Searched defs:fovy (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
D | GLU.java | 111 public static void gluPerspective(GL10 gl, float fovy, float aspect, in gluPerspective()
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D | Matrix.java | 372 float fovy, float aspect, float zNear, float zFar) { in perspectiveM()
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/frameworks/support/renderscript/v8/rs_support/ |
D | rsMatrix4x4.cpp | 294 void Matrix4x4::loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective()
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/frameworks/rs/ |
D | rsMatrix4x4.cpp | 294 void Matrix4x4::loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective()
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/frameworks/base/graphics/java/android/renderscript/ |
D | Matrix4f.java | 311 public void loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective()
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/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/ |
D | Matrix4f.java | 311 public void loadPerspective(float fovy, float aspect, float near, float far) { in loadPerspective()
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/frameworks/native/opengl/tests/angeles/ |
D | demo.c | 502 static void gluPerspective(GLfloat fovy, GLfloat aspect, in gluPerspective()
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/frameworks/rs/driver/ |
D | rsdRuntimeMath.cpp | 208 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far)… in SC_MatrixLoadPerspective()
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/frameworks/support/renderscript/v8/rs_support/driver/ |
D | rsdRuntimeMath.cpp | 211 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far)… in SC_MatrixLoadPerspective()
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