Searched defs:GLAPIENTRY (Results 1 – 4 of 4) sorted by relevance
/sdk/emulator/opengl/host/libs/Translator/GLES_CM/ |
D | GLDispatch.h | 22 #define GLAPIENTRY GL_APIENTRY macro 34 void (GLAPIENTRY *glActiveTexture) ( GLenum texture ); variable 35 void (GLAPIENTRY *glAlphaFunc) (GLenum func, GLclampf ref); variable 36 void (GLAPIENTRY *glBegin)( GLenum mode ); variable 37 void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer); variable 38 void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture); variable 39 void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor); variable 40 …void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage); variable 41 …void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid … variable 42 void (GLAPIENTRY *glClear) (GLbitfield mask); variable [all …]
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/sdk/emulator/opengl/host/libs/Translator/include/GLcommon/ |
D | GLDispatch.h | 25 #define GLAPIENTRY GL_APIENTRY macro 36 static void (GLAPIENTRY *glActiveTexture) ( GLenum texture ); variable 37 static void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer); variable 38 static void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture); variable 39 static void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor); variable 40 static void (GLAPIENTRY *glBlendEquation)( GLenum mode ); variable 41 static void (GLAPIENTRY *glBlendEquationSeparate)(GLenum modeRGB, GLenum modeAlpha); variable 42 …static void (GLAPIENTRY *glBlendFuncSeparate)(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenu… variable 43 …static void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum… variable 44 …static void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const … variable [all …]
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/sdk/emulator/opengl/host/libs/Translator/GLcommon/ |
D | GLDispatch.cpp | 71 void (GLAPIENTRY *GLDispatch::glActiveTexture)(GLenum) = NULL; variable 72 void (GLAPIENTRY *GLDispatch::glBindBuffer)(GLenum,GLuint) = NULL; variable 73 void (GLAPIENTRY *GLDispatch::glBindTexture)(GLenum, GLuint) = NULL; variable 74 void (GLAPIENTRY *GLDispatch::glBlendFunc)(GLenum,GLenum) = NULL; variable 75 void (GLAPIENTRY *GLDispatch::glBlendEquation)(GLenum) = NULL; variable 76 void (GLAPIENTRY *GLDispatch::glBlendEquationSeparate)(GLenum,GLenum) = NULL; variable 77 void (GLAPIENTRY *GLDispatch::glBlendFuncSeparate)(GLenum,GLenum,GLenum,GLenum) = NULL; variable 78 void (GLAPIENTRY *GLDispatch::glBufferData)(GLenum,GLsizeiptr,const GLvoid *,GLenum) = NULL; variable 79 void (GLAPIENTRY *GLDispatch::glBufferSubData)(GLenum,GLintptr,GLsizeiptr,const GLvoid *) = NULL; variable 80 void (GLAPIENTRY *GLDispatch::glClear)(GLbitfield) = NULL; variable [all …]
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D | DummyGLfuncs.h | 24 #define GLAPIENTRY GL_APIENTRY macro
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