• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2011-2012 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #include "rsdCore.h"
19 #include "rsdRuntime.h"
20 #include "rsdAllocation.h"
21 #include "rsdFrameBufferObj.h"
22 
23 #include "rsAllocation.h"
24 
25 #include "system/window.h"
26 #include "hardware/gralloc.h"
27 #include "ui/Rect.h"
28 #include "ui/GraphicBufferMapper.h"
29 #include "gui/SurfaceTexture.h"
30 
31 #include <GLES/gl.h>
32 #include <GLES2/gl2.h>
33 #include <GLES/glext.h>
34 
35 using namespace android;
36 using namespace android::renderscript;
37 
38 
39 
40 const static GLenum gFaceOrder[] = {
41     GL_TEXTURE_CUBE_MAP_POSITIVE_X,
42     GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
43     GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
44     GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
45     GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
46     GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
47 };
48 
49 
rsdTypeToGLType(RsDataType t)50 GLenum rsdTypeToGLType(RsDataType t) {
51     switch (t) {
52     case RS_TYPE_UNSIGNED_5_6_5:    return GL_UNSIGNED_SHORT_5_6_5;
53     case RS_TYPE_UNSIGNED_5_5_5_1:  return GL_UNSIGNED_SHORT_5_5_5_1;
54     case RS_TYPE_UNSIGNED_4_4_4_4:  return GL_UNSIGNED_SHORT_4_4_4_4;
55 
56     //case RS_TYPE_FLOAT_16:      return GL_HALF_FLOAT;
57     case RS_TYPE_FLOAT_32:      return GL_FLOAT;
58     case RS_TYPE_UNSIGNED_8:    return GL_UNSIGNED_BYTE;
59     case RS_TYPE_UNSIGNED_16:   return GL_UNSIGNED_SHORT;
60     case RS_TYPE_SIGNED_8:      return GL_BYTE;
61     case RS_TYPE_SIGNED_16:     return GL_SHORT;
62     default:    break;
63     }
64     return 0;
65 }
66 
rsdKindToGLFormat(RsDataKind k)67 GLenum rsdKindToGLFormat(RsDataKind k) {
68     switch (k) {
69     case RS_KIND_PIXEL_L: return GL_LUMINANCE;
70     case RS_KIND_PIXEL_A: return GL_ALPHA;
71     case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
72     case RS_KIND_PIXEL_RGB: return GL_RGB;
73     case RS_KIND_PIXEL_RGBA: return GL_RGBA;
74     case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
75     default: break;
76     }
77     return 0;
78 }
79 
GetOffsetPtr(const android::renderscript::Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face)80 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
81                       uint32_t xoff, uint32_t yoff, uint32_t lod,
82                       RsAllocationCubemapFace face) {
83     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
84     uint8_t *ptr = (uint8_t *)drv->lod[lod].mallocPtr;
85     ptr += face * drv->faceOffset;
86     ptr += yoff * drv->lod[lod].stride;
87     ptr += xoff * alloc->mHal.state.elementSizeBytes;
88     return ptr;
89 }
90 
91 
Update2DTexture(const Context * rsc,const Allocation * alloc,const void * ptr,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h)92 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
93                             uint32_t xoff, uint32_t yoff, uint32_t lod,
94                             RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
95     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
96 
97     rsAssert(drv->textureID);
98     RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
99     RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
100     GLenum t = GL_TEXTURE_2D;
101     if (alloc->mHal.state.hasFaces) {
102         t = gFaceOrder[face];
103     }
104     RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
105 }
106 
107 
Upload2DTexture(const Context * rsc,const Allocation * alloc,bool isFirstUpload)108 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
109     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
110 
111     RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
112     RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
113 
114     uint32_t faceCount = 1;
115     if (alloc->mHal.state.hasFaces) {
116         faceCount = 6;
117     }
118 
119     rsdGLCheckError(rsc, "Upload2DTexture 1 ");
120     for (uint32_t face = 0; face < faceCount; face ++) {
121         for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
122             const uint8_t *p = GetOffsetPtr(alloc, 0, 0, lod, (RsAllocationCubemapFace)face);
123 
124             GLenum t = GL_TEXTURE_2D;
125             if (alloc->mHal.state.hasFaces) {
126                 t = gFaceOrder[face];
127             }
128 
129             if (isFirstUpload) {
130                 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
131                              alloc->mHal.state.type->getLODDimX(lod),
132                              alloc->mHal.state.type->getLODDimY(lod),
133                              0, drv->glFormat, drv->glType, p);
134             } else {
135                 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
136                                 alloc->mHal.state.type->getLODDimX(lod),
137                                 alloc->mHal.state.type->getLODDimY(lod),
138                                 drv->glFormat, drv->glType, p);
139             }
140         }
141     }
142 
143     if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
144         RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
145     }
146     rsdGLCheckError(rsc, "Upload2DTexture");
147 }
148 
UploadToTexture(const Context * rsc,const Allocation * alloc)149 static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
150     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
151 
152     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
153         if (!drv->textureID) {
154             RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
155         }
156         return;
157     }
158 
159     if (!drv->glType || !drv->glFormat) {
160         return;
161     }
162 
163     if (!drv->lod[0].mallocPtr) {
164         return;
165     }
166 
167     bool isFirstUpload = false;
168 
169     if (!drv->textureID) {
170         RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
171         isFirstUpload = true;
172     }
173 
174     Upload2DTexture(rsc, alloc, isFirstUpload);
175 
176     if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
177         if (alloc->mHal.drvState.mallocPtrLOD0) {
178             free(alloc->mHal.drvState.mallocPtrLOD0);
179             alloc->mHal.drvState.mallocPtrLOD0 = NULL;
180             drv->lod[0].mallocPtr = NULL;
181         }
182     }
183     rsdGLCheckError(rsc, "UploadToTexture");
184 }
185 
AllocateRenderTarget(const Context * rsc,const Allocation * alloc)186 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
187     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
188 
189     if (!drv->glFormat) {
190         return;
191     }
192 
193     if (!drv->renderTargetID) {
194         RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
195 
196         if (!drv->renderTargetID) {
197             // This should generally not happen
198             ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
199             rsc->dumpDebug();
200             return;
201         }
202         RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
203         RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
204                               alloc->mHal.state.dimensionX, alloc->mHal.state.dimensionY);
205     }
206     rsdGLCheckError(rsc, "AllocateRenderTarget");
207 }
208 
UploadToBufferObject(const Context * rsc,const Allocation * alloc)209 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
210     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
211 
212     rsAssert(!alloc->mHal.state.type->getDimY());
213     rsAssert(!alloc->mHal.state.type->getDimZ());
214 
215     //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
216 
217     if (!drv->bufferID) {
218         RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
219     }
220     if (!drv->bufferID) {
221         ALOGE("Upload to buffer object failed");
222         drv->uploadDeferred = true;
223         return;
224     }
225     RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
226     RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(),
227                  alloc->mHal.drvState.mallocPtrLOD0, GL_DYNAMIC_DRAW);
228     RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
229     rsdGLCheckError(rsc, "UploadToBufferObject");
230 }
231 
AllocationBuildPointerTable(const Context * rsc,const Allocation * alloc,const Type * type,uint8_t * ptr)232 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
233         const Type *type, uint8_t *ptr) {
234 
235     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
236 
237     drv->lod[0].dimX = type->getDimX();
238     drv->lod[0].dimY = type->getDimY();
239     drv->lod[0].mallocPtr = 0;
240     drv->lod[0].stride = drv->lod[0].dimX * type->getElementSizeBytes();
241     drv->lodCount = type->getLODCount();
242     drv->faceCount = type->getDimFaces();
243 
244     size_t offsets[Allocation::MAX_LOD];
245     memset(offsets, 0, sizeof(offsets));
246 
247     size_t o = drv->lod[0].stride * rsMax(drv->lod[0].dimY, 1u) * rsMax(drv->lod[0].dimZ, 1u);
248     if(drv->lodCount > 1) {
249         uint32_t tx = drv->lod[0].dimX;
250         uint32_t ty = drv->lod[0].dimY;
251         uint32_t tz = drv->lod[0].dimZ;
252         for (uint32_t lod=1; lod < drv->lodCount; lod++) {
253             drv->lod[lod].dimX = tx;
254             drv->lod[lod].dimY = ty;
255             drv->lod[lod].dimZ = tz;
256             drv->lod[lod].stride = tx * type->getElementSizeBytes();
257             offsets[lod] = o;
258             o += drv->lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
259             if (tx > 1) tx >>= 1;
260             if (ty > 1) ty >>= 1;
261             if (tz > 1) tz >>= 1;
262         }
263     }
264     drv->faceOffset = o;
265 
266     drv->lod[0].mallocPtr = ptr;
267     for (uint32_t lod=1; lod < drv->lodCount; lod++) {
268         drv->lod[lod].mallocPtr = ptr + offsets[lod];
269     }
270     alloc->mHal.drvState.strideLOD0 = drv->lod[0].stride;
271     alloc->mHal.drvState.mallocPtrLOD0 = ptr;
272 
273     size_t allocSize = drv->faceOffset;
274     if(drv->faceCount) {
275         allocSize *= 6;
276     }
277 
278     return allocSize;
279 }
280 
rsdAllocationInit(const Context * rsc,Allocation * alloc,bool forceZero)281 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
282     DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
283     if (!drv) {
284         return false;
285     }
286     alloc->mHal.drv = drv;
287 
288     // Calculate the object size.
289     size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL);
290 
291     uint8_t * ptr = NULL;
292     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
293     } else {
294 
295         ptr = (uint8_t *)malloc(allocSize);
296         if (!ptr) {
297             free(drv);
298             return false;
299         }
300     }
301     // Build the pointer tables
302     size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr);
303     if(allocSize != verifySize) {
304         rsAssert(!"Size mismatch");
305     }
306 
307     drv->glTarget = GL_NONE;
308     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
309         if (alloc->mHal.state.hasFaces) {
310             drv->glTarget = GL_TEXTURE_CUBE_MAP;
311         } else {
312             drv->glTarget = GL_TEXTURE_2D;
313         }
314     } else {
315         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
316             drv->glTarget = GL_ARRAY_BUFFER;
317         }
318     }
319 
320     drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
321     drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
322 
323     if (forceZero && ptr) {
324         memset(ptr, 0, alloc->mHal.state.type->getSizeBytes());
325     }
326 
327     if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
328         drv->uploadDeferred = true;
329     }
330 
331 
332     drv->readBackFBO = NULL;
333 
334     return true;
335 }
336 
rsdAllocationDestroy(const Context * rsc,Allocation * alloc)337 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
338     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
339 
340     if (drv->bufferID) {
341         // Causes a SW crash....
342         //ALOGV(" mBufferID %i", mBufferID);
343         //glDeleteBuffers(1, &mBufferID);
344         //mBufferID = 0;
345     }
346     if (drv->textureID) {
347         RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
348         drv->textureID = 0;
349     }
350     if (drv->renderTargetID) {
351         RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
352         drv->renderTargetID = 0;
353     }
354 
355     if (alloc->mHal.drvState.mallocPtrLOD0) {
356         free(alloc->mHal.drvState.mallocPtrLOD0);
357         alloc->mHal.drvState.mallocPtrLOD0 = NULL;
358     }
359     if (drv->readBackFBO != NULL) {
360         delete drv->readBackFBO;
361         drv->readBackFBO = NULL;
362     }
363     free(drv);
364     alloc->mHal.drv = NULL;
365 }
366 
rsdAllocationResize(const Context * rsc,const Allocation * alloc,const Type * newType,bool zeroNew)367 void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
368                          const Type *newType, bool zeroNew) {
369     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
370 
371     void * oldPtr = drv->lod[0].mallocPtr;
372     // Calculate the object size
373     size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL);
374     uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
375     // Build the relative pointer tables.
376     size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
377     if(s != verifySize) {
378         rsAssert(!"Size mismatch");
379     }
380 
381     const uint32_t oldDimX = alloc->mHal.state.dimensionX;
382     const uint32_t dimX = newType->getDimX();
383 
384     if (dimX > oldDimX) {
385         uint32_t stride = alloc->mHal.state.elementSizeBytes;
386         memset(((uint8_t *)alloc->mHal.drvState.mallocPtrLOD0) + stride * oldDimX,
387                  0, stride * (dimX - oldDimX));
388     }
389 }
390 
rsdAllocationSyncFromFBO(const Context * rsc,const Allocation * alloc)391 static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
392     if (!alloc->getIsScript()) {
393         return; // nothing to sync
394     }
395 
396     RsdHal *dc = (RsdHal *)rsc->mHal.drv;
397     RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
398 
399     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
400     if (!drv->textureID && !drv->renderTargetID) {
401         return; // nothing was rendered here yet, so nothing to sync
402     }
403     if (drv->readBackFBO == NULL) {
404         drv->readBackFBO = new RsdFrameBufferObj();
405         drv->readBackFBO->setColorTarget(drv, 0);
406         drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
407                                         alloc->getType()->getDimY());
408     }
409 
410     // Bind the framebuffer object so we can read back from it
411     drv->readBackFBO->setActive(rsc);
412 
413     // Do the readback
414     RSD_CALL_GL(glReadPixels, 0, 0, drv->lod[0].dimX, drv->lod[0].dimY,
415                 drv->glFormat, drv->glType, drv->lod[0].mallocPtr);
416 
417     // Revert framebuffer to its original
418     lastFbo->setActive(rsc);
419 }
420 
421 
rsdAllocationSyncAll(const Context * rsc,const Allocation * alloc,RsAllocationUsageType src)422 void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
423                          RsAllocationUsageType src) {
424     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
425 
426     if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
427         if(!alloc->getIsRenderTarget()) {
428             rsc->setError(RS_ERROR_FATAL_DRIVER,
429                           "Attempting to sync allocation from render target, "
430                           "for non-render target allocation");
431         } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
432             rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
433                                                  "render target");
434         } else {
435             rsdAllocationSyncFromFBO(rsc, alloc);
436         }
437         return;
438     }
439 
440     rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT);
441 
442     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
443         UploadToTexture(rsc, alloc);
444     } else {
445         if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
446             !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
447             AllocateRenderTarget(rsc, alloc);
448         }
449     }
450     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
451         UploadToBufferObject(rsc, alloc);
452     }
453 
454     drv->uploadDeferred = false;
455 }
456 
rsdAllocationMarkDirty(const Context * rsc,const Allocation * alloc)457 void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
458     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
459     drv->uploadDeferred = true;
460 }
461 
rsdAllocationInitSurfaceTexture(const Context * rsc,const Allocation * alloc)462 int32_t rsdAllocationInitSurfaceTexture(const Context *rsc, const Allocation *alloc) {
463     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
464     UploadToTexture(rsc, alloc);
465     return drv->textureID;
466 }
467 
IoGetBuffer(const Context * rsc,Allocation * alloc,ANativeWindow * nw)468 static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
469     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
470 
471     int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
472     if (r) {
473         rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
474         return false;
475     }
476 
477     // Must lock the whole surface
478     GraphicBufferMapper &mapper = GraphicBufferMapper::get();
479     Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
480 
481     void *dst = NULL;
482     mapper.lock(drv->wndBuffer->handle,
483             GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
484             bounds, &dst);
485     drv->lod[0].mallocPtr = dst;
486     alloc->mHal.drvState.mallocPtrLOD0 = dst;
487     drv->lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
488 
489     return true;
490 }
491 
rsdAllocationSetSurfaceTexture(const Context * rsc,Allocation * alloc,ANativeWindow * nw)492 void rsdAllocationSetSurfaceTexture(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
493     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
494 
495     //ALOGE("rsdAllocationSetSurfaceTexture %p  %p", alloc, nw);
496 
497     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
498         //TODO finish support for render target + script
499         drv->wnd = nw;
500         return;
501     }
502 
503 
504     // Cleanup old surface if there is one.
505     if (alloc->mHal.state.wndSurface) {
506         ANativeWindow *old = alloc->mHal.state.wndSurface;
507         GraphicBufferMapper &mapper = GraphicBufferMapper::get();
508         mapper.unlock(drv->wndBuffer->handle);
509         old->queueBuffer(old, drv->wndBuffer, -1);
510     }
511 
512     if (nw != NULL) {
513         int32_t r;
514         uint32_t flags = 0;
515         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
516             flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
517         }
518         if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
519             flags |= GRALLOC_USAGE_HW_RENDER;
520         }
521 
522         r = native_window_set_usage(nw, flags);
523         if (r) {
524             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
525             return;
526         }
527 
528         r = native_window_set_buffers_dimensions(nw, alloc->mHal.state.dimensionX,
529                                                  alloc->mHal.state.dimensionY);
530         if (r) {
531             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
532             return;
533         }
534 
535         r = native_window_set_buffer_count(nw, 3);
536         if (r) {
537             rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer count.");
538             return;
539         }
540 
541         IoGetBuffer(rsc, alloc, nw);
542     }
543 }
544 
rsdAllocationIoSend(const Context * rsc,Allocation * alloc)545 void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
546     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
547     ANativeWindow *nw = alloc->mHal.state.wndSurface;
548 
549     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
550         RsdHal *dc = (RsdHal *)rsc->mHal.drv;
551         RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
552         return;
553     }
554 
555     if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
556         GraphicBufferMapper &mapper = GraphicBufferMapper::get();
557         mapper.unlock(drv->wndBuffer->handle);
558         int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
559         if (r) {
560             rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
561             return;
562         }
563 
564         IoGetBuffer(rsc, alloc, nw);
565     }
566 }
567 
rsdAllocationIoReceive(const Context * rsc,Allocation * alloc)568 void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
569     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
570     alloc->mHal.state.surfaceTexture->updateTexImage();
571 }
572 
573 
rsdAllocationData1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,uint32_t count,const void * data,size_t sizeBytes)574 void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
575                          uint32_t xoff, uint32_t lod, uint32_t count,
576                          const void *data, size_t sizeBytes) {
577     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
578 
579     const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes();
580     uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
581     uint32_t size = count * eSize;
582 
583     if (alloc->mHal.state.hasReferences) {
584         alloc->incRefs(data, count);
585         alloc->decRefs(ptr, count);
586     }
587 
588     memcpy(ptr, data, size);
589     drv->uploadDeferred = true;
590 }
591 
rsdAllocationData2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,const void * data,size_t sizeBytes)592 void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
593                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
594                          uint32_t w, uint32_t h, const void *data, size_t sizeBytes) {
595     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
596 
597     uint32_t eSize = alloc->mHal.state.elementSizeBytes;
598     uint32_t lineSize = eSize * w;
599 
600     if (drv->lod[0].mallocPtr) {
601         const uint8_t *src = static_cast<const uint8_t *>(data);
602         uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, lod, face);
603 
604         for (uint32_t line=yoff; line < (yoff+h); line++) {
605             if (alloc->mHal.state.hasReferences) {
606                 alloc->incRefs(src, w);
607                 alloc->decRefs(dst, w);
608             }
609             memcpy(dst, src, lineSize);
610             src += lineSize;
611             dst += drv->lod[lod].stride;
612         }
613         drv->uploadDeferred = true;
614     } else {
615         Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
616     }
617 }
618 
rsdAllocationData3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,uint32_t d,const void * data,uint32_t sizeBytes)619 void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
620                          uint32_t xoff, uint32_t yoff, uint32_t zoff,
621                          uint32_t lod, RsAllocationCubemapFace face,
622                          uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) {
623 
624 }
625 
rsdAllocationRead1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,uint32_t count,void * data,size_t sizeBytes)626 void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
627                          uint32_t xoff, uint32_t lod, uint32_t count,
628                          void *data, size_t sizeBytes) {
629     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
630 
631     const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes();
632     const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
633     memcpy(data, ptr, count * eSize);
634 }
635 
rsdAllocationRead2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,void * data,size_t sizeBytes)636 void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
637                          uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
638                          uint32_t w, uint32_t h, void *data, size_t sizeBytes) {
639     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
640 
641     uint32_t eSize = alloc->mHal.state.elementSizeBytes;
642     uint32_t lineSize = eSize * w;
643 
644     if (drv->lod[0].mallocPtr) {
645         uint8_t *dst = static_cast<uint8_t *>(data);
646         const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, lod, face);
647 
648         for (uint32_t line=yoff; line < (yoff+h); line++) {
649             memcpy(dst, src, lineSize);
650             dst += lineSize;
651             src += drv->lod[lod].stride;
652         }
653     } else {
654         ALOGE("Add code to readback from non-script memory");
655     }
656 }
657 
rsdAllocationRead3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,uint32_t d,void * data,uint32_t sizeBytes)658 void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
659                          uint32_t xoff, uint32_t yoff, uint32_t zoff,
660                          uint32_t lod, RsAllocationCubemapFace face,
661                          uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes) {
662 
663 }
664 
rsdAllocationLock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)665 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
666                           const android::renderscript::Allocation *alloc) {
667     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
668     return drv->lod[0].mallocPtr;
669 }
670 
rsdAllocationUnlock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)671 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
672                           const android::renderscript::Allocation *alloc) {
673 
674 }
675 
rsdAllocationData1D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstLod,uint32_t count,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcLod)676 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
677                                const android::renderscript::Allocation *dstAlloc,
678                                uint32_t dstXoff, uint32_t dstLod, uint32_t count,
679                                const android::renderscript::Allocation *srcAlloc,
680                                uint32_t srcXoff, uint32_t srcLod) {
681 }
682 
683 
rsdAllocationData2D_alloc_script(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)684 void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
685                                       const android::renderscript::Allocation *dstAlloc,
686                                       uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
687                                       RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
688                                       const android::renderscript::Allocation *srcAlloc,
689                                       uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
690                                       RsAllocationCubemapFace srcFace) {
691     uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
692     for (uint32_t i = 0; i < h; i ++) {
693         uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstLod, dstFace);
694         uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcLod, srcFace);
695         memcpy(dstPtr, srcPtr, w * elementSize);
696 
697         //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
698         //     dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
699     }
700 }
701 
rsdAllocationData2D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)702 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
703                                const android::renderscript::Allocation *dstAlloc,
704                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
705                                RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
706                                const android::renderscript::Allocation *srcAlloc,
707                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
708                                RsAllocationCubemapFace srcFace) {
709     if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
710         rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
711                                              "yet implemented.");
712         return;
713     }
714     rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
715                                      dstLod, dstFace, w, h, srcAlloc,
716                                      srcXoff, srcYoff, srcLod, srcFace);
717 }
718 
rsdAllocationData3D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstZoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,uint32_t d,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcZoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)719 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
720                                const android::renderscript::Allocation *dstAlloc,
721                                uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
722                                uint32_t dstLod, RsAllocationCubemapFace dstFace,
723                                uint32_t w, uint32_t h, uint32_t d,
724                                const android::renderscript::Allocation *srcAlloc,
725                                uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
726                                uint32_t srcLod, RsAllocationCubemapFace srcFace) {
727 }
728 
rsdAllocationElementData1D(const Context * rsc,const Allocation * alloc,uint32_t x,const void * data,uint32_t cIdx,uint32_t sizeBytes)729 void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc,
730                                 uint32_t x,
731                                 const void *data, uint32_t cIdx, uint32_t sizeBytes) {
732     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
733 
734     uint32_t eSize = alloc->mHal.state.elementSizeBytes;
735     uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
736 
737     const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
738     ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
739 
740     if (alloc->mHal.state.hasReferences) {
741         e->incRefs(data);
742         e->decRefs(ptr);
743     }
744 
745     memcpy(ptr, data, sizeBytes);
746     drv->uploadDeferred = true;
747 }
748 
rsdAllocationElementData2D(const Context * rsc,const Allocation * alloc,uint32_t x,uint32_t y,const void * data,uint32_t cIdx,uint32_t sizeBytes)749 void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc,
750                                 uint32_t x, uint32_t y,
751                                 const void *data, uint32_t cIdx, uint32_t sizeBytes) {
752     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
753 
754     uint32_t eSize = alloc->mHal.state.elementSizeBytes;
755     uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
756 
757     const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
758     ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
759 
760     if (alloc->mHal.state.hasReferences) {
761         e->incRefs(data);
762         e->decRefs(ptr);
763     }
764 
765     memcpy(ptr, data, sizeBytes);
766     drv->uploadDeferred = true;
767 }
768 
mip565(const Allocation * alloc,int lod,RsAllocationCubemapFace face)769 static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
770     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
771     uint32_t w = drv->lod[lod + 1].dimX;
772     uint32_t h = drv->lod[lod + 1].dimY;
773 
774     for (uint32_t y=0; y < h; y++) {
775         uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face);
776         const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2, lod, face);
777         const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face);
778 
779         for (uint32_t x=0; x < w; x++) {
780             *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
781             oPtr ++;
782             i1 += 2;
783             i2 += 2;
784         }
785     }
786 }
787 
mip8888(const Allocation * alloc,int lod,RsAllocationCubemapFace face)788 static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
789     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
790     uint32_t w = drv->lod[lod + 1].dimX;
791     uint32_t h = drv->lod[lod + 1].dimY;
792 
793     for (uint32_t y=0; y < h; y++) {
794         uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face);
795         const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, lod, face);
796         const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face);
797 
798         for (uint32_t x=0; x < w; x++) {
799             *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
800             oPtr ++;
801             i1 += 2;
802             i2 += 2;
803         }
804     }
805 }
806 
mip8(const Allocation * alloc,int lod,RsAllocationCubemapFace face)807 static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
808     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
809     uint32_t w = drv->lod[lod + 1].dimX;
810     uint32_t h = drv->lod[lod + 1].dimY;
811 
812     for (uint32_t y=0; y < h; y++) {
813         uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, lod + 1, face);
814         const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, lod, face);
815         const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, lod, face);
816 
817         for (uint32_t x=0; x < w; x++) {
818             *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
819             oPtr ++;
820             i1 += 2;
821             i2 += 2;
822         }
823     }
824 }
825 
rsdAllocationGenerateMipmaps(const Context * rsc,const Allocation * alloc)826 void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
827     DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
828     if(!drv->lod[0].mallocPtr) {
829         return;
830     }
831     uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
832     for (uint32_t face = 0; face < numFaces; face ++) {
833         for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
834             switch (alloc->getType()->getElement()->getSizeBits()) {
835             case 32:
836                 mip8888(alloc, lod, (RsAllocationCubemapFace)face);
837                 break;
838             case 16:
839                 mip565(alloc, lod, (RsAllocationCubemapFace)face);
840                 break;
841             case 8:
842                 mip8(alloc, lod, (RsAllocationCubemapFace)face);
843                 break;
844             }
845         }
846     }
847 }
848 
849 
850