/frameworks/rs/cpp/ |
D | BaseObj.h | 35 friend class Allocation; variable
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D | Script.h | 32 class Allocation; variable
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D | RenderScript.h | 32 class Allocation; variable 36 friend class Allocation; variable
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D | Allocation.cpp | 50 Allocation::Allocation(void *id, RenderScript *rs, sp<const Type> t, uint32_t usage) : in Allocation() function in Allocation
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/frameworks/support/renderscript/v8/rs_support/driver/ |
D | rsdScriptGroup.cpp | 41 android::renderscript::Allocation *) { in rsdScriptGroupSetInput() 47 android::renderscript::Allocation *) { in rsdScriptGroupSetOutput()
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D | rsdIntrinsics.cpp | 33 static void Bind(const Context *, const Script *, void *, uint32_t, Allocation *) { in Bind() argument
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/frameworks/rs/driver/ |
D | rsdScriptGroup.cpp | 41 android::renderscript::Allocation *) { in rsdScriptGroupSetInput() 47 android::renderscript::Allocation *) { in rsdScriptGroupSetOutput()
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D | rsdIntrinsics.cpp | 33 static void SetVarObj(const Context *, const Script *, void *, uint32_t, Allocation *) { in SetVarObj() argument
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/frameworks/rs/ |
D | rsFBOCache.h | 26 class Allocation; variable
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D | rs_hal.h | 31 class Allocation; variable
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D | rsAllocation.cpp | 28 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation() function in Allocation
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/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
D | rs_structs.h | 27 typedef struct Allocation { struct 28 char __pad[28]; 29 struct { 54 } Allocation_t; argument
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/frameworks/native/libs/binder/ |
D | MemoryDealer.cpp | 112 class Allocation : public MemoryBase { class 164 Allocation::Allocation( in Allocation() function in android::Allocation
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
D | Allocation.java | 71 public class Allocation extends BaseObj { class 196 Allocation(int id, RenderScript rs, Type t, int usage) { in Allocation() method in Allocation
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/frameworks/base/graphics/java/android/renderscript/ |
D | Allocation.java | 73 public class Allocation extends BaseObj { class 236 Allocation(int id, RenderScript rs, Type t, int usage) { in Allocation() method in Allocation
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/frameworks/support/renderscript/v8/rs_support/ |
D | rs_hal.h | 31 class Allocation; variable
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D | rsAllocation.cpp | 25 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation() function in Allocation
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