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Searched defs:rsc (Results 1 – 25 of 74) sorted by relevance

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/frameworks/support/renderscript/v8/rs_support/
DrsAdapter.cpp24 Adapter1D::Adapter1D(Context *rsc) : ObjectBase(rsc) { in Adapter1D()
28 Adapter1D::Adapter1D(Context *rsc, Allocation *a) : ObjectBase(rsc) { in Adapter1D()
40 void Adapter1D::data(Context *rsc, uint32_t x, uint32_t count, const void *data, size_t sizeBytes) { in data()
44 void Adapter1D::serialize(Context *rsc, OStream *stream) const { in serialize()
47 Adapter1D *Adapter1D::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
54 RsAdapter1D rsi_Adapter1DCreate(Context *rsc) { in rsi_Adapter1DCreate()
60 void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) { in rsi_Adapter1DBindAllocation()
66 void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value) { in rsi_Adapter1DSetConstraint()
95 Adapter2D::Adapter2D(Context *rsc) : ObjectBase(rsc) { in Adapter2D()
99 Adapter2D::Adapter2D(Context *rsc, Allocation *a) : ObjectBase(rsc) { in Adapter2D()
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DrsScriptIntrinsic.cpp24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) { in ScriptIntrinsic()
30 bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) { in init()
46 void ScriptIntrinsic::setupScript(Context *rsc) { in setupScript()
49 uint32_t ScriptIntrinsic::run(Context *rsc) { in run()
55 void ScriptIntrinsic::runForEach(Context *rsc, in runForEach()
66 void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
69 void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const { in serialize()
82 RsScript rsi_ScriptIntrinsicCreate(Context *rsc, uint32_t id, RsElement ve) { in rsi_ScriptIntrinsicCreate()
DrsScriptC_Lib.cpp82 time_t rsrTime(Context *rsc, Script *sc, time_t *timer) { in rsrTime()
86 tm* rsrLocalTime(Context *rsc, Script *sc, tm *local, time_t *timer) { in rsrLocalTime()
100 int64_t rsrUptimeMillis(Context *rsc, Script *sc) { in rsrUptimeMillis()
104 int64_t rsrUptimeNanos(Context *rsc, Script *sc) { in rsrUptimeNanos()
108 float rsrGetDt(Context *rsc, Script *sc) { in rsrGetDt()
118 void rsrSetObject(const Context *rsc, const Script *sc, ObjectBase **dst, ObjectBase * src) { in rsrSetObject()
131 void rsrClearObject(const Context *rsc, const Script *sc, ObjectBase **dst) { in rsrClearObject()
140 bool rsrIsObject(const Context *rsc, const Script *sc, const ObjectBase *src) { in rsrIsObject()
145 uint32_t rsrToClient(Context *rsc, Script *sc, int cmdID, void *data, int len) { in rsrToClient()
150 uint32_t rsrToClientBlocking(Context *rsc, Script *sc, int cmdID, void *data, int len) { in rsrToClientBlocking()
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DrsScript.cpp23 Script::Script(Context *rsc) : ObjectBase(rsc) { in Script()
89 ScriptKernelID::ScriptKernelID(Context *rsc, Script *s, int slot, int sig) in ScriptKernelID()
102 void ScriptKernelID::serialize(Context *rsc, OStream *stream) const { in serialize()
110 ScriptFieldID::ScriptFieldID(Context *rsc, Script *s, int slot) : ObjectBase(rsc) { in ScriptFieldID()
119 void ScriptFieldID::serialize(Context *rsc, OStream *stream) const { in serialize()
131 RsScriptKernelID rsi_ScriptKernelIDCreate(Context *rsc, RsScript vs, int slot, int sig) { in rsi_ScriptKernelIDCreate()
135 RsScriptFieldID rsi_ScriptFieldIDCreate(Context *rsc, RsScript vs, int slot) { in rsi_ScriptFieldIDCreate()
139 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { in rsi_ScriptBindAllocation()
145 void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, size_t length) { in rsi_ScriptSetTimeZone()
164 void rsi_ScriptForEach(Context *rsc, RsScript vs, uint32_t slot, in rsi_ScriptForEach()
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DrsScriptC.cpp30 ScriptC::ScriptC(Context *rsc) : Script(rsc) { in ScriptC()
40 void ScriptC::setupScript(Context *rsc) { in setupScript()
55 void ScriptC::setupGLState(Context *rsc) { in setupGLState()
58 uint32_t ScriptC::run(Context *rsc) { in run()
83 void ScriptC::runForEach(Context *rsc, in runForEach()
98 void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
148 bool ScriptC::runCompiler(Context *rsc, in runCompiler()
186 RsScript rsi_ScriptCCreate(Context *rsc, in rsi_ScriptCCreate()
DrsContext.cpp164 Context *rsc = static_cast<Context *>(vrsc); in threadProc() local
208 Context *rsc = (Context *)ctx; in printWatchdogInfo() local
242 Context * rsc = new Context(); in createContext() local
252 Context * rsc = new Context(); in createContextLite() local
395 void rsi_ContextFinish(Context *rsc) { in rsi_ContextFinish()
398 void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { in rsi_ContextBindRootScript()
403 void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { in rsi_ContextBindSampler()
414 void rsi_AssignName(Context *rsc, RsObjectBase obj, const char *name, size_t name_length) { in rsi_AssignName()
419 void rsi_ObjDestroy(Context *rsc, void *optr) { in rsi_ObjDestroy()
425 void rsi_ContextSetPriority(Context *rsc, int32_t p) { in rsi_ContextSetPriority()
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DrsAllocation.cpp25 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation()
38 Allocation * Allocation::createAllocation(Context *rsc, const Type *type, uint32_t usages, in createAllocation()
67 void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { in syncAll()
71 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data()
86 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data()
103 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, in data()
108 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read()
122 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read()
136 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, in read()
141 void Allocation::elementData(Context *rsc, uint32_t x, const void *data, in elementData()
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/frameworks/rs/
DrsAdapter.cpp24 Adapter1D::Adapter1D(Context *rsc) : ObjectBase(rsc) { in Adapter1D()
28 Adapter1D::Adapter1D(Context *rsc, Allocation *a) : ObjectBase(rsc) { in Adapter1D()
40 void Adapter1D::data(Context *rsc, uint32_t x, uint32_t count, const void *data, size_t sizeBytes) { in data()
44 void Adapter1D::serialize(Context *rsc, OStream *stream) const { in serialize()
47 Adapter1D *Adapter1D::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
54 RsAdapter1D rsi_Adapter1DCreate(Context *rsc) { in rsi_Adapter1DCreate()
60 void rsi_Adapter1DBindAllocation(Context *rsc, RsAdapter1D va, RsAllocation valloc) { in rsi_Adapter1DBindAllocation()
66 void rsi_Adapter1DSetConstraint(Context *rsc, RsAdapter1D va, RsDimension dim, uint32_t value) { in rsi_Adapter1DSetConstraint()
95 Adapter2D::Adapter2D(Context *rsc) : ObjectBase(rsc) { in Adapter2D()
99 Adapter2D::Adapter2D(Context *rsc, Allocation *a) : ObjectBase(rsc) { in Adapter2D()
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DrsScriptC_LibGL.cpp49 void rsrBindTexture(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindTexture()
55 void rsrBindConstant(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Allocation *a) { in rsrBindConstant()
61 void rsrBindConstant(Context *rsc, Script *sc, ProgramVertex *pv, uint32_t slot, Allocation *a) { in rsrBindConstant()
67 void rsrBindSampler(Context *rsc, Script *sc, ProgramFragment *pf, uint32_t slot, Sampler *s) { in rsrBindSampler()
73 void rsrBindProgramStore(Context *rsc, Script *sc, ProgramStore *ps) { in rsrBindProgramStore()
78 void rsrBindProgramFragment(Context *rsc, Script *sc, ProgramFragment *pf) { in rsrBindProgramFragment()
83 void rsrBindProgramVertex(Context *rsc, Script *sc, ProgramVertex *pv) { in rsrBindProgramVertex()
88 void rsrBindProgramRaster(Context *rsc, Script *sc, ProgramRaster *pr) { in rsrBindProgramRaster()
93 void rsrBindFrameBufferObjectColorTarget(Context *rsc, Script *sc, Allocation *a, uint32_t slot) { in rsrBindFrameBufferObjectColorTarget()
99 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Script *sc, Allocation *a) { in rsrBindFrameBufferObjectDepthTarget()
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DrsScriptIntrinsic.cpp24 ScriptIntrinsic::ScriptIntrinsic(Context *rsc) : Script(rsc) { in ScriptIntrinsic()
30 bool ScriptIntrinsic::init(Context *rsc, RsScriptIntrinsicID iid, Element *e) { in init()
46 void ScriptIntrinsic::setupScript(Context *rsc) { in setupScript()
49 uint32_t ScriptIntrinsic::run(Context *rsc) { in run()
55 void ScriptIntrinsic::runForEach(Context *rsc, in runForEach()
66 void ScriptIntrinsic::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
69 void ScriptIntrinsic::serialize(Context *rsc, OStream *stream) const { in serialize()
82 RsScript rsi_ScriptIntrinsicCreate(Context *rsc, uint32_t id, RsElement ve) { in rsi_ScriptIntrinsicCreate()
DrsProgramRaster.cpp24 ProgramRaster::ProgramRaster(Context *rsc, bool pointSprite, RsCullMode cull) in ProgramRaster()
46 void ProgramRaster::setup(const Context *rsc, ProgramRasterState *state) { in setup()
56 void ProgramRaster::serialize(Context *rsc, OStream *stream) const { in serialize()
59 ProgramRaster *ProgramRaster::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
69 void ProgramRasterState::init(Context *rsc) { in init()
73 void ProgramRasterState::deinit(Context *rsc) { in deinit()
78 ObjectBaseRef<ProgramRaster> ProgramRaster::getProgramRaster(Context *rsc, in getProgramRaster()
106 RsProgramRaster rsi_ProgramRasterCreate(Context * rsc, bool pointSprite, RsCullMode cull) { in rsi_ProgramRasterCreate()
DrsScriptC_Lib.cpp82 time_t rsrTime(Context *rsc, Script *sc, time_t *timer) { in rsrTime()
86 tm* rsrLocalTime(Context *rsc, Script *sc, tm *local, time_t *timer) { in rsrLocalTime()
100 int64_t rsrUptimeMillis(Context *rsc, Script *sc) { in rsrUptimeMillis()
104 int64_t rsrUptimeNanos(Context *rsc, Script *sc) { in rsrUptimeNanos()
108 float rsrGetDt(Context *rsc, Script *sc) { in rsrGetDt()
118 void rsrSetObject(const Context *rsc, const Script *sc, ObjectBase **dst, ObjectBase * src) { in rsrSetObject()
131 void rsrClearObject(const Context *rsc, const Script *sc, ObjectBase **dst) { in rsrClearObject()
140 bool rsrIsObject(const Context *rsc, const Script *sc, const ObjectBase *src) { in rsrIsObject()
145 uint32_t rsrToClient(Context *rsc, Script *sc, int cmdID, void *data, int len) { in rsrToClient()
150 uint32_t rsrToClientBlocking(Context *rsc, Script *sc, int cmdID, void *data, int len) { in rsrToClientBlocking()
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DrsFBOCache.cpp39 void FBOCache::init(Context *rsc) { in init()
43 void FBOCache::deinit(Context *rsc) { in deinit()
47 void FBOCache::bindColorTarget(Context *rsc, Allocation *a, uint32_t slot) { in bindColorTarget()
63 void FBOCache::bindDepthTarget(Context *rsc, Allocation *a) { in bindDepthTarget()
85 void FBOCache::setup(Context *rsc) { in setup()
DrsProgramVertex.cpp25 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramVertex()
38 void ProgramVertex::setup(Context *rsc, ProgramVertexState *state) { in setup()
67 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { in setProjectionMatrix()
85 void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const { in setModelviewMatrix()
103 void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const { in setTextureMatrix()
121 void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const { in getProjectionMatrix()
138 void ProgramVertex::transformToScreen(Context *rsc, float *v4out, const float *v3in) const { in transformToScreen()
151 void ProgramVertex::serialize(Context *rsc, OStream *stream) const { in serialize()
154 ProgramVertex *ProgramVertex::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
167 void ProgramVertexState::init(Context *rsc) { in init()
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DrsScript.cpp23 Script::Script(Context *rsc) : ObjectBase(rsc) { in Script()
89 ScriptKernelID::ScriptKernelID(Context *rsc, Script *s, int slot, int sig) in ScriptKernelID()
102 void ScriptKernelID::serialize(Context *rsc, OStream *stream) const { in serialize()
110 ScriptFieldID::ScriptFieldID(Context *rsc, Script *s, int slot) : ObjectBase(rsc) { in ScriptFieldID()
119 void ScriptFieldID::serialize(Context *rsc, OStream *stream) const { in serialize()
131 RsScriptKernelID rsi_ScriptKernelIDCreate(Context *rsc, RsScript vs, int slot, int sig) { in rsi_ScriptKernelIDCreate()
135 RsScriptFieldID rsi_ScriptFieldIDCreate(Context *rsc, RsScript vs, int slot) { in rsi_ScriptFieldIDCreate()
139 void rsi_ScriptBindAllocation(Context * rsc, RsScript vs, RsAllocation va, uint32_t slot) { in rsi_ScriptBindAllocation()
145 void rsi_ScriptSetTimeZone(Context * rsc, RsScript vs, const char * timeZone, size_t length) { in rsi_ScriptSetTimeZone()
164 void rsi_ScriptForEach(Context *rsc, RsScript vs, uint32_t slot, in rsi_ScriptForEach()
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DrsAllocation.cpp28 Allocation::Allocation(Context *rsc, const Type *type, uint32_t usages, in Allocation()
41 Allocation * Allocation::createAllocation(Context *rsc, const Type *type, uint32_t usages, in createAllocation()
72 void Allocation::syncAll(Context *rsc, RsAllocationUsageType src) { in syncAll()
76 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t lod, in data()
91 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in data()
108 void Allocation::data(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, in data()
113 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t lod, in read()
127 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemap… in read()
141 void Allocation::read(Context *rsc, uint32_t xoff, uint32_t yoff, uint32_t zoff, in read()
146 void Allocation::elementData(Context *rsc, uint32_t x, const void *data, in elementData()
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DrsContext.cpp209 Context *rsc = static_cast<Context *>(vrsc); in threadProc() local
396 Context *rsc = (Context *)ctx; in printWatchdogInfo() local
430 Context * rsc = new Context(); in createContext() local
440 Context * rsc = new Context(); in createContextLite() local
681 void rsi_ContextFinish(Context *rsc) { in rsi_ContextFinish()
684 void rsi_ContextBindRootScript(Context *rsc, RsScript vs) { in rsi_ContextBindRootScript()
689 void rsi_ContextBindSampler(Context *rsc, uint32_t slot, RsSampler vs) { in rsi_ContextBindSampler()
700 void rsi_ContextBindProgramStore(Context *rsc, RsProgramStore vpfs) { in rsi_ContextBindProgramStore()
705 void rsi_ContextBindProgramFragment(Context *rsc, RsProgramFragment vpf) { in rsi_ContextBindProgramFragment()
710 void rsi_ContextBindProgramRaster(Context *rsc, RsProgramRaster vpr) { in rsi_ContextBindProgramRaster()
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DrsPath.cpp24 Path::Path(Context *rsc) : ObjectBase(rsc) { in Path()
27 Path::Path(Context *rsc, RsPathPrimitive pp, bool isStatic, in Path()
41 Path::Path(Context *rsc, uint32_t vertexBuffersCount, uint32_t primitivesCount) in Path()
59 void Path::render(Context *rsc) { in render()
62 void Path::serialize(Context *rsc, OStream *stream) const { in serialize()
73 RsPath rsi_PathCreate(Context *rsc, RsPathPrimitive pp, bool isStatic, in rsi_PathCreate()
DrsProgramFragment.cpp23 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramFragment()
41 void ProgramFragment::setConstantColor(Context *rsc, float r, float g, float b, float a) { in setConstantColor()
62 void ProgramFragment::setup(Context *rsc, ProgramFragmentState *state) { in setup()
79 void ProgramFragment::serialize(Context *rsc, OStream *stream) const { in serialize()
82 ProgramFragment *ProgramFragment::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
95 void ProgramFragmentState::init(Context *rsc) { in init()
125 void ProgramFragmentState::deinit(Context *rsc) { in deinit()
133 RsProgramFragment rsi_ProgramFragmentCreate(Context *rsc, const char * shaderText, in rsi_ProgramFragmentCreate()
DrsProgramStore.cpp24 ProgramStore::ProgramStore(Context *rsc, in ProgramStore()
57 void ProgramStore::setup(const Context *rsc, ProgramStoreState *state) { in setup()
66 void ProgramStore::serialize(Context *rsc, OStream *stream) const { in serialize()
69 ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream) { in createFromStream()
83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc, in getProgramStore()
129 void ProgramStoreState::init(Context *rsc) { in init()
137 void ProgramStoreState::deinit(Context *rsc) { in deinit()
146 RsProgramStore rsi_ProgramStoreCreate(Context *rsc, in rsi_ProgramStoreCreate()
DrsScriptC.cpp37 ScriptC::ScriptC(Context *rsc) : Script(rsc) { in ScriptC()
93 void ScriptC::setupScript(Context *rsc) { in setupScript()
108 void ScriptC::setupGLState(Context *rsc) { in setupGLState()
123 uint32_t ScriptC::run(Context *rsc) { in run()
148 void ScriptC::runForEach(Context *rsc, in runForEach()
163 void ScriptC::Invoke(Context *rsc, uint32_t slot, const void *data, size_t len) { in Invoke()
213 bool ScriptC::runCompiler(Context *rsc, in runCompiler()
340 RsScript rsi_ScriptCCreate(Context *rsc, in rsi_ScriptCCreate()
DrsProgram.cpp23 Program::Program(Context *rsc, const char * shaderText, size_t shaderLength, in Program()
139 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { in bindAllocation()
168 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { in bindTexture()
187 void Program::bindSampler(Context *rsc, uint32_t slot, Sampler *s) { in bindSampler()
202 void rsi_ProgramBindConstants(Context *rsc, RsProgram vp, uint32_t slot, RsAllocation constants) { in rsi_ProgramBindConstants()
207 void rsi_ProgramBindTexture(Context *rsc, RsProgram vpf, uint32_t slot, RsAllocation a) { in rsi_ProgramBindTexture()
212 void rsi_ProgramBindSampler(Context *rsc, RsProgram vpf, uint32_t slot, RsSampler s) { in rsi_ProgramBindSampler()
/frameworks/rs/driver/
DrsdFrameBuffer.cpp32 void setDepthAttachment(const Context *rsc, const FBOCache *fb) { in setDepthAttachment()
47 void setColorAttachment(const Context *rsc, const FBOCache *fb) { in setColorAttachment()
64 bool rsdFrameBufferInit(const Context *rsc, const FBOCache *fb) { in rsdFrameBufferInit()
77 void rsdFrameBufferSetActive(const Context *rsc, const FBOCache *fb) { in rsdFrameBufferSetActive()
93 void rsdFrameBufferDestroy(const Context *rsc, const FBOCache *fb) { in rsdFrameBufferDestroy()
DrsdProgram.cpp36 bool rsdProgramVertexInit(const Context *rsc, const ProgramVertex *pv, in rsdProgramVertexInit()
47 static void SyncProgramConstants(const Context *rsc, const Program *p) { in SyncProgramConstants()
60 void rsdProgramVertexSetActive(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexSetActive()
67 void rsdProgramVertexDestroy(const Context *rsc, const ProgramVertex *pv) { in rsdProgramVertexDestroy()
83 bool rsdProgramFragmentInit(const Context *rsc, const ProgramFragment *pf, in rsdProgramFragmentInit()
94 void rsdProgramFragmentSetActive(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentSetActive()
101 void rsdProgramFragmentDestroy(const Context *rsc, const ProgramFragment *pf) { in rsdProgramFragmentDestroy()
/frameworks/support/renderscript/v8/rs_support/driver/
DrsdAllocation.cpp52 static void Update2DTexture(const Context *rsc, const Allocation *alloc, const void *ptr, in Update2DTexture()
58 static void UploadToTexture(const Context *rsc, const Allocation *alloc) { in UploadToTexture()
61 static void AllocateRenderTarget(const Context *rsc, const Allocation *alloc) { in AllocateRenderTarget()
64 static void UploadToBufferObject(const Context *rsc, const Allocation *alloc) { in UploadToBufferObject()
67 static size_t AllocationBuildPointerTable(const Context *rsc, const Allocation *alloc, in AllocationBuildPointerTable()
116 bool rsdAllocationInit(const Context *rsc, Allocation *alloc, bool forceZero) { in rsdAllocationInit()
174 void rsdAllocationDestroy(const Context *rsc, Allocation *alloc) { in rsdAllocationDestroy()
185 void rsdAllocationResize(const Context *rsc, const Allocation *alloc, in rsdAllocationResize()
209 static void rsdAllocationSyncFromFBO(const Context *rsc, const Allocation *alloc) { in rsdAllocationSyncFromFBO()
213 void rsdAllocationSyncAll(const Context *rsc, const Allocation *alloc, in rsdAllocationSyncAll()
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