/frameworks/compile/libbcc/lib/Renderscript/runtime/ |
D | rs_allocation.c | 8 Allocation_t *alloc = (Allocation_t *)a.p; in rsAllocationGetDimX() local 14 Allocation_t *alloc = (Allocation_t *)a.p; in rsAllocationGetDimY() local 20 Allocation_t *alloc = (Allocation_t *)a.p; in rsAllocationGetDimZ() local 26 Allocation_t *alloc = (Allocation_t *)a.p; in rsAllocationGetDimLOD() local 32 Allocation_t *alloc = (Allocation_t *)a.p; in rsAllocationGetDimFaces() local 38 Allocation_t *alloc = (Allocation_t *)a.p; in rsGetElementAt() local 46 Allocation_t *alloc = (Allocation_t *)a.p; in rsGetElementAt() local 55 Allocation_t *alloc = (Allocation_t *)a.p; in rsGetElementAt() local 65 Allocation_t *alloc = (Allocation_t *)a.p; in rsAllocationGetElement() local
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/frameworks/support/renderscript/v8/rs_support/driver/ |
D | rsdAllocation.cpp | 40 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, in GetOffsetPtr() 52 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, in Update2DTexture() 58 static void UploadToTexture(const Context *rsc, const Allocation *alloc) { in UploadToTexture() 61 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { in AllocateRenderTarget() 64 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { in UploadToBufferObject() 67 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable() 116 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { in rsdAllocationInit() 174 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { in rsdAllocationDestroy() 185 void rsdAllocationResize(const Context *rsc, const Allocation *alloc, in rsdAllocationResize() 209 static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { in rsdAllocationSyncFromFBO() [all …]
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D | rsdIntrinsicYuvToRGB.cpp | 28 ObjectBaseRef<Allocation> alloc; member
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D | rsdIntrinsicConvolve3x3.cpp | 30 ObjectBaseRef<Allocation> alloc; member
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/frameworks/rs/driver/ |
D | rsdAllocation.cpp | 80 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc, in GetOffsetPtr() 92 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, in Update2DTexture() 108 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) { in Upload2DTexture() 149 static void UploadToTexture(const Context *rsc, const Allocation *alloc) { in UploadToTexture() 186 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { in AllocateRenderTarget() 209 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { in UploadToBufferObject() 232 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable() 281 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { in rsdAllocationInit() 337 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { in rsdAllocationDestroy() 367 void rsdAllocationResize(const Context *rsc, const Allocation *alloc, in rsdAllocationResize() [all …]
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D | rsdMeshObj.cpp | 136 const Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[ct]; in renderPrimitiveRange() local 146 Allocation *alloc = mRSMesh->mHal.state.vertexBuffers[allocIndex]; in renderPrimitiveRange() local
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D | rsdIntrinsicYuvToRGB.cpp | 28 ObjectBaseRef<Allocation> alloc; member
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D | rsdIntrinsicConvolve3x3.cpp | 30 ObjectBaseRef<Allocation> alloc; member
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/frameworks/support/renderscript/v8/jni/ |
D | android_renderscript_RenderScript.cpp | 332 nAllocationGenerateMipmaps(JNIEnv *_env, jobject _this, RsContext con, jint alloc) in nAllocationGenerateMipmaps() 384 nAllocationCopyFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jobject jbitmap) in nAllocationCopyFromBitmap() 402 nAllocationCopyToBitmap(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jobject jbitmap) in nAllocationCopyToBitmap() 420 nAllocationData1D_i(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_i() 430 nAllocationData1D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_s() 440 nAllocationData1D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_b() 450 nAllocationData1D_f(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_f() 461 nAllocationElementData1D(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint … in nAllocationElementData1D() 471 nAllocationData2D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, j… in nAllocationData2D_s() 482 nAllocationData2D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint xoff, jint yoff, j… in nAllocationData2D_b() [all …]
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/frameworks/base/libs/hwui/ |
D | PathRenderer.h | 44 TYPE* alloc(int size) { in alloc() function
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/frameworks/base/graphics/jni/ |
D | android_renderscript_RenderScript.cpp | 490 nAllocationSetSurface(JNIEnv *_env, jobject _this, RsContext con, RsAllocation alloc, jobject sur) in nAllocationSetSurface() 504 nAllocationIoSend(JNIEnv *_env, jobject _this, RsContext con, RsAllocation alloc) in nAllocationIoSend() 511 nAllocationIoReceive(JNIEnv *_env, jobject _this, RsContext con, RsAllocation alloc) in nAllocationIoReceive() 519 nAllocationGenerateMipmaps(JNIEnv *_env, jobject _this, RsContext con, jint alloc) in nAllocationGenerateMipmaps() 558 nAllocationCopyFromBitmap(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jobject jbitmap) in nAllocationCopyFromBitmap() 575 nAllocationCopyToBitmap(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jobject jbitmap) in nAllocationCopyToBitmap() 596 nAllocationData1D_i(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_i() 606 nAllocationData1D_s(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_s() 616 nAllocationData1D_b(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_b() 626 nAllocationData1D_f(JNIEnv *_env, jobject _this, RsContext con, jint alloc, jint offset, jint lod, … in nAllocationData1D_f() [all …]
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/frameworks/native/libs/utils/ |
D | SharedBuffer.cpp | 27 SharedBuffer* SharedBuffer::alloc(size_t size) in alloc() function in android::SharedBuffer
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/frameworks/base/graphics/java/android/renderscript/ |
D | RenderScript.java | 280 native void rsnAllocationCopyToBitmap(int con, int alloc, Bitmap bmp); in rsnAllocationCopyToBitmap() 281 synchronized void nAllocationCopyToBitmap(int alloc, Bitmap bmp) { in nAllocationCopyToBitmap() 287 native void rsnAllocationSyncAll(int con, int alloc, int src); in rsnAllocationSyncAll() 288 synchronized void nAllocationSyncAll(int alloc, int src) { in nAllocationSyncAll() 292 native int rsnAllocationGetSurfaceTextureID(int con, int alloc); in rsnAllocationGetSurfaceTextureID() 293 synchronized int nAllocationGetSurfaceTextureID(int alloc) { in nAllocationGetSurfaceTextureID() 297 native void rsnAllocationGetSurfaceTextureID2(int con, int alloc, SurfaceTexture st); in rsnAllocationGetSurfaceTextureID2() 298 synchronized void nAllocationGetSurfaceTextureID2(int alloc, SurfaceTexture st) { in nAllocationGetSurfaceTextureID2() 302 native void rsnAllocationSetSurface(int con, int alloc, Surface sur); in rsnAllocationSetSurface() 303 synchronized void nAllocationSetSurface(int alloc, Surface sur) { in nAllocationSetSurface() [all …]
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/frameworks/rs/ |
D | rsAllocation.cpp | 355 Allocation *alloc = Allocation::createAllocation(rsc, type, RS_ALLOCATION_USAGE_SCRIPT); in createFromStream() local 493 Allocation *alloc = static_cast<Allocation *>(va); in rsi_AllocationGenerateMipmaps() local 553 …Allocation * alloc = Allocation::createAllocation(rsc, static_cast<Type *>(vtype), usages, mips, (… in rsi_AllocationCreateTyped() local 639 Allocation *alloc = static_cast<Allocation *>(valloc); in rsi_AllocationGetSurfaceTextureID() local 644 Allocation *alloc = static_cast<Allocation *>(valloc); in rsi_AllocationGetSurfaceTextureID2() local 649 Allocation *alloc = static_cast<Allocation *>(valloc); in rsi_AllocationSetSurface() local 654 Allocation *alloc = static_cast<Allocation *>(valloc); in rsi_AllocationIoSend() local 659 Allocation *alloc = static_cast<Allocation *>(valloc); in rsi_AllocationIoReceive() local
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D | rsAdapter.cpp | 62 Allocation * alloc = static_cast<Allocation *>(valloc); in rsi_Adapter1DBindAllocation() local 136 Allocation * alloc = static_cast<Allocation *>(valloc); in rsi_Adapter2DBindAllocation() local
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D | rsScriptGroup.cpp | 221 Allocation * alloc = Allocation::createAllocation(rsc, in create() local 351 RsAllocation alloc) { in rsi_ScriptGroupSetInput() 358 RsAllocation alloc) { in rsi_ScriptGroupSetOutput()
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D | rsPath.cpp | 51 void Path::rasterize(const BezierSegment_t *s, uint32_t num, Allocation *alloc) { in rasterize()
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D | rsProgram.cpp | 139 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { in bindAllocation()
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/frameworks/support/renderscript/v8/rs_support/ |
D | rsAdapter.cpp | 62 Allocation * alloc = static_cast<Allocation *>(valloc); in rsi_Adapter1DBindAllocation() local 136 Allocation * alloc = static_cast<Allocation *>(valloc); in rsi_Adapter2DBindAllocation() local
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D | rsScriptGroup.cpp | 221 Allocation * alloc = Allocation::createAllocation(rsc, in create() local 351 RsAllocation alloc) { in rsi_ScriptGroupSetInput() 358 RsAllocation alloc) { in rsi_ScriptGroupSetOutput()
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
D | RenderScript.java | 211 native void rsnAllocationCopyToBitmap(int con, int alloc, Bitmap bmp); in rsnAllocationCopyToBitmap() 212 synchronized void nAllocationCopyToBitmap(int alloc, Bitmap bmp) { in nAllocationCopyToBitmap() 218 native void rsnAllocationSyncAll(int con, int alloc, int src); in rsnAllocationSyncAll() 219 synchronized void nAllocationSyncAll(int alloc, int src) { in nAllocationSyncAll() 225 native void rsnAllocationGenerateMipmaps(int con, int alloc); in rsnAllocationGenerateMipmaps() 226 synchronized void nAllocationGenerateMipmaps(int alloc) { in nAllocationGenerateMipmaps() 230 native void rsnAllocationCopyFromBitmap(int con, int alloc, Bitmap bmp); in rsnAllocationCopyFromBitmap() 231 synchronized void nAllocationCopyFromBitmap(int alloc, Bitmap bmp) { in nAllocationCopyFromBitmap() 347 native void rsnScriptBindAllocation(int con, int script, int alloc, int slot); in rsnScriptBindAllocation() 348 synchronized void nScriptBindAllocation(int script, int alloc, int slot) { in nScriptBindAllocation() [all …]
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D | AllocationAdapter.java | 28 AllocationAdapter(int id, RenderScript rs, Allocation alloc) { in AllocationAdapter()
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/frameworks/base/tests/RenderScriptTests/SampleTest/src/com/android/rs/sample/ |
D | SampleRSActivity.java | 151 private synchronized void filterAlloc(Allocation alloc, Sampler sampler) { in filterAlloc()
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/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/ |
D | SceneManager.java | 214 Allocation alloc = Allocation.createSized(rs, Element.U8(rs), in getStringAsAllocation() local 233 static void cacheAlloc(String str, Allocation alloc) { in cacheAlloc()
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/frameworks/native/libs/ui/ |
D | GraphicBufferAllocator.cpp | 192 status_t GraphicBufferAllocator::alloc(uint32_t w, uint32_t h, PixelFormat format, in alloc() function in android::GraphicBufferAllocator
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