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1 /*
2  * Copyright (C) 2011-2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef RS_HAL_H
18 #define RS_HAL_H
19 
20 #include <rsDefines.h>
21 
22 struct ANativeWindow;
23 
24 namespace android {
25 namespace renderscript {
26 
27 class Context;
28 class ObjectBase;
29 class Element;
30 class Type;
31 class Allocation;
32 class Script;
33 class ScriptKernelID;
34 class ScriptFieldID;
35 class ScriptMethodID;
36 class ScriptC;
37 class ScriptGroup;
38 class Path;
39 class Program;
40 class ProgramStore;
41 class ProgramRaster;
42 class ProgramVertex;
43 class ProgramFragment;
44 class Mesh;
45 class Sampler;
46 class FBOCache;
47 
48 typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName);
49 
50 typedef struct {
51     const void *in;
52     void *out;
53     const void *usr;
54     size_t usrLen;
55     uint32_t x;
56     uint32_t y;
57     uint32_t z;
58     uint32_t lod;
59     RsAllocationCubemapFace face;
60     uint32_t ar[16];
61     uint32_t lid;
62 
63     uint32_t dimX;
64     uint32_t dimY;
65     uint32_t dimZ;
66     uint32_t dimArray;
67 
68     const uint8_t *ptrIn;
69     uint8_t *ptrOut;
70     uint32_t eStrideIn;
71     uint32_t eStrideOut;
72     uint32_t yStrideIn;
73     uint32_t yStrideOut;
74     uint32_t slot;
75 } RsForEachStubParamStruct;
76 
77 /**
78  * Script management functions
79  */
80 typedef struct {
81     bool (*initGraphics)(const Context *);
82     void (*shutdownGraphics)(const Context *);
83     bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow);
84     void (*swap)(const Context *);
85 
86     void (*shutdownDriver)(Context *);
87     void (*getVersion)(unsigned int *major, unsigned int *minor);
88     void (*setPriority)(const Context *, int32_t priority);
89 
90 
91 
92     struct {
93         bool (*init)(const Context *rsc, ScriptC *s,
94                      char const *resName,
95                      char const *cacheDir,
96                      uint8_t const *bitcode,
97                      size_t bitcodeSize,
98                      uint32_t flags);
99         bool (*initIntrinsic)(const Context *rsc, Script *s,
100                               RsScriptIntrinsicID iid,
101                               Element *e);
102 
103         void (*invokeFunction)(const Context *rsc, Script *s,
104                                uint32_t slot,
105                                const void *params,
106                                size_t paramLength);
107         int (*invokeRoot)(const Context *rsc, Script *s);
108         void (*invokeForEach)(const Context *rsc,
109                               Script *s,
110                               uint32_t slot,
111                               const Allocation * ain,
112                               Allocation * aout,
113                               const void * usr,
114                               uint32_t usrLen,
115                               const RsScriptCall *sc);
116         void (*invokeInit)(const Context *rsc, Script *s);
117         void (*invokeFreeChildren)(const Context *rsc, Script *s);
118 
119         void (*setGlobalVar)(const Context *rsc, const Script *s,
120                              uint32_t slot,
121                              void *data,
122                              size_t dataLength);
123         void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s,
124                                          uint32_t slot,
125                                          void *data,
126                                          size_t dataLength,
127                                          const Element *e,
128                                          const size_t *dims,
129                                          size_t dimLength);
130         void (*setGlobalBind)(const Context *rsc, const Script *s,
131                               uint32_t slot,
132                               Allocation *data);
133         void (*setGlobalObj)(const Context *rsc, const Script *s,
134                              uint32_t slot,
135                              ObjectBase *data);
136 
137         void (*destroy)(const Context *rsc, Script *s);
138     } script;
139 
140     struct {
141         bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero);
142         void (*destroy)(const Context *rsc, Allocation *alloc);
143 
144         void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType,
145                        bool zeroNew);
146         void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src);
147         void (*markDirty)(const Context *rsc, const Allocation *alloc);
148 
149         int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc);
150         void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur);
151         void (*ioSend)(const Context *rsc, Allocation *alloc);
152         void (*ioReceive)(const Context *rsc, Allocation *alloc);
153 
154         void (*data1D)(const Context *rsc, const Allocation *alloc,
155                        uint32_t xoff, uint32_t lod, uint32_t count,
156                        const void *data, size_t sizeBytes);
157         void (*data2D)(const Context *rsc, const Allocation *alloc,
158                        uint32_t xoff, uint32_t yoff, uint32_t lod,
159                        RsAllocationCubemapFace face, uint32_t w, uint32_t h,
160                        const void *data, size_t sizeBytes);
161         void (*data3D)(const Context *rsc, const Allocation *alloc,
162                        uint32_t xoff, uint32_t yoff, uint32_t zoff,
163                        uint32_t lod, RsAllocationCubemapFace face,
164                        uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes);
165 
166         void (*read1D)(const Context *rsc, const Allocation *alloc,
167                        uint32_t xoff, uint32_t lod, uint32_t count,
168                        void *data, size_t sizeBytes);
169         void (*read2D)(const Context *rsc, const Allocation *alloc,
170                        uint32_t xoff, uint32_t yoff, uint32_t lod,
171                        RsAllocationCubemapFace face, uint32_t w, uint32_t h,
172                        void *data, size_t sizeBytes);
173         void (*read3D)(const Context *rsc, const Allocation *alloc,
174                        uint32_t xoff, uint32_t yoff, uint32_t zoff,
175                        uint32_t lod, RsAllocationCubemapFace face,
176                        uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes);
177 
178         // Lock and unlock make a 1D region of memory available to the CPU
179         // for direct access by pointer.  Once unlock is called control is
180         // returned to the SOC driver.
181         void * (*lock1D)(const Context *rsc, const Allocation *alloc);
182         void (*unlock1D)(const Context *rsc, const Allocation *alloc);
183 
184         // Allocation to allocation copies
185         void (*allocData1D)(const Context *rsc,
186                             const Allocation *dstAlloc,
187                             uint32_t dstXoff, uint32_t dstLod, uint32_t count,
188                             const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod);
189         void (*allocData2D)(const Context *rsc,
190                             const Allocation *dstAlloc,
191                             uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
192                             RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
193                             const Allocation *srcAlloc,
194                             uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
195                             RsAllocationCubemapFace srcFace);
196         void (*allocData3D)(const Context *rsc,
197                             const Allocation *dstAlloc,
198                             uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
199                             uint32_t dstLod, RsAllocationCubemapFace dstFace,
200                             uint32_t w, uint32_t h, uint32_t d,
201                             const Allocation *srcAlloc,
202                             uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
203                             uint32_t srcLod, RsAllocationCubemapFace srcFace);
204 
205         void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x,
206                               const void *data, uint32_t elementOff, size_t sizeBytes);
207         void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y,
208                               const void *data, uint32_t elementOff, size_t sizeBytes);
209 
210         void (*generateMipmaps)(const Context *rsc, const Allocation *alloc);
211     } allocation;
212 
213     struct {
214         bool (*init)(const Context *rsc, const ProgramStore *ps);
215         void (*setActive)(const Context *rsc, const ProgramStore *ps);
216         void (*destroy)(const Context *rsc, const ProgramStore *ps);
217     } store;
218 
219     struct {
220         bool (*init)(const Context *rsc, const ProgramRaster *ps);
221         void (*setActive)(const Context *rsc, const ProgramRaster *ps);
222         void (*destroy)(const Context *rsc, const ProgramRaster *ps);
223     } raster;
224 
225     struct {
226         bool (*init)(const Context *rsc, const ProgramVertex *pv,
227                      const char* shader, size_t shaderLen,
228                      const char** textureNames, size_t textureNamesCount,
229                      const size_t *textureNamesLength);
230         void (*setActive)(const Context *rsc, const ProgramVertex *pv);
231         void (*destroy)(const Context *rsc, const ProgramVertex *pv);
232     } vertex;
233 
234     struct {
235         bool (*init)(const Context *rsc, const ProgramFragment *pf,
236                      const char* shader, size_t shaderLen,
237                      const char** textureNames, size_t textureNamesCount,
238                      const size_t *textureNamesLength);
239         void (*setActive)(const Context *rsc, const ProgramFragment *pf);
240         void (*destroy)(const Context *rsc, const ProgramFragment *pf);
241     } fragment;
242 
243     struct {
244         bool (*init)(const Context *rsc, const Mesh *m);
245         void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len);
246         void (*destroy)(const Context *rsc, const Mesh *m);
247     } mesh;
248 
249     struct {
250         bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops);
251         bool (*initDynamic)(const Context *rsc, const Path *m);
252         void (*draw)(const Context *rsc, const Path *m);
253         void (*destroy)(const Context *rsc, const Path *m);
254     } path;
255 
256     struct {
257         bool (*init)(const Context *rsc, const Sampler *m);
258         void (*destroy)(const Context *rsc, const Sampler *m);
259     } sampler;
260 
261     struct {
262         bool (*init)(const Context *rsc, const FBOCache *fb);
263         void (*setActive)(const Context *rsc, const FBOCache *fb);
264         void (*destroy)(const Context *rsc, const FBOCache *fb);
265     } framebuffer;
266 
267     struct {
268         bool (*init)(const Context *rsc, const ScriptGroup *sg);
269         void (*setInput)(const Context *rsc, const ScriptGroup *sg,
270                          const ScriptKernelID *kid, Allocation *);
271         void (*setOutput)(const Context *rsc, const ScriptGroup *sg,
272                           const ScriptKernelID *kid, Allocation *);
273         void (*execute)(const Context *rsc, const ScriptGroup *sg);
274         void (*destroy)(const Context *rsc, const ScriptGroup *sg);
275     } scriptgroup;
276 
277 } RsdHalFunctions;
278 
279 
280 }
281 }
282 
283 #ifdef __cplusplus
284 extern "C" {
285 #endif
286 
287 bool rsdHalInit(RsContext, uint32_t version_major, uint32_t version_minor);
288 
289 #ifdef __cplusplus
290 }
291 #endif
292 
293 #endif
294 
295