1 /*
2 * Copyright (C) 2011-2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17
18 #include "rsdCore.h"
19 #include "rsdRuntime.h"
20 #include "rsdAllocation.h"
21 #include "rsdFrameBufferObj.h"
22
23 #include "rsAllocation.h"
24
25 #include "system/window.h"
26 #include "hardware/gralloc.h"
27 #include "ui/Rect.h"
28 #include "ui/GraphicBufferMapper.h"
29 #include "gui/SurfaceTexture.h"
30
31 #include <GLES/gl.h>
32 #include <GLES2/gl2.h>
33 #include <GLES/glext.h>
34
35 using namespace android;
36 using namespace android::renderscript;
37
38
39
40 const static GLenum gFaceOrder[] = {
41 GL_TEXTURE_CUBE_MAP_POSITIVE_X,
42 GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
43 GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
44 GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
45 GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
46 GL_TEXTURE_CUBE_MAP_NEGATIVE_Z
47 };
48
49
rsdTypeToGLType(RsDataType t)50 GLenum rsdTypeToGLType(RsDataType t) {
51 switch (t) {
52 case RS_TYPE_UNSIGNED_5_6_5: return GL_UNSIGNED_SHORT_5_6_5;
53 case RS_TYPE_UNSIGNED_5_5_5_1: return GL_UNSIGNED_SHORT_5_5_5_1;
54 case RS_TYPE_UNSIGNED_4_4_4_4: return GL_UNSIGNED_SHORT_4_4_4_4;
55
56 //case RS_TYPE_FLOAT_16: return GL_HALF_FLOAT;
57 case RS_TYPE_FLOAT_32: return GL_FLOAT;
58 case RS_TYPE_UNSIGNED_8: return GL_UNSIGNED_BYTE;
59 case RS_TYPE_UNSIGNED_16: return GL_UNSIGNED_SHORT;
60 case RS_TYPE_SIGNED_8: return GL_BYTE;
61 case RS_TYPE_SIGNED_16: return GL_SHORT;
62 default: break;
63 }
64 return 0;
65 }
66
rsdKindToGLFormat(RsDataKind k)67 GLenum rsdKindToGLFormat(RsDataKind k) {
68 switch (k) {
69 case RS_KIND_PIXEL_L: return GL_LUMINANCE;
70 case RS_KIND_PIXEL_A: return GL_ALPHA;
71 case RS_KIND_PIXEL_LA: return GL_LUMINANCE_ALPHA;
72 case RS_KIND_PIXEL_RGB: return GL_RGB;
73 case RS_KIND_PIXEL_RGBA: return GL_RGBA;
74 case RS_KIND_PIXEL_DEPTH: return GL_DEPTH_COMPONENT16;
75 default: break;
76 }
77 return 0;
78 }
79
GetOffsetPtr(const android::renderscript::Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face)80 uint8_t *GetOffsetPtr(const android::renderscript::Allocation *alloc,
81 uint32_t xoff, uint32_t yoff, uint32_t lod,
82 RsAllocationCubemapFace face) {
83 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
84 uint8_t *ptr = (uint8_t *)drv->lod[lod].mallocPtr;
85 ptr += face * drv->faceOffset;
86 ptr += yoff * drv->lod[lod].stride;
87 ptr += xoff * alloc->mHal.state.elementSizeBytes;
88 return ptr;
89 }
90
91
Update2DTexture(const Context * rsc,const Allocation * alloc,const void * ptr,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h)92 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr,
93 uint32_t xoff, uint32_t yoff, uint32_t lod,
94 RsAllocationCubemapFace face, uint32_t w, uint32_t h) {
95 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
96
97 rsAssert(drv->textureID);
98 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
99 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
100 GLenum t = GL_TEXTURE_2D;
101 if (alloc->mHal.state.hasFaces) {
102 t = gFaceOrder[face];
103 }
104 RSD_CALL_GL(glTexSubImage2D, t, lod, xoff, yoff, w, h, drv->glFormat, drv->glType, ptr);
105 }
106
107
Upload2DTexture(const Context * rsc,const Allocation * alloc,bool isFirstUpload)108 static void Upload2DTexture(const Context *rsc, const Allocation *alloc, bool isFirstUpload) {
109 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
110
111 RSD_CALL_GL(glBindTexture, drv->glTarget, drv->textureID);
112 RSD_CALL_GL(glPixelStorei, GL_UNPACK_ALIGNMENT, 1);
113
114 uint32_t faceCount = 1;
115 if (alloc->mHal.state.hasFaces) {
116 faceCount = 6;
117 }
118
119 rsdGLCheckError(rsc, "Upload2DTexture 1 ");
120 for (uint32_t face = 0; face < faceCount; face ++) {
121 for (uint32_t lod = 0; lod < alloc->mHal.state.type->getLODCount(); lod++) {
122 const uint8_t *p = GetOffsetPtr(alloc, 0, 0, lod, (RsAllocationCubemapFace)face);
123
124 GLenum t = GL_TEXTURE_2D;
125 if (alloc->mHal.state.hasFaces) {
126 t = gFaceOrder[face];
127 }
128
129 if (isFirstUpload) {
130 RSD_CALL_GL(glTexImage2D, t, lod, drv->glFormat,
131 alloc->mHal.state.type->getLODDimX(lod),
132 alloc->mHal.state.type->getLODDimY(lod),
133 0, drv->glFormat, drv->glType, p);
134 } else {
135 RSD_CALL_GL(glTexSubImage2D, t, lod, 0, 0,
136 alloc->mHal.state.type->getLODDimX(lod),
137 alloc->mHal.state.type->getLODDimY(lod),
138 drv->glFormat, drv->glType, p);
139 }
140 }
141 }
142
143 if (alloc->mHal.state.mipmapControl == RS_ALLOCATION_MIPMAP_ON_SYNC_TO_TEXTURE) {
144 RSD_CALL_GL(glGenerateMipmap, drv->glTarget);
145 }
146 rsdGLCheckError(rsc, "Upload2DTexture");
147 }
148
UploadToTexture(const Context * rsc,const Allocation * alloc)149 static void UploadToTexture(const Context *rsc, const Allocation *alloc) {
150 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
151
152 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_INPUT) {
153 if (!drv->textureID) {
154 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
155 }
156 return;
157 }
158
159 if (!drv->glType || !drv->glFormat) {
160 return;
161 }
162
163 if (!drv->lod[0].mallocPtr) {
164 return;
165 }
166
167 bool isFirstUpload = false;
168
169 if (!drv->textureID) {
170 RSD_CALL_GL(glGenTextures, 1, &drv->textureID);
171 isFirstUpload = true;
172 }
173
174 Upload2DTexture(rsc, alloc, isFirstUpload);
175
176 if (!(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT)) {
177 if (alloc->mHal.drvState.mallocPtrLOD0) {
178 free(alloc->mHal.drvState.mallocPtrLOD0);
179 alloc->mHal.drvState.mallocPtrLOD0 = NULL;
180 drv->lod[0].mallocPtr = NULL;
181 }
182 }
183 rsdGLCheckError(rsc, "UploadToTexture");
184 }
185
AllocateRenderTarget(const Context * rsc,const Allocation * alloc)186 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) {
187 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
188
189 if (!drv->glFormat) {
190 return;
191 }
192
193 if (!drv->renderTargetID) {
194 RSD_CALL_GL(glGenRenderbuffers, 1, &drv->renderTargetID);
195
196 if (!drv->renderTargetID) {
197 // This should generally not happen
198 ALOGE("allocateRenderTarget failed to gen mRenderTargetID");
199 rsc->dumpDebug();
200 return;
201 }
202 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
203 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
204 alloc->mHal.state.dimensionX, alloc->mHal.state.dimensionY);
205 }
206 rsdGLCheckError(rsc, "AllocateRenderTarget");
207 }
208
UploadToBufferObject(const Context * rsc,const Allocation * alloc)209 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) {
210 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
211
212 rsAssert(!alloc->mHal.state.type->getDimY());
213 rsAssert(!alloc->mHal.state.type->getDimZ());
214
215 //alloc->mHal.state.usageFlags |= RS_ALLOCATION_USAGE_GRAPHICS_VERTEX;
216
217 if (!drv->bufferID) {
218 RSD_CALL_GL(glGenBuffers, 1, &drv->bufferID);
219 }
220 if (!drv->bufferID) {
221 ALOGE("Upload to buffer object failed");
222 drv->uploadDeferred = true;
223 return;
224 }
225 RSD_CALL_GL(glBindBuffer, drv->glTarget, drv->bufferID);
226 RSD_CALL_GL(glBufferData, drv->glTarget, alloc->mHal.state.type->getSizeBytes(),
227 alloc->mHal.drvState.mallocPtrLOD0, GL_DYNAMIC_DRAW);
228 RSD_CALL_GL(glBindBuffer, drv->glTarget, 0);
229 rsdGLCheckError(rsc, "UploadToBufferObject");
230 }
231
AllocationBuildPointerTable(const Context * rsc,const Allocation * alloc,const Type * type,uint8_t * ptr)232 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc,
233 const Type *type, uint8_t *ptr) {
234
235 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
236
237 drv->lod[0].dimX = type->getDimX();
238 drv->lod[0].dimY = type->getDimY();
239 drv->lod[0].mallocPtr = 0;
240 drv->lod[0].stride = drv->lod[0].dimX * type->getElementSizeBytes();
241 drv->lodCount = type->getLODCount();
242 drv->faceCount = type->getDimFaces();
243
244 size_t offsets[Allocation::MAX_LOD];
245 memset(offsets, 0, sizeof(offsets));
246
247 size_t o = drv->lod[0].stride * rsMax(drv->lod[0].dimY, 1u) * rsMax(drv->lod[0].dimZ, 1u);
248 if(drv->lodCount > 1) {
249 uint32_t tx = drv->lod[0].dimX;
250 uint32_t ty = drv->lod[0].dimY;
251 uint32_t tz = drv->lod[0].dimZ;
252 for (uint32_t lod=1; lod < drv->lodCount; lod++) {
253 drv->lod[lod].dimX = tx;
254 drv->lod[lod].dimY = ty;
255 drv->lod[lod].dimZ = tz;
256 drv->lod[lod].stride = tx * type->getElementSizeBytes();
257 offsets[lod] = o;
258 o += drv->lod[lod].stride * rsMax(ty, 1u) * rsMax(tz, 1u);
259 if (tx > 1) tx >>= 1;
260 if (ty > 1) ty >>= 1;
261 if (tz > 1) tz >>= 1;
262 }
263 }
264 drv->faceOffset = o;
265
266 drv->lod[0].mallocPtr = ptr;
267 for (uint32_t lod=1; lod < drv->lodCount; lod++) {
268 drv->lod[lod].mallocPtr = ptr + offsets[lod];
269 }
270 alloc->mHal.drvState.strideLOD0 = drv->lod[0].stride;
271 alloc->mHal.drvState.mallocPtrLOD0 = ptr;
272
273 size_t allocSize = drv->faceOffset;
274 if(drv->faceCount) {
275 allocSize *= 6;
276 }
277
278 return allocSize;
279 }
280
rsdAllocationInit(const Context * rsc,Allocation * alloc,bool forceZero)281 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) {
282 DrvAllocation *drv = (DrvAllocation *)calloc(1, sizeof(DrvAllocation));
283 if (!drv) {
284 return false;
285 }
286 alloc->mHal.drv = drv;
287
288 // Calculate the object size.
289 size_t allocSize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), NULL);
290
291 uint8_t * ptr = NULL;
292 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT) {
293 } else {
294
295 ptr = (uint8_t *)malloc(allocSize);
296 if (!ptr) {
297 free(drv);
298 return false;
299 }
300 }
301 // Build the pointer tables
302 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, alloc->getType(), ptr);
303 if(allocSize != verifySize) {
304 rsAssert(!"Size mismatch");
305 }
306
307 drv->glTarget = GL_NONE;
308 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
309 if (alloc->mHal.state.hasFaces) {
310 drv->glTarget = GL_TEXTURE_CUBE_MAP;
311 } else {
312 drv->glTarget = GL_TEXTURE_2D;
313 }
314 } else {
315 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
316 drv->glTarget = GL_ARRAY_BUFFER;
317 }
318 }
319
320 drv->glType = rsdTypeToGLType(alloc->mHal.state.type->getElement()->getComponent().getType());
321 drv->glFormat = rsdKindToGLFormat(alloc->mHal.state.type->getElement()->getComponent().getKind());
322
323 if (forceZero && ptr) {
324 memset(ptr, 0, alloc->mHal.state.type->getSizeBytes());
325 }
326
327 if (alloc->mHal.state.usageFlags & ~RS_ALLOCATION_USAGE_SCRIPT) {
328 drv->uploadDeferred = true;
329 }
330
331
332 drv->readBackFBO = NULL;
333
334 return true;
335 }
336
rsdAllocationDestroy(const Context * rsc,Allocation * alloc)337 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) {
338 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
339
340 if (drv->bufferID) {
341 // Causes a SW crash....
342 //ALOGV(" mBufferID %i", mBufferID);
343 //glDeleteBuffers(1, &mBufferID);
344 //mBufferID = 0;
345 }
346 if (drv->textureID) {
347 RSD_CALL_GL(glDeleteTextures, 1, &drv->textureID);
348 drv->textureID = 0;
349 }
350 if (drv->renderTargetID) {
351 RSD_CALL_GL(glDeleteRenderbuffers, 1, &drv->renderTargetID);
352 drv->renderTargetID = 0;
353 }
354
355 if (alloc->mHal.drvState.mallocPtrLOD0) {
356 free(alloc->mHal.drvState.mallocPtrLOD0);
357 alloc->mHal.drvState.mallocPtrLOD0 = NULL;
358 }
359 if (drv->readBackFBO != NULL) {
360 delete drv->readBackFBO;
361 drv->readBackFBO = NULL;
362 }
363 free(drv);
364 alloc->mHal.drv = NULL;
365 }
366
rsdAllocationResize(const Context * rsc,const Allocation * alloc,const Type * newType,bool zeroNew)367 void rsdAllocationResize(const Context *rsc, const Allocation *alloc,
368 const Type *newType, bool zeroNew) {
369 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
370
371 void * oldPtr = drv->lod[0].mallocPtr;
372 // Calculate the object size
373 size_t s = AllocationBuildPointerTable(rsc, alloc, newType, NULL);
374 uint8_t *ptr = (uint8_t *)realloc(oldPtr, s);
375 // Build the relative pointer tables.
376 size_t verifySize = AllocationBuildPointerTable(rsc, alloc, newType, ptr);
377 if(s != verifySize) {
378 rsAssert(!"Size mismatch");
379 }
380
381 const uint32_t oldDimX = alloc->mHal.state.dimensionX;
382 const uint32_t dimX = newType->getDimX();
383
384 if (dimX > oldDimX) {
385 uint32_t stride = alloc->mHal.state.elementSizeBytes;
386 memset(((uint8_t *)alloc->mHal.drvState.mallocPtrLOD0) + stride * oldDimX,
387 0, stride * (dimX - oldDimX));
388 }
389 }
390
rsdAllocationSyncFromFBO(const Context * rsc,const Allocation * alloc)391 static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) {
392 if (!alloc->getIsScript()) {
393 return; // nothing to sync
394 }
395
396 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
397 RsdFrameBufferObj *lastFbo = dc->gl.currentFrameBuffer;
398
399 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
400 if (!drv->textureID && !drv->renderTargetID) {
401 return; // nothing was rendered here yet, so nothing to sync
402 }
403 if (drv->readBackFBO == NULL) {
404 drv->readBackFBO = new RsdFrameBufferObj();
405 drv->readBackFBO->setColorTarget(drv, 0);
406 drv->readBackFBO->setDimensions(alloc->getType()->getDimX(),
407 alloc->getType()->getDimY());
408 }
409
410 // Bind the framebuffer object so we can read back from it
411 drv->readBackFBO->setActive(rsc);
412
413 // Do the readback
414 RSD_CALL_GL(glReadPixels, 0, 0, drv->lod[0].dimX, drv->lod[0].dimY,
415 drv->glFormat, drv->glType, drv->lod[0].mallocPtr);
416
417 // Revert framebuffer to its original
418 lastFbo->setActive(rsc);
419 }
420
421
rsdAllocationSyncAll(const Context * rsc,const Allocation * alloc,RsAllocationUsageType src)422 void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc,
423 RsAllocationUsageType src) {
424 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
425
426 if (src == RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
427 if(!alloc->getIsRenderTarget()) {
428 rsc->setError(RS_ERROR_FATAL_DRIVER,
429 "Attempting to sync allocation from render target, "
430 "for non-render target allocation");
431 } else if (alloc->getType()->getElement()->getKind() != RS_KIND_PIXEL_RGBA) {
432 rsc->setError(RS_ERROR_FATAL_DRIVER, "Cannot only sync from RGBA"
433 "render target");
434 } else {
435 rsdAllocationSyncFromFBO(rsc, alloc);
436 }
437 return;
438 }
439
440 rsAssert(src == RS_ALLOCATION_USAGE_SCRIPT);
441
442 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_TEXTURE) {
443 UploadToTexture(rsc, alloc);
444 } else {
445 if ((alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) &&
446 !(alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_IO_OUTPUT)) {
447 AllocateRenderTarget(rsc, alloc);
448 }
449 }
450 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_VERTEX) {
451 UploadToBufferObject(rsc, alloc);
452 }
453
454 drv->uploadDeferred = false;
455 }
456
rsdAllocationMarkDirty(const Context * rsc,const Allocation * alloc)457 void rsdAllocationMarkDirty(const Context *rsc, const Allocation *alloc) {
458 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
459 drv->uploadDeferred = true;
460 }
461
rsdAllocationInitSurfaceTexture(const Context * rsc,const Allocation * alloc)462 int32_t rsdAllocationInitSurfaceTexture(const Context *rsc, const Allocation *alloc) {
463 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
464 UploadToTexture(rsc, alloc);
465 return drv->textureID;
466 }
467
IoGetBuffer(const Context * rsc,Allocation * alloc,ANativeWindow * nw)468 static bool IoGetBuffer(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
469 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
470
471 int32_t r = native_window_dequeue_buffer_and_wait(nw, &drv->wndBuffer);
472 if (r) {
473 rsc->setError(RS_ERROR_DRIVER, "Error getting next IO output buffer.");
474 return false;
475 }
476
477 // Must lock the whole surface
478 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
479 Rect bounds(drv->wndBuffer->width, drv->wndBuffer->height);
480
481 void *dst = NULL;
482 mapper.lock(drv->wndBuffer->handle,
483 GRALLOC_USAGE_SW_READ_NEVER | GRALLOC_USAGE_SW_WRITE_OFTEN,
484 bounds, &dst);
485 drv->lod[0].mallocPtr = dst;
486 alloc->mHal.drvState.mallocPtrLOD0 = dst;
487 drv->lod[0].stride = drv->wndBuffer->stride * alloc->mHal.state.elementSizeBytes;
488
489 return true;
490 }
491
rsdAllocationSetSurfaceTexture(const Context * rsc,Allocation * alloc,ANativeWindow * nw)492 void rsdAllocationSetSurfaceTexture(const Context *rsc, Allocation *alloc, ANativeWindow *nw) {
493 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
494
495 //ALOGE("rsdAllocationSetSurfaceTexture %p %p", alloc, nw);
496
497 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
498 //TODO finish support for render target + script
499 drv->wnd = nw;
500 return;
501 }
502
503
504 // Cleanup old surface if there is one.
505 if (alloc->mHal.state.wndSurface) {
506 ANativeWindow *old = alloc->mHal.state.wndSurface;
507 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
508 mapper.unlock(drv->wndBuffer->handle);
509 old->queueBuffer(old, drv->wndBuffer, -1);
510 }
511
512 if (nw != NULL) {
513 int32_t r;
514 uint32_t flags = 0;
515 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
516 flags |= GRALLOC_USAGE_SW_READ_RARELY | GRALLOC_USAGE_SW_WRITE_OFTEN;
517 }
518 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
519 flags |= GRALLOC_USAGE_HW_RENDER;
520 }
521
522 r = native_window_set_usage(nw, flags);
523 if (r) {
524 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer usage.");
525 return;
526 }
527
528 r = native_window_set_buffers_dimensions(nw, alloc->mHal.state.dimensionX,
529 alloc->mHal.state.dimensionY);
530 if (r) {
531 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer dimensions.");
532 return;
533 }
534
535 r = native_window_set_buffer_count(nw, 3);
536 if (r) {
537 rsc->setError(RS_ERROR_DRIVER, "Error setting IO output buffer count.");
538 return;
539 }
540
541 IoGetBuffer(rsc, alloc, nw);
542 }
543 }
544
rsdAllocationIoSend(const Context * rsc,Allocation * alloc)545 void rsdAllocationIoSend(const Context *rsc, Allocation *alloc) {
546 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
547 ANativeWindow *nw = alloc->mHal.state.wndSurface;
548
549 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_GRAPHICS_RENDER_TARGET) {
550 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
551 RSD_CALL_GL(eglSwapBuffers, dc->gl.egl.display, dc->gl.egl.surface);
552 return;
553 }
554
555 if (alloc->mHal.state.usageFlags & RS_ALLOCATION_USAGE_SCRIPT) {
556 GraphicBufferMapper &mapper = GraphicBufferMapper::get();
557 mapper.unlock(drv->wndBuffer->handle);
558 int32_t r = nw->queueBuffer(nw, drv->wndBuffer, -1);
559 if (r) {
560 rsc->setError(RS_ERROR_DRIVER, "Error sending IO output buffer.");
561 return;
562 }
563
564 IoGetBuffer(rsc, alloc, nw);
565 }
566 }
567
rsdAllocationIoReceive(const Context * rsc,Allocation * alloc)568 void rsdAllocationIoReceive(const Context *rsc, Allocation *alloc) {
569 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
570 alloc->mHal.state.surfaceTexture->updateTexImage();
571 }
572
573
rsdAllocationData1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,uint32_t count,const void * data,size_t sizeBytes)574 void rsdAllocationData1D(const Context *rsc, const Allocation *alloc,
575 uint32_t xoff, uint32_t lod, uint32_t count,
576 const void *data, size_t sizeBytes) {
577 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
578
579 const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes();
580 uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
581 uint32_t size = count * eSize;
582
583 if (alloc->mHal.state.hasReferences) {
584 alloc->incRefs(data, count);
585 alloc->decRefs(ptr, count);
586 }
587
588 memcpy(ptr, data, size);
589 drv->uploadDeferred = true;
590 }
591
rsdAllocationData2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,const void * data,size_t sizeBytes)592 void rsdAllocationData2D(const Context *rsc, const Allocation *alloc,
593 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
594 uint32_t w, uint32_t h, const void *data, size_t sizeBytes) {
595 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
596
597 uint32_t eSize = alloc->mHal.state.elementSizeBytes;
598 uint32_t lineSize = eSize * w;
599
600 if (drv->lod[0].mallocPtr) {
601 const uint8_t *src = static_cast<const uint8_t *>(data);
602 uint8_t *dst = GetOffsetPtr(alloc, xoff, yoff, lod, face);
603
604 for (uint32_t line=yoff; line < (yoff+h); line++) {
605 if (alloc->mHal.state.hasReferences) {
606 alloc->incRefs(src, w);
607 alloc->decRefs(dst, w);
608 }
609 memcpy(dst, src, lineSize);
610 src += lineSize;
611 dst += drv->lod[lod].stride;
612 }
613 drv->uploadDeferred = true;
614 } else {
615 Update2DTexture(rsc, alloc, data, xoff, yoff, lod, face, w, h);
616 }
617 }
618
rsdAllocationData3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,uint32_t d,const void * data,uint32_t sizeBytes)619 void rsdAllocationData3D(const Context *rsc, const Allocation *alloc,
620 uint32_t xoff, uint32_t yoff, uint32_t zoff,
621 uint32_t lod, RsAllocationCubemapFace face,
622 uint32_t w, uint32_t h, uint32_t d, const void *data, uint32_t sizeBytes) {
623
624 }
625
rsdAllocationRead1D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t lod,uint32_t count,void * data,size_t sizeBytes)626 void rsdAllocationRead1D(const Context *rsc, const Allocation *alloc,
627 uint32_t xoff, uint32_t lod, uint32_t count,
628 void *data, size_t sizeBytes) {
629 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
630
631 const uint32_t eSize = alloc->mHal.state.type->getElementSizeBytes();
632 const uint8_t * ptr = GetOffsetPtr(alloc, xoff, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
633 memcpy(data, ptr, count * eSize);
634 }
635
rsdAllocationRead2D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,void * data,size_t sizeBytes)636 void rsdAllocationRead2D(const Context *rsc, const Allocation *alloc,
637 uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face,
638 uint32_t w, uint32_t h, void *data, size_t sizeBytes) {
639 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
640
641 uint32_t eSize = alloc->mHal.state.elementSizeBytes;
642 uint32_t lineSize = eSize * w;
643
644 if (drv->lod[0].mallocPtr) {
645 uint8_t *dst = static_cast<uint8_t *>(data);
646 const uint8_t *src = GetOffsetPtr(alloc, xoff, yoff, lod, face);
647
648 for (uint32_t line=yoff; line < (yoff+h); line++) {
649 memcpy(dst, src, lineSize);
650 dst += lineSize;
651 src += drv->lod[lod].stride;
652 }
653 } else {
654 ALOGE("Add code to readback from non-script memory");
655 }
656 }
657
rsdAllocationRead3D(const Context * rsc,const Allocation * alloc,uint32_t xoff,uint32_t yoff,uint32_t zoff,uint32_t lod,RsAllocationCubemapFace face,uint32_t w,uint32_t h,uint32_t d,void * data,uint32_t sizeBytes)658 void rsdAllocationRead3D(const Context *rsc, const Allocation *alloc,
659 uint32_t xoff, uint32_t yoff, uint32_t zoff,
660 uint32_t lod, RsAllocationCubemapFace face,
661 uint32_t w, uint32_t h, uint32_t d, void *data, uint32_t sizeBytes) {
662
663 }
664
rsdAllocationLock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)665 void * rsdAllocationLock1D(const android::renderscript::Context *rsc,
666 const android::renderscript::Allocation *alloc) {
667 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
668 return drv->lod[0].mallocPtr;
669 }
670
rsdAllocationUnlock1D(const android::renderscript::Context * rsc,const android::renderscript::Allocation * alloc)671 void rsdAllocationUnlock1D(const android::renderscript::Context *rsc,
672 const android::renderscript::Allocation *alloc) {
673
674 }
675
rsdAllocationData1D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstLod,uint32_t count,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcLod)676 void rsdAllocationData1D_alloc(const android::renderscript::Context *rsc,
677 const android::renderscript::Allocation *dstAlloc,
678 uint32_t dstXoff, uint32_t dstLod, uint32_t count,
679 const android::renderscript::Allocation *srcAlloc,
680 uint32_t srcXoff, uint32_t srcLod) {
681 }
682
683
rsdAllocationData2D_alloc_script(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)684 void rsdAllocationData2D_alloc_script(const android::renderscript::Context *rsc,
685 const android::renderscript::Allocation *dstAlloc,
686 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
687 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
688 const android::renderscript::Allocation *srcAlloc,
689 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
690 RsAllocationCubemapFace srcFace) {
691 uint32_t elementSize = dstAlloc->getType()->getElementSizeBytes();
692 for (uint32_t i = 0; i < h; i ++) {
693 uint8_t *dstPtr = GetOffsetPtr(dstAlloc, dstXoff, dstYoff + i, dstLod, dstFace);
694 uint8_t *srcPtr = GetOffsetPtr(srcAlloc, srcXoff, srcYoff + i, srcLod, srcFace);
695 memcpy(dstPtr, srcPtr, w * elementSize);
696
697 //ALOGE("COPIED dstXoff(%u), dstYoff(%u), dstLod(%u), dstFace(%u), w(%u), h(%u), srcXoff(%u), srcYoff(%u), srcLod(%u), srcFace(%u)",
698 // dstXoff, dstYoff, dstLod, dstFace, w, h, srcXoff, srcYoff, srcLod, srcFace);
699 }
700 }
701
rsdAllocationData2D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)702 void rsdAllocationData2D_alloc(const android::renderscript::Context *rsc,
703 const android::renderscript::Allocation *dstAlloc,
704 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstLod,
705 RsAllocationCubemapFace dstFace, uint32_t w, uint32_t h,
706 const android::renderscript::Allocation *srcAlloc,
707 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcLod,
708 RsAllocationCubemapFace srcFace) {
709 if (!dstAlloc->getIsScript() && !srcAlloc->getIsScript()) {
710 rsc->setError(RS_ERROR_FATAL_DRIVER, "Non-script allocation copies not "
711 "yet implemented.");
712 return;
713 }
714 rsdAllocationData2D_alloc_script(rsc, dstAlloc, dstXoff, dstYoff,
715 dstLod, dstFace, w, h, srcAlloc,
716 srcXoff, srcYoff, srcLod, srcFace);
717 }
718
rsdAllocationData3D_alloc(const android::renderscript::Context * rsc,const android::renderscript::Allocation * dstAlloc,uint32_t dstXoff,uint32_t dstYoff,uint32_t dstZoff,uint32_t dstLod,RsAllocationCubemapFace dstFace,uint32_t w,uint32_t h,uint32_t d,const android::renderscript::Allocation * srcAlloc,uint32_t srcXoff,uint32_t srcYoff,uint32_t srcZoff,uint32_t srcLod,RsAllocationCubemapFace srcFace)719 void rsdAllocationData3D_alloc(const android::renderscript::Context *rsc,
720 const android::renderscript::Allocation *dstAlloc,
721 uint32_t dstXoff, uint32_t dstYoff, uint32_t dstZoff,
722 uint32_t dstLod, RsAllocationCubemapFace dstFace,
723 uint32_t w, uint32_t h, uint32_t d,
724 const android::renderscript::Allocation *srcAlloc,
725 uint32_t srcXoff, uint32_t srcYoff, uint32_t srcZoff,
726 uint32_t srcLod, RsAllocationCubemapFace srcFace) {
727 }
728
rsdAllocationElementData1D(const Context * rsc,const Allocation * alloc,uint32_t x,const void * data,uint32_t cIdx,uint32_t sizeBytes)729 void rsdAllocationElementData1D(const Context *rsc, const Allocation *alloc,
730 uint32_t x,
731 const void *data, uint32_t cIdx, uint32_t sizeBytes) {
732 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
733
734 uint32_t eSize = alloc->mHal.state.elementSizeBytes;
735 uint8_t * ptr = GetOffsetPtr(alloc, x, 0, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
736
737 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
738 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
739
740 if (alloc->mHal.state.hasReferences) {
741 e->incRefs(data);
742 e->decRefs(ptr);
743 }
744
745 memcpy(ptr, data, sizeBytes);
746 drv->uploadDeferred = true;
747 }
748
rsdAllocationElementData2D(const Context * rsc,const Allocation * alloc,uint32_t x,uint32_t y,const void * data,uint32_t cIdx,uint32_t sizeBytes)749 void rsdAllocationElementData2D(const Context *rsc, const Allocation *alloc,
750 uint32_t x, uint32_t y,
751 const void *data, uint32_t cIdx, uint32_t sizeBytes) {
752 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
753
754 uint32_t eSize = alloc->mHal.state.elementSizeBytes;
755 uint8_t * ptr = GetOffsetPtr(alloc, x, y, 0, RS_ALLOCATION_CUBEMAP_FACE_POSITIVE_X);
756
757 const Element * e = alloc->mHal.state.type->getElement()->getField(cIdx);
758 ptr += alloc->mHal.state.type->getElement()->getFieldOffsetBytes(cIdx);
759
760 if (alloc->mHal.state.hasReferences) {
761 e->incRefs(data);
762 e->decRefs(ptr);
763 }
764
765 memcpy(ptr, data, sizeBytes);
766 drv->uploadDeferred = true;
767 }
768
mip565(const Allocation * alloc,int lod,RsAllocationCubemapFace face)769 static void mip565(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
770 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
771 uint32_t w = drv->lod[lod + 1].dimX;
772 uint32_t h = drv->lod[lod + 1].dimY;
773
774 for (uint32_t y=0; y < h; y++) {
775 uint16_t *oPtr = (uint16_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face);
776 const uint16_t *i1 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2, lod, face);
777 const uint16_t *i2 = (uint16_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face);
778
779 for (uint32_t x=0; x < w; x++) {
780 *oPtr = rsBoxFilter565(i1[0], i1[1], i2[0], i2[1]);
781 oPtr ++;
782 i1 += 2;
783 i2 += 2;
784 }
785 }
786 }
787
mip8888(const Allocation * alloc,int lod,RsAllocationCubemapFace face)788 static void mip8888(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
789 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
790 uint32_t w = drv->lod[lod + 1].dimX;
791 uint32_t h = drv->lod[lod + 1].dimY;
792
793 for (uint32_t y=0; y < h; y++) {
794 uint32_t *oPtr = (uint32_t *)GetOffsetPtr(alloc, 0, y, lod + 1, face);
795 const uint32_t *i1 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2, lod, face);
796 const uint32_t *i2 = (uint32_t *)GetOffsetPtr(alloc, 0, y*2+1, lod, face);
797
798 for (uint32_t x=0; x < w; x++) {
799 *oPtr = rsBoxFilter8888(i1[0], i1[1], i2[0], i2[1]);
800 oPtr ++;
801 i1 += 2;
802 i2 += 2;
803 }
804 }
805 }
806
mip8(const Allocation * alloc,int lod,RsAllocationCubemapFace face)807 static void mip8(const Allocation *alloc, int lod, RsAllocationCubemapFace face) {
808 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
809 uint32_t w = drv->lod[lod + 1].dimX;
810 uint32_t h = drv->lod[lod + 1].dimY;
811
812 for (uint32_t y=0; y < h; y++) {
813 uint8_t *oPtr = GetOffsetPtr(alloc, 0, y, lod + 1, face);
814 const uint8_t *i1 = GetOffsetPtr(alloc, 0, y*2, lod, face);
815 const uint8_t *i2 = GetOffsetPtr(alloc, 0, y*2+1, lod, face);
816
817 for (uint32_t x=0; x < w; x++) {
818 *oPtr = (uint8_t)(((uint32_t)i1[0] + i1[1] + i2[0] + i2[1]) * 0.25f);
819 oPtr ++;
820 i1 += 2;
821 i2 += 2;
822 }
823 }
824 }
825
rsdAllocationGenerateMipmaps(const Context * rsc,const Allocation * alloc)826 void rsdAllocationGenerateMipmaps(const Context *rsc, const Allocation *alloc) {
827 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv;
828 if(!drv->lod[0].mallocPtr) {
829 return;
830 }
831 uint32_t numFaces = alloc->getType()->getDimFaces() ? 6 : 1;
832 for (uint32_t face = 0; face < numFaces; face ++) {
833 for (uint32_t lod=0; lod < (alloc->getType()->getLODCount() -1); lod++) {
834 switch (alloc->getType()->getElement()->getSizeBits()) {
835 case 32:
836 mip8888(alloc, lod, (RsAllocationCubemapFace)face);
837 break;
838 case 16:
839 mip565(alloc, lod, (RsAllocationCubemapFace)face);
840 break;
841 case 8:
842 mip8(alloc, lod, (RsAllocationCubemapFace)face);
843 break;
844 }
845 }
846 }
847 }
848
849
850