, const GLint* v);
214     void GL_APIENTRY dummy_glUniform2f(GLint location, GLfloat x, GLfloat y);
215     void GL_APIENTRY dummy_glUniform2fv(GLint location, GLsizei count, const GLfloat* v);
216     void GL_APIENTRY dummy_glUniform2i(GLint location, GLint x, GLint y);
217     void GL_APIENTRY dummy_glUniform2iv(GLint location, GLsizei count, const GLint* v);
218     void GL_APIENTRY dummy_glUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z);
219     void GL_APIENTRY dummy_glUniform3fv(GLint location, GLsizei count, const GLfloat* v);
220     void GL_APIENTRY dummy_glUniform3i(GLint location, GLint x, GLint y, GLint z);
221     void GL_APIENTRY dummy_glUniform3iv(GLint location, GLsizei count, const GLint* v);
222     void GL_APIENTRY dummy_glUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
223     void GL_APIENTRY dummy_glUniform4fv(GLint location, GLsizei count, const GLfloat* v);
224     void GL_APIENTRY dummy_glUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w);
225     void GL_APIENTRY dummy_glUniform4iv(GLint location, GLsizei count, const GLint* v);
226     void GL_APIENTRY dummy_glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
227     void GL_APIENTRY dummy_glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
228     void GL_APIENTRY dummy_glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
229     void GL_APIENTRY dummy_glGetFramebufferAttachmentParameteriv(GLenum target, GLenum attachment, GLenum pname, GLint* params);
230     void GL_APIENTRY dummy_glGetRenderbufferParameteriv(GLenum target, GLenum pname, GLint* params);
231     GLboolean GL_APIENTRY dummy_glIsFramebuffer(GLuint framebuffer);
232     GLboolean GL_APIENTRY dummy_glIsRenderbuffer(GLuint renderbuffer);
233     GLenum GL_APIENTRY dummy_glCheckFramebufferStatus(GLenum target);
234     void GL_APIENTRY dummy_glAttachShader(GLuint program, GLuint shader);
235     void GL_APIENTRY dummy_glBindAttribLocation(GLuint program, GLuint index, const GLchar* name);
236     void GL_APIENTRY dummy_glCompileShader(GLuint shader);
237     GLuint GL_APIENTRY dummy_glCreateProgram(void);
238     GLuint GL_APIENTRY dummy_glCreateShader(GLenum type);
239     void GL_APIENTRY dummy_glDeleteProgram(GLuint program);
240     void GL_APIENTRY dummy_glDeleteShader(GLuint shader);
241     void GL_APIENTRY dummy_glDetachShader(GLuint program, GLuint shader);
242     void GL_APIENTRY dummy_glLinkProgram(GLuint program);
243     void GL_APIENTRY dummy_glUseProgram(GLuint program);
244     void GL_APIENTRY dummy_glValidateProgram(GLuint program);
245     void GL_APIENTRY dummy_glGetActiveAttrib(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
246     void GL_APIENTRY dummy_glGetActiveUniform(GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, GLint* size, GLenum* type, GLchar* name);
247     void GL_APIENTRY dummy_glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders);
248     int  GL_APIENTRY dummy_glGetAttribLocation(GLuint program, const GLchar* name);
249     void GL_APIENTRY dummy_glGetProgramiv(GLuint program, GLenum pname, GLint* params);
250     void GL_APIENTRY dummy_glGetProgramInfoLog(GLuint program, GLsizei bufsize, GLsizei* length, GLchar* infolog);
251     void GL_APIENTRY dummy_glGetShaderiv(GLuint shader, GLenum pname, GLint* params);
252     void GL_APIENTRY dummy_glGetShaderInfoLog(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* infolog);
253     void GL_APIENTRY dummy_glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision);
254     void GL_APIENTRY dummy_glGetShaderSource(GLuint shader, GLsizei bufsize, GLsizei* length, GLchar* source);
255     void GL_APIENTRY dummy_glGetUniformfv(GLuint program, GLint location, GLfloat* params);
256     void GL_APIENTRY dummy_glGetUniformiv(GLuint program, GLint location, GLint* params);
257     int  GL_APIENTRY dummy_glGetUniformLocation(GLuint program, const GLchar* name);
258     void GL_APIENTRY dummy_glReleaseShaderCompiler(void);
259     void GL_APIENTRY dummy_glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
260     void GL_APIENTRY dummy_glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GLsizei length);
261     void GL_APIENTRY dummy_glShaderSource(GLuint shader, GLsizei count, const GLchar** string, const GLint* length);
262     void GL_APIENTRY dummy_glFramebufferRenderbuffer(GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
263     void GL_APIENTRY dummy_glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
264 
265 #endif
266