• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2 * Copyright (C) 2011 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #ifndef GLDISPATCHH
17 #define GLDISPATCHH
18 
19 #include <GLES/gl.h>
20 #include <utils/threads.h>
21 
22 #define GLAPIENTRY GL_APIENTRY
23 
24 typedef double      GLclampd;   /* double precision float in [0,1] */
25 typedef double      GLdouble;   /* double precision float */
26 
27 class GLDispatch
28 {
29 public:
30 
31     GLDispatch();
32     void dispatchFuncs();
33 
34     void (GLAPIENTRY *glActiveTexture) ( GLenum texture );
35     void (GLAPIENTRY *glAlphaFunc) (GLenum func, GLclampf ref);
36     void (GLAPIENTRY *glBegin)( GLenum mode );
37     void (GLAPIENTRY *glBindBuffer) (GLenum target, GLuint buffer);
38     void (GLAPIENTRY *glBindTexture) (GLenum target, GLuint texture);
39     void (GLAPIENTRY *glBlendFunc) (GLenum sfactor, GLenum dfactor);
40     void (GLAPIENTRY *glBufferData) (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
41     void (GLAPIENTRY *glBufferSubData) (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
42     void (GLAPIENTRY *glClear) (GLbitfield mask);
43     void (GLAPIENTRY *glClearColor) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
44     void (GLAPIENTRY *glClearDepth) (GLclampd depth);
45     void (GLAPIENTRY *glClearStencil) (GLint s);
46     void (GLAPIENTRY *glClientActiveTexture) ( GLenum texture );
47     void (GLAPIENTRY *glClipPlane) (GLenum plane, const GLdouble *equation);
48     void (GLAPIENTRY *glColor4d) (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha);
49     void (GLAPIENTRY *glColor4f) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
50     void (GLAPIENTRY *glColor4fv) ( const GLfloat *v );
51     void (GLAPIENTRY *glColor4ub) (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
52     void (GLAPIENTRY *glColor4ubv) ( const GLubyte *v );
53     void (GLAPIENTRY *glColorMask) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
54     void (GLAPIENTRY *glColorPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
55     void (GLAPIENTRY *glCompressedTexImage2D) ( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
56     void (GLAPIENTRY *glCompressedTexSubImage2D) ( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
57     void (GLAPIENTRY *glCopyTexImage2D) (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
58     void (GLAPIENTRY *glCopyTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
59     void (GLAPIENTRY *glCullFace) (GLenum mode);
60     void (GLAPIENTRY *glDeleteBuffers) (GLsizei n, const GLuint *buffers);
61     void (GLAPIENTRY *glDeleteTextures) (GLsizei n, const GLuint *textures);
62     void (GLAPIENTRY *glDepthFunc) (GLenum func);
63     void (GLAPIENTRY *glDepthMask) (GLboolean flag);
64     void (GLAPIENTRY *glDepthRange) (GLclampd zNear, GLclampd zFar);
65     void (GLAPIENTRY *glDisable) (GLenum cap);
66     void (GLAPIENTRY *glDisableClientState) (GLenum array);
67     void (GLAPIENTRY *glDrawArrays) (GLenum mode, GLint first, GLsizei count);
68     void (GLAPIENTRY *glDrawElements) (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
69     void (GLAPIENTRY *glEnable) (GLenum cap);
70     void (GLAPIENTRY *glEnableClientState) (GLenum array);
71     void (GLAPIENTRY *glEnd) ( void );
72     void (GLAPIENTRY *glFinish) (void);
73     void (GLAPIENTRY *glFlush) (void);
74     void (GLAPIENTRY *glFogf) (GLenum pname, GLfloat param);
75     void (GLAPIENTRY *glFogfv) (GLenum pname, const GLfloat *params);
76     void (GLAPIENTRY *glFrontFace) (GLenum mode);
77     void (GLAPIENTRY *glFrustum) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
78     void (GLAPIENTRY *glGenBuffers) (GLsizei n, GLuint *buffers);
79     void (GLAPIENTRY *glGenTextures) (GLsizei n, GLuint *textures);
80     void (GLAPIENTRY *glGetBooleanv) (GLenum pname, GLboolean *params);
81     void (GLAPIENTRY *glGetBufferParameteriv) (GLenum, GLenum, GLint *);
82     void (GLAPIENTRY *glGetClipPlane) (GLenum plane, GLdouble *equation);
83     void (GLAPIENTRY *glGetDoublev) ( GLenum pname, GLdouble *params );
84     GLenum (GLAPIENTRY *glGetError) (void);
85     void (GLAPIENTRY *glGetFloatv) (GLenum pname, GLfloat *params);
86     void (GLAPIENTRY *glGetIntegerv) (GLenum pname, GLint *params);
87     void (GLAPIENTRY *glGetLightfv) (GLenum light, GLenum pname, GLfloat *params);
88     void (GLAPIENTRY *glGetMaterialfv) (GLenum face, GLenum pname, GLfloat *params);
89     void (GLAPIENTRY *glGetPointerv) (GLenum pname, GLvoid* *params);
90     const GLubyte * (GLAPIENTRY *glGetString) (GLenum name);
91     void (GLAPIENTRY *glGetTexEnvfv) (GLenum target, GLenum pname, GLfloat *params);
92     void (GLAPIENTRY *glGetTexEnviv) (GLenum target, GLenum pname, GLint *params);
93     void (GLAPIENTRY *glGetTexParameterfv) (GLenum target, GLenum pname, GLfloat *params);
94     void (GLAPIENTRY *glGetTexParameteriv) (GLenum target, GLenum pname, GLint *params);
95     void (GLAPIENTRY *glHint) (GLenum target, GLenum mode);
96     GLboolean (GLAPIENTRY *glIsBuffer) (GLuint);
97     GLboolean (GLAPIENTRY *glIsEnabled) (GLenum cap);
98     GLboolean (GLAPIENTRY *glIsTexture) (GLuint texture);
99     void (GLAPIENTRY *glLightf) (GLenum light, GLenum pname, GLfloat param);
100     void (GLAPIENTRY *glLightfv) (GLenum light, GLenum pname, const GLfloat *params);
101     void (GLAPIENTRY *glLightModelf) (GLenum pname, GLfloat param);
102     void (GLAPIENTRY *glLightModelfv) (GLenum pname, const GLfloat *params);
103     void (GLAPIENTRY *glLineWidth) (GLfloat width);
104     void (GLAPIENTRY *glLoadIdentity) (void);
105     void (GLAPIENTRY *glLoadMatrixf) (const GLfloat *m);
106     void (GLAPIENTRY *glLogicOp) (GLenum opcode);
107     void (GLAPIENTRY *glMaterialf) (GLenum face, GLenum pname, GLfloat param);
108     void (GLAPIENTRY *glMaterialfv) (GLenum face, GLenum pname, const GLfloat *params);
109     void (GLAPIENTRY *glMultiTexCoord2fv) ( GLenum target, const GLfloat *v );
110     void (GLAPIENTRY *glMultiTexCoord2sv) ( GLenum target, const GLshort *v );
111     void (GLAPIENTRY *glMultiTexCoord3fv) ( GLenum target, const GLfloat *v );
112     void (GLAPIENTRY *glMultiTexCoord3sv) ( GLenum target, const GLshort *v );
113     void (GLAPIENTRY *glMultiTexCoord4f) ( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
114     void (GLAPIENTRY *glMultiTexCoord4fv) ( GLenum target, const GLfloat *v );
115     void (GLAPIENTRY *glMultiTexCoord4sv) ( GLenum target, const GLshort *v );
116     void (GLAPIENTRY *glMultMatrixf) (const GLfloat *m);
117     void (GLAPIENTRY *glNormal3f) (GLfloat nx, GLfloat ny, GLfloat nz);
118     void (GLAPIENTRY *glNormal3fv) ( const GLfloat *v );
119     void (GLAPIENTRY *glNormal3sv) ( const GLshort *v );
120     void (GLAPIENTRY *glOrtho) (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
121     void (GLAPIENTRY *glPointParameterf) (GLenum, GLfloat);
122     void (GLAPIENTRY *glPointParameterfv) (GLenum, const GLfloat *);
123     void (GLAPIENTRY *glPointSize) (GLfloat size);
124     void (GLAPIENTRY *glPolygonOffset) (GLfloat factor, GLfloat units);
125     void (GLAPIENTRY *glRotatef) (GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
126     void (GLAPIENTRY *glScalef) (GLfloat x, GLfloat y, GLfloat z);
127     void (GLAPIENTRY *glTexEnvf) (GLenum target, GLenum pname, GLfloat param);
128     void (GLAPIENTRY *glTexEnvfv) (GLenum target, GLenum pname, const GLfloat *params);
129     void (GLAPIENTRY *glTexParameterf) (GLenum target, GLenum pname, GLfloat param);
130     void (GLAPIENTRY *glTexParameterfv) (GLenum target, GLenum pname, const GLfloat *params);
131     void (GLAPIENTRY *glMatrixMode) (GLenum mode);
132     void (GLAPIENTRY *glNormalPointer) (GLenum type, GLsizei stride, const GLvoid *pointer);
133     void (GLAPIENTRY *glPixelStorei) (GLenum pname, GLint param);
134     void (GLAPIENTRY *glPopMatrix) (void);
135     void (GLAPIENTRY *glPushMatrix) (void);
136     void (GLAPIENTRY *glReadPixels) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
137     void (GLAPIENTRY *glSampleCoverage) ( GLclampf value, GLboolean invert );
138     void (GLAPIENTRY *glScissor) (GLint x, GLint y, GLsizei width, GLsizei height);
139     void (GLAPIENTRY *glShadeModel) (GLenum mode);
140     void (GLAPIENTRY *glStencilFunc) (GLenum func, GLint ref, GLuint mask);
141     void (GLAPIENTRY *glStencilMask) (GLuint mask);
142     void (GLAPIENTRY *glStencilOp) (GLenum fail, GLenum zfail, GLenum zpass);
143     void (GLAPIENTRY *glTexCoordPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
144     void (GLAPIENTRY *glTexEnvi) (GLenum target, GLenum pname, GLint param);
145     void (GLAPIENTRY *glTexEnviv) (GLenum target, GLenum pname, const GLint *params);
146     void (GLAPIENTRY *glTexImage2D) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
147     void (GLAPIENTRY *glTexParameteri) (GLenum target, GLenum pname, GLint param);
148     void (GLAPIENTRY *glTexParameteriv) (GLenum target, GLenum pname, const GLint *params);
149     void (GLAPIENTRY *glTexSubImage2D) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
150     void (GLAPIENTRY *glTranslatef) (GLfloat x, GLfloat y, GLfloat z);
151     void (GLAPIENTRY *glVertexPointer) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
152     void (GLAPIENTRY *glViewport) (GLint x, GLint y, GLsizei width, GLsizei height);
153 private:
154     bool             m_isLoaded;
155     android::Mutex   m_lock;
156 };
157 
158 #endif
159