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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CHROME_BROWSER_UI_VIEWS_BROWSER_BUBBLE_H_
6 #define CHROME_BROWSER_UI_VIEWS_BROWSER_BUBBLE_H_
7 #pragma once
8 
9 #include "chrome/browser/ui/views/bubble/bubble_border.h"
10 #include "views/view.h"
11 #include "views/widget/widget.h"
12 
13 class BrowserBubbleHost;
14 
15 // A class for creating a floating window that is "attached" to a particular
16 // Browser.  If you don't install a delegate, the bubble will hide
17 // automatically when the browser moves.  The bubble is only shown manually.
18 // Users are expected to delete the bubble when finished with it.
19 // Class assumes that RTL related mirroring is done by the view.
20 class BrowserBubble {
21  public:
22   // Delegate to browser bubble events.
23   class Delegate {
24    public:
25     // Called when the Browser Window that this bubble is attached to moves.
BubbleBrowserWindowMoved(BrowserBubble * bubble)26     virtual void BubbleBrowserWindowMoved(BrowserBubble* bubble) {}
27 
28     // Called with the Browser Window that this bubble is attached to is
29     // about to close.
BubbleBrowserWindowClosing(BrowserBubble * bubble)30     virtual void BubbleBrowserWindowClosing(BrowserBubble* bubble) {}
31 
32     // Called when the bubble became active / got focus.
BubbleGotFocus(BrowserBubble * bubble)33     virtual void BubbleGotFocus(BrowserBubble* bubble) {}
34 
35     // Called when the bubble became inactive / lost focus.
36     // |lost_focus_to_child| is true when a child window became active.
BubbleLostFocus(BrowserBubble * bubble,bool lost_focus_to_child)37     virtual void BubbleLostFocus(BrowserBubble* bubble,
38                                  bool lost_focus_to_child) {}
39   };
40 
41   // Note that the bubble will size itself to the preferred size of |view| plus
42   // insets of bubble border. |view| is the embedded view, |frame| is widget
43   // that the bubble is being positioned relative to, |relative_to| is the
44   // location that the bubble is showing relative to in screen coordinates,
45   // e.g. if the buuble is showing for a toolbar button, |relative_to| usually
46   // would be the bounds of the toolbar button in screen coordiates,
47   // |arrow_location| is the location where the arrow should on the bubble.
48   BrowserBubble(views::View* view,
49                 views::Widget* frame,
50                 const gfx::Rect& relative_to,
51                 BubbleBorder::ArrowLocation arrow_location);
52   virtual ~BrowserBubble();
53 
54   // Call manually if you need to detach the bubble from tracking the browser's
55   // position.  Note that you must call this manually before deleting this
56   // object since it can't be safely called from the destructor.
57   void DetachFromBrowser();
58 
59   // Normally called automatically during construction, but if DetachFromBrowser
60   // has been called manually, then this call will reattach.
61   void AttachToBrowser();
attached()62   bool attached() const { return attached_; }
63 
64   // Get/Set the delegate.
delegate()65   Delegate* delegate() const { return delegate_; }
set_delegate(Delegate * del)66   void set_delegate(Delegate* del) { delegate_ = del; }
67 
68   // Notifications from BrowserBubbleHost.
69   // With no delegate, both of these default to Hiding the bubble.
70   virtual void BrowserWindowMoved();
71   virtual void BrowserWindowClosing();
72 
73   // Show or hide the bubble.
74   virtual void Show(bool activate);
75   virtual void Hide();
visible()76   bool visible() const { return visible_; }
77 
78   // The contained view.
view()79   views::View* view() const { return view_; }
80 
81   // Set the bounds of the bubble relative to the browser window.
82   void SetBounds(int x, int y, int w, int h);
83   void MoveTo(int x, int y);
width()84   int width() { return bounds_.width(); }
height()85   int height() { return bounds_.height(); }
bounds()86   const gfx::Rect& bounds() const { return bounds_; }
87 
88   // Reposition the bubble - as we are using a WS_POPUP for the bubble,
89   // we have to manually position it when the browser window moves.
90   void Reposition();
91 
92   // Resize the bubble to fit the view.
93   void ResizeToView();
94 
95   // Returns the NativeView containing that popup.
native_view()96   gfx::NativeView native_view() const { return popup_->GetNativeView(); }
97 
98  protected:
99   // Create the popup widget.
100   virtual void InitPopup();
101 
102   // Get |relative_to_| rect in screen coordinates.
103   gfx::Rect GetAbsoluteRelativeTo();
104 
105   // Set bounds using screen coordinates.
106   void SetAbsoluteBounds(const gfx::Rect& window_bounds);
107 
108   // Move the popup to an absolute position.
109   void MovePopup(int x, int y, int w, int h);
110 
111   // The widget that this bubble is in.
112   views::Widget* popup_;
113 
114   // The frame that this bubble is attached to.
115   views::Widget* frame_;
116 
117  private:
118   // The view that is displayed in this bubble.
119   views::View* view_;
120 
121   // Anchor rect that this bubble is shown relative to, in frame coordinates.
122   gfx::Rect relative_to_;
123 
124   // Arrow location of this bubble.
125   BubbleBorder::ArrowLocation arrow_location_;
126 
127   // The bounds relative to the frame.
128   gfx::Rect bounds_;
129 
130   // Current visibility.
131   bool visible_;
132 
133   // The delegate isn't owned by the bubble.
134   Delegate* delegate_;
135 
136   // Is the bubble attached to a Browser window.
137   bool attached_;
138 
139   // Non-owning pointer to the host of this bubble.
140   BrowserBubbleHost* bubble_host_;
141 
142   DISALLOW_COPY_AND_ASSIGN(BrowserBubble);
143 };
144 
145 #endif  // CHROME_BROWSER_UI_VIEWS_BROWSER_BUBBLE_H_
146