1 /* 2 * Copyright (C) 2011-2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef RS_HAL_H 18 #define RS_HAL_H 19 20 #include <rsDefines.h> 21 22 struct ANativeWindow; 23 24 namespace android { 25 namespace renderscript { 26 27 class Context; 28 class ObjectBase; 29 class Element; 30 class Type; 31 class Allocation; 32 class Script; 33 class ScriptKernelID; 34 class ScriptFieldID; 35 class ScriptMethodID; 36 class ScriptC; 37 class ScriptGroup; 38 class Path; 39 class Program; 40 class ProgramStore; 41 class ProgramRaster; 42 class ProgramVertex; 43 class ProgramFragment; 44 class Mesh; 45 class Sampler; 46 class FBOCache; 47 48 typedef void *(*RsHalSymbolLookupFunc)(void *usrptr, char const *symbolName); 49 50 typedef struct { 51 const void *in; 52 void *out; 53 const void *usr; 54 size_t usrLen; 55 uint32_t x; 56 uint32_t y; 57 uint32_t z; 58 uint32_t lod; 59 RsAllocationCubemapFace face; 60 uint32_t ar[16]; 61 uint32_t lid; 62 63 uint32_t dimX; 64 uint32_t dimY; 65 uint32_t dimZ; 66 uint32_t dimArray; 67 68 const uint8_t *ptrIn; 69 uint8_t *ptrOut; 70 uint32_t eStrideIn; 71 uint32_t eStrideOut; 72 uint32_t yStrideIn; 73 uint32_t yStrideOut; 74 uint32_t slot; 75 } RsForEachStubParamStruct; 76 77 /** 78 * Script management functions 79 */ 80 typedef struct { 81 bool (*initGraphics)(const Context *); 82 void (*shutdownGraphics)(const Context *); 83 bool (*setSurface)(const Context *, uint32_t w, uint32_t h, RsNativeWindow); 84 void (*swap)(const Context *); 85 86 void (*shutdownDriver)(Context *); 87 void (*getVersion)(unsigned int *major, unsigned int *minor); 88 void (*setPriority)(const Context *, int32_t priority); 89 90 91 92 struct { 93 bool (*init)(const Context *rsc, ScriptC *s, 94 char const *resName, 95 char const *cacheDir, 96 uint8_t const *bitcode, 97 size_t bitcodeSize, 98 uint32_t flags); 99 bool (*initIntrinsic)(const Context *rsc, Script *s, 100 RsScriptIntrinsicID iid, 101 Element *e); 102 103 void (*invokeFunction)(const Context *rsc, Script *s, 104 uint32_t slot, 105 const void *params, 106 size_t paramLength); 107 int (*invokeRoot)(const Context *rsc, Script *s); 108 void (*invokeForEach)(const Context *rsc, 109 Script *s, 110 uint32_t slot, 111 const Allocation * ain, 112 Allocation * aout, 113 const void * usr, 114 uint32_t usrLen, 115 const RsScriptCall *sc); 116 void (*invokeInit)(const Context *rsc, Script *s); 117 void (*invokeFreeChildren)(const Context *rsc, Script *s); 118 119 void (*setGlobalVar)(const Context *rsc, const Script *s, 120 uint32_t slot, 121 void *data, 122 size_t dataLength); 123 void (*setGlobalVarWithElemDims)(const Context *rsc, const Script *s, 124 uint32_t slot, 125 void *data, 126 size_t dataLength, 127 const Element *e, 128 const size_t *dims, 129 size_t dimLength); 130 void (*setGlobalBind)(const Context *rsc, const Script *s, 131 uint32_t slot, 132 Allocation *data); 133 void (*setGlobalObj)(const Context *rsc, const Script *s, 134 uint32_t slot, 135 ObjectBase *data); 136 137 void (*destroy)(const Context *rsc, Script *s); 138 } script; 139 140 struct { 141 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero); 142 void (*destroy)(const Context *rsc, Allocation *alloc); 143 144 void (*resize)(const Context *rsc, const Allocation *alloc, const Type *newType, 145 bool zeroNew); 146 void (*syncAll)(const Context *rsc, const Allocation *alloc, RsAllocationUsageType src); 147 void (*markDirty)(const Context *rsc, const Allocation *alloc); 148 149 int32_t (*initSurfaceTexture)(const Context *rsc, const Allocation *alloc); 150 void (*setSurfaceTexture)(const Context *rsc, Allocation *alloc, ANativeWindow *sur); 151 void (*ioSend)(const Context *rsc, Allocation *alloc); 152 void (*ioReceive)(const Context *rsc, Allocation *alloc); 153 154 void (*data1D)(const Context *rsc, const Allocation *alloc, 155 uint32_t xoff, uint32_t lod, uint32_t count, 156 const void *data, size_t sizeBytes); 157 void (*data2D)(const Context *rsc, const Allocation *alloc, 158 uint32_t xoff, uint32_t yoff, uint32_t lod, 159 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 160 const void *data, size_t sizeBytes); 161 void (*data3D)(const Context *rsc, const Allocation *alloc, 162 uint32_t xoff, uint32_t yoff, uint32_t zoff, 163 uint32_t lod, RsAllocationCubemapFace face, 164 uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes); 165 166 void (*read1D)(const Context *rsc, const Allocation *alloc, 167 uint32_t xoff, uint32_t lod, uint32_t count, 168 void *data, size_t sizeBytes); 169 void (*read2D)(const Context *rsc, const Allocation *alloc, 170 uint32_t xoff, uint32_t yoff, uint32_t lod, 171 RsAllocationCubemapFace face, uint32_t w, uint32_t h, 172 void *data, size_t sizeBytes); 173 void (*read3D)(const Context *rsc, const Allocation *alloc, 174 uint32_t xoff, uint32_t yoff, uint32_t zoff, 175 uint32_t lod, RsAllocationCubemapFace face, 176 uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes); 177 178 // Lock and unlock make a 1D region of memory available to the CPU 179 // for direct access by pointer. Once unlock is called control is 180 // returned to the SOC driver. 181 void * (*lock1D)(const Context *rsc, const Allocation *alloc); 182 void (*unlock1D)(const Context *rsc, const Allocation *alloc); 183 184 // Allocation to allocation copies 185 void (*allocData1D)(const Context *rsc, 186 const Allocation *dstAlloc, 187 uint32_t dstXoff, uint32_t dstLod, uint32_t count, 188 const Allocation *srcAlloc, uint32_t srcXoff, uint32_t srcLod); 189 void (*allocData2D)(const Context *rsc, 190 const Allocation *dstAlloc, 191 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod, 192 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h, 193 const Allocation *srcAlloc, 194 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod, 195 RsAllocationCubemapFace srcFace); 196 void (*allocData3D)(const Context *rsc, 197 const Allocation *dstAlloc, 198 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff, 199 uint32_t dstLod, RsAllocationCubemapFace dstFace, 200 uint32_t w, uint32_t h, uint32_t d, 201 const Allocation *srcAlloc, 202 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff, 203 uint32_t srcLod, RsAllocationCubemapFace srcFace); 204 205 void (*elementData1D)(const Context *rsc, const Allocation *alloc, uint32_t x, 206 const void *data, uint32_t elementOff, size_t sizeBytes); 207 void (*elementData2D)(const Context *rsc, const Allocation *alloc, uint32_t x, uint32_t y, 208 const void *data, uint32_t elementOff, size_t sizeBytes); 209 210 void (*generateMipmaps)(const Context *rsc, const Allocation *alloc); 211 } allocation; 212 213 struct { 214 bool (*init)(const Context *rsc, const ProgramStore *ps); 215 void (*setActive)(const Context *rsc, const ProgramStore *ps); 216 void (*destroy)(const Context *rsc, const ProgramStore *ps); 217 } store; 218 219 struct { 220 bool (*init)(const Context *rsc, const ProgramRaster *ps); 221 void (*setActive)(const Context *rsc, const ProgramRaster *ps); 222 void (*destroy)(const Context *rsc, const ProgramRaster *ps); 223 } raster; 224 225 struct { 226 bool (*init)(const Context *rsc, const ProgramVertex *pv, 227 const char* shader, size_t shaderLen, 228 const char** textureNames, size_t textureNamesCount, 229 const size_t *textureNamesLength); 230 void (*setActive)(const Context *rsc, const ProgramVertex *pv); 231 void (*destroy)(const Context *rsc, const ProgramVertex *pv); 232 } vertex; 233 234 struct { 235 bool (*init)(const Context *rsc, const ProgramFragment *pf, 236 const char* shader, size_t shaderLen, 237 const char** textureNames, size_t textureNamesCount, 238 const size_t *textureNamesLength); 239 void (*setActive)(const Context *rsc, const ProgramFragment *pf); 240 void (*destroy)(const Context *rsc, const ProgramFragment *pf); 241 } fragment; 242 243 struct { 244 bool (*init)(const Context *rsc, const Mesh *m); 245 void (*draw)(const Context *rsc, const Mesh *m, uint32_t primIndex, uint32_t start, uint32_t len); 246 void (*destroy)(const Context *rsc, const Mesh *m); 247 } mesh; 248 249 struct { 250 bool (*initStatic)(const Context *rsc, const Path *m, const Allocation *vtx, const Allocation *loops); 251 bool (*initDynamic)(const Context *rsc, const Path *m); 252 void (*draw)(const Context *rsc, const Path *m); 253 void (*destroy)(const Context *rsc, const Path *m); 254 } path; 255 256 struct { 257 bool (*init)(const Context *rsc, const Sampler *m); 258 void (*destroy)(const Context *rsc, const Sampler *m); 259 } sampler; 260 261 struct { 262 bool (*init)(const Context *rsc, const FBOCache *fb); 263 void (*setActive)(const Context *rsc, const FBOCache *fb); 264 void (*destroy)(const Context *rsc, const FBOCache *fb); 265 } framebuffer; 266 267 struct { 268 bool (*init)(const Context *rsc, const ScriptGroup *sg); 269 void (*setInput)(const Context *rsc, const ScriptGroup *sg, 270 const ScriptKernelID *kid, Allocation *); 271 void (*setOutput)(const Context *rsc, const ScriptGroup *sg, 272 const ScriptKernelID *kid, Allocation *); 273 void (*execute)(const Context *rsc, const ScriptGroup *sg); 274 void (*destroy)(const Context *rsc, const ScriptGroup *sg); 275 } scriptgroup; 276 277 } RsdHalFunctions; 278 279 280 } 281 } 282 283 #ifdef __cplusplus 284 extern "C" { 285 #endif 286 287 bool rsdHalInit(RsContext, uint32_t version_major, uint32_t version_minor); 288 289 #ifdef __cplusplus 290 } 291 #endif 292 293 #endif 294 295