• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2011 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <cutils/compiler.h>
18 
19 #include "rsContext.h"
20 #include "rsScriptC.h"
21 #include "rsMatrix4x4.h"
22 #include "rsMatrix3x3.h"
23 #include "rsMatrix2x2.h"
24 
25 #include "rsdCore.h"
26 #include "rsdRuntime.h"
27 
28 
29 using namespace android;
30 using namespace android::renderscript;
31 
32 
SC_exp10(float v)33 static float SC_exp10(float v) {
34     return pow(10.f, v);
35 }
36 
SC_fract(float v,float * iptr)37 static float SC_fract(float v, float *iptr) {
38     int i = (int)floor(v);
39     iptr[0] = (float)i;
40     return fmin(v - i, 0x1.fffffep-1f);
41 }
42 
SC_log2(float v)43 static float SC_log2(float v) {
44     return log10(v) / log10(2.f);
45 }
46 
47 #if 0
48 static float SC_pown(float v, int p) {
49     return powf(v, (float)p);
50 }
51 
52 static float SC_powr(float v, float p) {
53     return powf(v, p);
54 }
55 #endif
56 
SC_rootn(float v,int r)57 float SC_rootn(float v, int r) {
58     return pow(v, 1.f / r);
59 }
60 
SC_rsqrt(float v)61 float SC_rsqrt(float v) {
62     return 1.f / sqrtf(v);
63 }
64 
SC_sincos(float v,float * cosptr)65 float SC_sincos(float v, float *cosptr) {
66     *cosptr = cosf(v);
67     return sinf(v);
68 }
69 
70 //////////////////////////////////////////////////////////////////////////////
71 // Integer
72 //////////////////////////////////////////////////////////////////////////////
73 
74 
SC_abs_i32(int32_t v)75 static uint32_t SC_abs_i32(int32_t v) {return abs(v);}
SC_abs_i16(int16_t v)76 static uint16_t SC_abs_i16(int16_t v) {return (uint16_t)abs(v);}
SC_abs_i8(int8_t v)77 static uint8_t SC_abs_i8(int8_t v) {return (uint8_t)abs(v);}
78 
SC_clz_u32(uint32_t v)79 static uint32_t SC_clz_u32(uint32_t v) {return __builtin_clz(v);}
SC_clz_u16(uint16_t v)80 static uint16_t SC_clz_u16(uint16_t v) {return (uint16_t)__builtin_clz(v);}
SC_clz_u8(uint8_t v)81 static uint8_t SC_clz_u8(uint8_t v) {return (uint8_t)__builtin_clz(v);}
SC_clz_i32(int32_t v)82 static int32_t SC_clz_i32(int32_t v) {return (int32_t)__builtin_clz((uint32_t)v);}
SC_clz_i16(int16_t v)83 static int16_t SC_clz_i16(int16_t v) {return (int16_t)__builtin_clz(v);}
SC_clz_i8(int8_t v)84 static int8_t SC_clz_i8(int8_t v) {return (int8_t)__builtin_clz(v);}
85 
SC_max_u32(uint32_t v,uint32_t v2)86 static uint32_t SC_max_u32(uint32_t v, uint32_t v2) {return rsMax(v, v2);}
SC_max_u16(uint16_t v,uint16_t v2)87 static uint16_t SC_max_u16(uint16_t v, uint16_t v2) {return rsMax(v, v2);}
SC_max_u8(uint8_t v,uint8_t v2)88 static uint8_t SC_max_u8(uint8_t v, uint8_t v2) {return rsMax(v, v2);}
SC_max_i32(int32_t v,int32_t v2)89 static int32_t SC_max_i32(int32_t v, int32_t v2) {return rsMax(v, v2);}
SC_max_i16(int16_t v,int16_t v2)90 static int16_t SC_max_i16(int16_t v, int16_t v2) {return rsMax(v, v2);}
SC_max_i8(int8_t v,int8_t v2)91 static int8_t SC_max_i8(int8_t v, int8_t v2) {return rsMax(v, v2);}
92 
SC_min_u32(uint32_t v,uint32_t v2)93 static uint32_t SC_min_u32(uint32_t v, uint32_t v2) {return rsMin(v, v2);}
SC_min_u16(uint16_t v,uint16_t v2)94 static uint16_t SC_min_u16(uint16_t v, uint16_t v2) {return rsMin(v, v2);}
SC_min_u8(uint8_t v,uint8_t v2)95 static uint8_t SC_min_u8(uint8_t v, uint8_t v2) {return rsMin(v, v2);}
SC_min_i32(int32_t v,int32_t v2)96 static int32_t SC_min_i32(int32_t v, int32_t v2) {return rsMin(v, v2);}
SC_min_i16(int16_t v,int16_t v2)97 static int16_t SC_min_i16(int16_t v, int16_t v2) {return rsMin(v, v2);}
SC_min_i8(int8_t v,int8_t v2)98 static int8_t SC_min_i8(int8_t v, int8_t v2) {return rsMin(v, v2);}
99 
100 //////////////////////////////////////////////////////////////////////////////
101 // Float util
102 //////////////////////////////////////////////////////////////////////////////
103 
SC_clamp_f32(float amount,float low,float high)104 static float SC_clamp_f32(float amount, float low, float high) {
105     return amount < low ? low : (amount > high ? high : amount);
106 }
107 
SC_max_f32(float v,float v2)108 static float SC_max_f32(float v, float v2) {
109     return rsMax(v, v2);
110 }
111 
SC_min_f32(float v,float v2)112 static float SC_min_f32(float v, float v2) {
113     return rsMin(v, v2);
114 }
115 
SC_step_f32(float edge,float v)116 static float SC_step_f32(float edge, float v) {
117     if (v < edge) return 0.f;
118     return 1.f;
119 }
120 
SC_sign_f32(float value)121 static float SC_sign_f32(float value) {
122     if (value > 0) return 1.f;
123     if (value < 0) return -1.f;
124     return value;
125 }
126 
SC_MatrixLoadIdentity_4x4(Matrix4x4 * m)127 static void SC_MatrixLoadIdentity_4x4(Matrix4x4 *m) {
128     m->loadIdentity();
129 }
SC_MatrixLoadIdentity_3x3(Matrix3x3 * m)130 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) {
131     m->loadIdentity();
132 }
SC_MatrixLoadIdentity_2x2(Matrix2x2 * m)133 static void SC_MatrixLoadIdentity_2x2(Matrix2x2 *m) {
134     m->loadIdentity();
135 }
136 
SC_MatrixLoad_4x4_f(Matrix4x4 * m,const float * f)137 static void SC_MatrixLoad_4x4_f(Matrix4x4 *m, const float *f) {
138     m->load(f);
139 }
SC_MatrixLoad_3x3_f(Matrix3x3 * m,const float * f)140 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) {
141     m->load(f);
142 }
SC_MatrixLoad_2x2_f(Matrix2x2 * m,const float * f)143 static void SC_MatrixLoad_2x2_f(Matrix2x2 *m, const float *f) {
144     m->load(f);
145 }
146 
SC_MatrixLoad_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * s)147 static void SC_MatrixLoad_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *s) {
148     m->load(s);
149 }
SC_MatrixLoad_4x4_3x3(Matrix4x4 * m,const Matrix3x3 * s)150 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) {
151     m->load(s);
152 }
SC_MatrixLoad_4x4_2x2(Matrix4x4 * m,const Matrix2x2 * s)153 static void SC_MatrixLoad_4x4_2x2(Matrix4x4 *m, const Matrix2x2 *s) {
154     m->load(s);
155 }
SC_MatrixLoad_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * s)156 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) {
157     m->load(s);
158 }
SC_MatrixLoad_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * s)159 static void SC_MatrixLoad_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *s) {
160     m->load(s);
161 }
162 
SC_MatrixLoadRotate(Matrix4x4 * m,float rot,float x,float y,float z)163 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
164     m->loadRotate(rot, x, y, z);
165 }
SC_MatrixLoadScale(Matrix4x4 * m,float x,float y,float z)166 static void SC_MatrixLoadScale(Matrix4x4 *m, float x, float y, float z) {
167     m->loadScale(x, y, z);
168 }
SC_MatrixLoadTranslate(Matrix4x4 * m,float x,float y,float z)169 static void SC_MatrixLoadTranslate(Matrix4x4 *m, float x, float y, float z) {
170     m->loadTranslate(x, y, z);
171 }
SC_MatrixRotate(Matrix4x4 * m,float rot,float x,float y,float z)172 static void SC_MatrixRotate(Matrix4x4 *m, float rot, float x, float y, float z) {
173     m->rotate(rot, x, y, z);
174 }
SC_MatrixScale(Matrix4x4 * m,float x,float y,float z)175 static void SC_MatrixScale(Matrix4x4 *m, float x, float y, float z) {
176     m->scale(x, y, z);
177 }
SC_MatrixTranslate(Matrix4x4 * m,float x,float y,float z)178 static void SC_MatrixTranslate(Matrix4x4 *m, float x, float y, float z) {
179     m->translate(x, y, z);
180 }
181 
SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * lhs,const Matrix4x4 * rhs)182 static void SC_MatrixLoadMultiply_4x4_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *lhs, const Matrix4x4 *rhs) {
183     m->loadMultiply(lhs, rhs);
184 }
SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * lhs,const Matrix3x3 * rhs)185 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *rhs) {
186     m->loadMultiply(lhs, rhs);
187 }
SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * lhs,const Matrix2x2 * rhs)188 static void SC_MatrixLoadMultiply_2x2_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *lhs, const Matrix2x2 *rhs) {
189     m->loadMultiply(lhs, rhs);
190 }
191 
SC_MatrixMultiply_4x4_4x4(Matrix4x4 * m,const Matrix4x4 * rhs)192 static void SC_MatrixMultiply_4x4_4x4(Matrix4x4 *m, const Matrix4x4 *rhs) {
193     m->multiply(rhs);
194 }
SC_MatrixMultiply_3x3_3x3(Matrix3x3 * m,const Matrix3x3 * rhs)195 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) {
196     m->multiply(rhs);
197 }
SC_MatrixMultiply_2x2_2x2(Matrix2x2 * m,const Matrix2x2 * rhs)198 static void SC_MatrixMultiply_2x2_2x2(Matrix2x2 *m, const Matrix2x2 *rhs) {
199     m->multiply(rhs);
200 }
201 
SC_MatrixLoadOrtho(Matrix4x4 * m,float l,float r,float b,float t,float n,float f)202 static void SC_MatrixLoadOrtho(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
203     m->loadOrtho(l, r, b, t, n, f);
204 }
SC_MatrixLoadFrustum(Matrix4x4 * m,float l,float r,float b,float t,float n,float f)205 static void SC_MatrixLoadFrustum(Matrix4x4 *m, float l, float r, float b, float t, float n, float f) {
206     m->loadFrustum(l, r, b, t, n, f);
207 }
SC_MatrixLoadPerspective(Matrix4x4 * m,float fovy,float aspect,float near,float far)208 static void SC_MatrixLoadPerspective(Matrix4x4 *m, float fovy, float aspect, float near, float far) {
209     m->loadPerspective(fovy, aspect, near, far);
210 }
211 
SC_MatrixInverse_4x4(Matrix4x4 * m)212 static bool SC_MatrixInverse_4x4(Matrix4x4 *m) {
213     return m->inverse();
214 }
SC_MatrixInverseTranspose_4x4(Matrix4x4 * m)215 static bool SC_MatrixInverseTranspose_4x4(Matrix4x4 *m) {
216     return m->inverseTranspose();
217 }
SC_MatrixTranspose_4x4(Matrix4x4 * m)218 static void SC_MatrixTranspose_4x4(Matrix4x4 *m) {
219     m->transpose();
220 }
SC_MatrixTranspose_3x3(Matrix3x3 * m)221 static void SC_MatrixTranspose_3x3(Matrix3x3 *m) {
222     m->transpose();
223 }
SC_MatrixTranspose_2x2(Matrix2x2 * m)224 static void SC_MatrixTranspose_2x2(Matrix2x2 *m) {
225     m->transpose();
226 }
227 
SC_randf(float max)228 static float SC_randf(float max) {
229     float r = (float)rand();
230     r *= max;
231     r /= RAND_MAX;
232     return r;
233 }
234 
SC_randf2(float min,float max)235 static float SC_randf2(float min, float max) {
236     float r = (float)rand();
237     r /= RAND_MAX;
238     r = r * (max - min) + min;
239     return r;
240 }
241 
SC_randi(int max)242 static int SC_randi(int max) {
243     return (int)SC_randf(max);
244 }
245 
SC_randi2(int min,int max)246 static int SC_randi2(int min, int max) {
247     return (int)SC_randf2(min, max);
248 }
249 
SC_frac(float v)250 static float SC_frac(float v) {
251     int i = (int)floor(v);
252     return fmin(v - i, 0x1.fffffep-1f);
253 }
254 
255 
SC_AtomicCas(volatile int32_t * ptr,int32_t expectedValue,int32_t newValue)256 static int32_t SC_AtomicCas(volatile int32_t *ptr, int32_t expectedValue, int32_t newValue) {
257     int32_t prev;
258 
259     do {
260         int32_t ret = android_atomic_release_cas(expectedValue, newValue, ptr);
261         if (!ret) {
262             // The android cas return 0 if it wrote the value.  This means the
263             // previous value was the expected value and we can return.
264             return expectedValue;
265         }
266         // We didn't write the value and need to load the "previous" value.
267         prev = *ptr;
268 
269         // A race condition exists where the expected value could appear after our cas failed
270         // above.  In this case loop until we have a legit previous value or the
271         // write passes.
272         } while (prev == expectedValue);
273     return prev;
274 }
275 
276 
SC_AtomicInc(volatile int32_t * ptr)277 static int32_t SC_AtomicInc(volatile int32_t *ptr) {
278     return android_atomic_inc(ptr);
279 }
280 
SC_AtomicDec(volatile int32_t * ptr)281 static int32_t SC_AtomicDec(volatile int32_t *ptr) {
282     return android_atomic_dec(ptr);
283 }
284 
SC_AtomicAdd(volatile int32_t * ptr,int32_t value)285 static int32_t SC_AtomicAdd(volatile int32_t *ptr, int32_t value) {
286     return android_atomic_add(value, ptr);
287 }
288 
SC_AtomicSub(volatile int32_t * ptr,int32_t value)289 static int32_t SC_AtomicSub(volatile int32_t *ptr, int32_t value) {
290     int32_t prev, status;
291     do {
292         prev = *ptr;
293         status = android_atomic_release_cas(prev, prev - value, ptr);
294     } while (CC_UNLIKELY(status != 0));
295     return prev;
296 }
297 
SC_AtomicAnd(volatile int32_t * ptr,int32_t value)298 static int32_t SC_AtomicAnd(volatile int32_t *ptr, int32_t value) {
299     return android_atomic_and(value, ptr);
300 }
301 
SC_AtomicOr(volatile int32_t * ptr,int32_t value)302 static int32_t SC_AtomicOr(volatile int32_t *ptr, int32_t value) {
303     return android_atomic_or(value, ptr);
304 }
305 
SC_AtomicXor(volatile int32_t * ptr,int32_t value)306 static int32_t SC_AtomicXor(volatile int32_t *ptr, int32_t value) {
307     int32_t prev, status;
308     do {
309         prev = *ptr;
310         status = android_atomic_release_cas(prev, prev ^ value, ptr);
311     } while (CC_UNLIKELY(status != 0));
312     return prev;
313 }
314 
SC_AtomicUMin(volatile uint32_t * ptr,uint32_t value)315 static uint32_t SC_AtomicUMin(volatile uint32_t *ptr, uint32_t value) {
316     uint32_t prev, status;
317     do {
318         prev = *ptr;
319         uint32_t n = rsMin(value, prev);
320         status = android_atomic_release_cas((int32_t) prev, (int32_t)n, (volatile int32_t*) ptr);
321     } while (CC_UNLIKELY(status != 0));
322     return prev;
323 }
324 
SC_AtomicMin(volatile int32_t * ptr,int32_t value)325 static int32_t SC_AtomicMin(volatile int32_t *ptr, int32_t value) {
326     int32_t prev, status;
327     do {
328         prev = *ptr;
329         int32_t n = rsMin(value, prev);
330         status = android_atomic_release_cas(prev, n, ptr);
331     } while (CC_UNLIKELY(status != 0));
332     return prev;
333 }
334 
SC_AtomicUMax(volatile uint32_t * ptr,uint32_t value)335 static uint32_t SC_AtomicUMax(volatile uint32_t *ptr, uint32_t value) {
336     uint32_t prev, status;
337     do {
338         prev = *ptr;
339         uint32_t n = rsMax(value, prev);
340         status = android_atomic_release_cas((int32_t) prev, (int32_t) n, (volatile int32_t*) ptr);
341     } while (CC_UNLIKELY(status != 0));
342     return prev;
343 }
344 
SC_AtomicMax(volatile int32_t * ptr,int32_t value)345 static int32_t SC_AtomicMax(volatile int32_t *ptr, int32_t value) {
346     int32_t prev, status;
347     do {
348         prev = *ptr;
349         int32_t n = rsMax(value, prev);
350         status = android_atomic_release_cas(prev, n, ptr);
351     } while (CC_UNLIKELY(status != 0));
352     return prev;
353 }
354 
355 
356 
357 //////////////////////////////////////////////////////////////////////////////
358 // Class implementation
359 //////////////////////////////////////////////////////////////////////////////
360 
361 // llvm name mangling ref
362 //  <builtin-type> ::= v  # void
363 //                 ::= b  # bool
364 //                 ::= c  # char
365 //                 ::= a  # signed char
366 //                 ::= h  # unsigned char
367 //                 ::= s  # short
368 //                 ::= t  # unsigned short
369 //                 ::= i  # int
370 //                 ::= j  # unsigned int
371 //                 ::= l  # long
372 //                 ::= m  # unsigned long
373 //                 ::= x  # long long, __int64
374 //                 ::= y  # unsigned long long, __int64
375 //                 ::= f  # float
376 //                 ::= d  # double
377 
378 static RsdSymbolTable gSyms[] = {
379     { "_Z4acosf", (void *)&acosf, true },
380     { "_Z5acoshf", (void *)&acoshf, true },
381     { "_Z4asinf", (void *)&asinf, true },
382     { "_Z5asinhf", (void *)&asinhf, true },
383     { "_Z4atanf", (void *)&atanf, true },
384     { "_Z5atan2ff", (void *)&atan2f, true },
385     { "_Z5atanhf", (void *)&atanhf, true },
386     { "_Z4cbrtf", (void *)&cbrtf, true },
387     { "_Z4ceilf", (void *)&ceilf, true },
388     { "_Z8copysignff", (void *)&copysignf, true },
389     { "_Z3cosf", (void *)&cosf, true },
390     { "_Z4coshf", (void *)&coshf, true },
391     { "_Z4erfcf", (void *)&erfcf, true },
392     { "_Z3erff", (void *)&erff, true },
393     { "_Z3expf", (void *)&expf, true },
394     { "_Z4exp2f", (void *)&exp2f, true },
395     { "_Z5exp10f", (void *)&SC_exp10, true },
396     { "_Z5expm1f", (void *)&expm1f, true },
397     { "_Z4fabsf", (void *)&fabsf, true },
398     { "_Z4fdimff", (void *)&fdimf, true },
399     { "_Z5floorf", (void *)&floorf, true },
400     { "_Z3fmafff", (void *)&fmaf, true },
401     { "_Z4fmaxff", (void *)&fmaxf, true },
402     { "_Z4fminff", (void *)&fminf, true },  // float fmin(float, float)
403     { "_Z4fmodff", (void *)&fmodf, true },
404     { "_Z5fractfPf", (void *)&SC_fract, true },
405     { "_Z5frexpfPi", (void *)&frexpf, true },
406     { "_Z5hypotff", (void *)&hypotf, true },
407     { "_Z5ilogbf", (void *)&ilogbf, true },
408     { "_Z5ldexpfi", (void *)&ldexpf, true },
409     { "_Z6lgammaf", (void *)&lgammaf, true },
410     { "_Z6lgammafPi", (void *)&lgammaf_r, true },
411     { "_Z3logf", (void *)&logf, true },
412     { "_Z4log2f", (void *)&SC_log2, true },
413     { "_Z5log10f", (void *)&log10f, true },
414     { "_Z5log1pf", (void *)&log1pf, true },
415     { "_Z4logbf", (void *)&logbf, true },
416     { "_Z4modffPf", (void *)&modff, true },
417     //{ "_Z3nanj", (void *)&SC_nan, true },
418     { "_Z9nextafterff", (void *)&nextafterf, true },
419     { "_Z3powff", (void *)&powf, true },
420     { "_Z9remainderff", (void *)&remainderf, true },
421     { "_Z6remquoffPi", (void *)&remquof, true },
422     { "_Z4rintf", (void *)&rintf, true },
423     { "_Z5rootnfi", (void *)&SC_rootn, true },
424     { "_Z5roundf", (void *)&roundf, true },
425     { "_Z5rsqrtf", (void *)&SC_rsqrt, true },
426     { "_Z3sinf", (void *)&sinf, true },
427     { "_Z6sincosfPf", (void *)&SC_sincos, true },
428     { "_Z4sinhf", (void *)&sinhf, true },
429     { "_Z4sqrtf", (void *)&sqrtf, true },
430     { "_Z3tanf", (void *)&tanf, true },
431     { "_Z4tanhf", (void *)&tanhf, true },
432     { "_Z6tgammaf", (void *)&tgammaf, true },
433     { "_Z5truncf", (void *)&truncf, true },
434 
435     { "_Z3absi", (void *)&SC_abs_i32, true },
436     { "_Z3abss", (void *)&SC_abs_i16, true },
437     { "_Z3absc", (void *)&SC_abs_i8, true },
438     { "_Z3clzj", (void *)&SC_clz_u32, true },
439     { "_Z3clzt", (void *)&SC_clz_u16, true },
440     { "_Z3clzh", (void *)&SC_clz_u8, true },
441     { "_Z3clzi", (void *)&SC_clz_i32, true },
442     { "_Z3clzs", (void *)&SC_clz_i16, true },
443     { "_Z3clzc", (void *)&SC_clz_i8, true },
444     { "_Z3maxjj", (void *)&SC_max_u32, true },
445     { "_Z3maxtt", (void *)&SC_max_u16, true },
446     { "_Z3maxhh", (void *)&SC_max_u8, true },
447     { "_Z3maxii", (void *)&SC_max_i32, true },
448     { "_Z3maxss", (void *)&SC_max_i16, true },
449     { "_Z3maxcc", (void *)&SC_max_i8, true },
450     { "_Z3minjj", (void *)&SC_min_u32, true },
451     { "_Z3mintt", (void *)&SC_min_u16, true },
452     { "_Z3minhh", (void *)&SC_min_u8, true },
453     { "_Z3minii", (void *)&SC_min_i32, true },
454     { "_Z3minss", (void *)&SC_min_i16, true },
455     { "_Z3mincc", (void *)&SC_min_i8, true },
456 
457     { "_Z5clampfff", (void *)&SC_clamp_f32, true },
458     { "_Z3maxff", (void *)&SC_max_f32, true },
459     { "_Z3minff", (void *)&SC_min_f32, true },
460     { "_Z4stepff", (void *)&SC_step_f32, true },
461     //{ "smoothstep", (void *)&, true },
462     { "_Z4signf", (void *)&SC_sign_f32, true },
463 
464     // matrix
465     { "_Z20rsMatrixLoadIdentityP12rs_matrix4x4", (void *)&SC_MatrixLoadIdentity_4x4, true },
466     { "_Z20rsMatrixLoadIdentityP12rs_matrix3x3", (void *)&SC_MatrixLoadIdentity_3x3, true },
467     { "_Z20rsMatrixLoadIdentityP12rs_matrix2x2", (void *)&SC_MatrixLoadIdentity_2x2, true },
468 
469     { "_Z12rsMatrixLoadP12rs_matrix4x4PKf", (void *)&SC_MatrixLoad_4x4_f, true },
470     { "_Z12rsMatrixLoadP12rs_matrix3x3PKf", (void *)&SC_MatrixLoad_3x3_f, true },
471     { "_Z12rsMatrixLoadP12rs_matrix2x2PKf", (void *)&SC_MatrixLoad_2x2_f, true },
472 
473     { "_Z12rsMatrixLoadP12rs_matrix4x4PKS_", (void *)&SC_MatrixLoad_4x4_4x4, true },
474     { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix3x3", (void *)&SC_MatrixLoad_4x4_3x3, true },
475     { "_Z12rsMatrixLoadP12rs_matrix4x4PK12rs_matrix2x2", (void *)&SC_MatrixLoad_4x4_2x2, true },
476     { "_Z12rsMatrixLoadP12rs_matrix3x3PKS_", (void *)&SC_MatrixLoad_3x3_3x3, true },
477     { "_Z12rsMatrixLoadP12rs_matrix2x2PKS_", (void *)&SC_MatrixLoad_2x2_2x2, true },
478 
479     { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true },
480     { "_Z17rsMatrixLoadScaleP12rs_matrix4x4fff", (void *)&SC_MatrixLoadScale, true },
481     { "_Z21rsMatrixLoadTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixLoadTranslate, true },
482     { "_Z14rsMatrixRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixRotate, true },
483     { "_Z13rsMatrixScaleP12rs_matrix4x4fff", (void *)&SC_MatrixScale, true },
484     { "_Z17rsMatrixTranslateP12rs_matrix4x4fff", (void *)&SC_MatrixTranslate, true },
485 
486     { "_Z20rsMatrixLoadMultiplyP12rs_matrix4x4PKS_S2_", (void *)&SC_MatrixLoadMultiply_4x4_4x4_4x4, true },
487     { "_Z16rsMatrixMultiplyP12rs_matrix4x4PKS_", (void *)&SC_MatrixMultiply_4x4_4x4, true },
488     { "_Z20rsMatrixLoadMultiplyP12rs_matrix3x3PKS_S2_", (void *)&SC_MatrixLoadMultiply_3x3_3x3_3x3, true },
489     { "_Z16rsMatrixMultiplyP12rs_matrix3x3PKS_", (void *)&SC_MatrixMultiply_3x3_3x3, true },
490     { "_Z20rsMatrixLoadMultiplyP12rs_matrix2x2PKS_S2_", (void *)&SC_MatrixLoadMultiply_2x2_2x2_2x2, true },
491     { "_Z16rsMatrixMultiplyP12rs_matrix2x2PKS_", (void *)&SC_MatrixMultiply_2x2_2x2, true },
492 
493     { "_Z17rsMatrixLoadOrthoP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadOrtho, true },
494     { "_Z19rsMatrixLoadFrustumP12rs_matrix4x4ffffff", (void *)&SC_MatrixLoadFrustum, true },
495     { "_Z23rsMatrixLoadPerspectiveP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadPerspective, true },
496 
497     { "_Z15rsMatrixInverseP12rs_matrix4x4", (void *)&SC_MatrixInverse_4x4, true },
498     { "_Z24rsMatrixInverseTransposeP12rs_matrix4x4", (void *)&SC_MatrixInverseTranspose_4x4, true },
499     { "_Z17rsMatrixTransposeP12rs_matrix4x4", (void *)&SC_MatrixTranspose_4x4, true },
500     { "_Z17rsMatrixTransposeP12rs_matrix3x3", (void *)&SC_MatrixTranspose_3x3, true },
501     { "_Z17rsMatrixTransposeP12rs_matrix2x2", (void *)&SC_MatrixTranspose_2x2, true },
502 
503     // RS Math
504     { "_Z6rsRandi", (void *)&SC_randi, true },
505     { "_Z6rsRandii", (void *)&SC_randi2, true },
506     { "_Z6rsRandf", (void *)&SC_randf, true },
507     { "_Z6rsRandff", (void *)&SC_randf2, true },
508     { "_Z6rsFracf", (void *)&SC_frac, true },
509 
510     // Atomics
511     { "_Z11rsAtomicIncPVi", (void *)&SC_AtomicInc, true },
512     { "_Z11rsAtomicIncPVj", (void *)&SC_AtomicInc, true },
513     { "_Z11rsAtomicDecPVi", (void *)&SC_AtomicDec, true },
514     { "_Z11rsAtomicDecPVj", (void *)&SC_AtomicDec, true },
515     { "_Z11rsAtomicAddPVii", (void *)&SC_AtomicAdd, true },
516     { "_Z11rsAtomicAddPVjj", (void *)&SC_AtomicAdd, true },
517     { "_Z11rsAtomicSubPVii", (void *)&SC_AtomicSub, true },
518     { "_Z11rsAtomicSubPVjj", (void *)&SC_AtomicSub, true },
519     { "_Z11rsAtomicAndPVii", (void *)&SC_AtomicAnd, true },
520     { "_Z11rsAtomicAndPVjj", (void *)&SC_AtomicAnd, true },
521     { "_Z10rsAtomicOrPVii", (void *)&SC_AtomicOr, true },
522     { "_Z10rsAtomicOrPVjj", (void *)&SC_AtomicOr, true },
523     { "_Z11rsAtomicXorPVii", (void *)&SC_AtomicXor, true },
524     { "_Z11rsAtomicXorPVjj", (void *)&SC_AtomicXor, true },
525     { "_Z11rsAtomicMinPVii", (void *)&SC_AtomicMin, true },
526     { "_Z11rsAtomicMinPVjj", (void *)&SC_AtomicUMin, true },
527     { "_Z11rsAtomicMaxPVii", (void *)&SC_AtomicMax, true },
528     { "_Z11rsAtomicMaxPVjj", (void *)&SC_AtomicUMax, true },
529     { "_Z11rsAtomicCasPViii", (void *)&SC_AtomicCas, true },
530     { "_Z11rsAtomicCasPVjjj", (void *)&SC_AtomicCas, true },
531 
532     { NULL, NULL, false }
533 };
534 
rsdLookupSymbolMath(const char * sym)535 const RsdSymbolTable * rsdLookupSymbolMath(const char *sym) {
536     const RsdSymbolTable *syms = gSyms;
537 
538     while (syms->mPtr) {
539         if (!strcmp(syms->mName, sym)) {
540             return syms;
541         }
542         syms++;
543     }
544     return NULL;
545 }
546 
547