Home
last modified time | relevance | path

Searched defs:v1 (Results 1 – 22 of 22) sorted by relevance

/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/
Dgeneric.c87 extern float __attribute__((overloadable)) fmax(float v1, float v2) { in fmax()
91 extern float2 __attribute__((overloadable)) fmax(float2 v1, float2 v2) { in fmax()
98 extern float3 __attribute__((overloadable)) fmax(float3 v1, float3 v2) { in fmax()
106 extern float4 __attribute__((overloadable)) fmax(float4 v1, float4 v2) { in fmax()
115 extern float2 __attribute__((overloadable)) fmax(float2 v1, float v2) { in fmax()
122 extern float3 __attribute__((overloadable)) fmax(float3 v1, float v2) { in fmax()
130 extern float4 __attribute__((overloadable)) fmax(float4 v1, float v2) { in fmax()
139 extern float __attribute__((overloadable)) fmin(float v1, float v2) { in fmin()
147 extern float2 __attribute__((overloadable)) fmin(float2 v1, float2 v2) { in fmin()
154 extern float3 __attribute__((overloadable)) fmin(float3 v1, float3 v2) { in fmin()
[all …]
/frameworks/base/tests/RenderScriptTests/tests/src/com/android/rs/test/
DUT_math_agree.java149 private float min(float v1, float v2) { in min()
152 private float[] min(float[] v1, float[] v2) { in min()
159 private byte min(byte v1, byte v2) { in min()
162 private byte[] min(byte[] v1, byte[] v2) { in min()
169 private short min(short v1, short v2) { in min()
172 private short[] min(short[] v1, short[] v2) { in min()
179 private int min(int v1, int v2) { in min()
182 private int[] min(int[] v1, int[] v2) { in min()
189 private long min(long v1, long v2) { in min()
192 private long[] min(long[] v1, long[] v2) { in min()
[all …]
DUT_bug_char.java40 private byte min(byte v1, byte v2) { in min()
43 private byte[] min(byte[] v1, byte[] v2) { in min()
/frameworks/native/opengl/libagl/
Dprimitives.cpp74 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkSmooth()
97 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkFlat()
110 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleSmooth()
121 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleFlat()
160 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkSmoothFog()
168 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleDarkFlatFog()
178 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleSmoothFog()
186 vertex_t* v0, vertex_t* v1, vertex_t* v2) in lightTriangleFlatFog()
237 vertex_t const* v0, vertex_t const* v1, vertex_t const* v2) in initTriangle()
247 vertex_t const* v0, vertex_t const* v1) in initLine()
[all …]
Darray.cpp565 vertex_t *v, *v0, *v1; in drawPrimitivesLineStrip() local
606 vertex_t* v1 = c->vc.vBuffer + 1; in drawPrimitivesLineLoop() local
655 vertex_t *v, *v0, *v1, *v2; in drawPrimitivesTriangleFanOrStrip() local
785 vertex_t* v1; in drawIndexedPrimitivesLineStrip() local
812 vertex_t* v1; in drawIndexedPrimitivesLineLoop() local
844 vertex_t* const v1 = fetch_vertex(c, read_index(type, indices)); in drawIndexedPrimitivesLines() local
867 vertex_t* v1 = v+1; in drawIndexedPrimitivesTriangleFanOrStrip() local
914 vertex_t* const v1 = fetch_vertex(c, *p++); in drawIndexedPrimitivesTriangles() local
928 vertex_t* const v1 = fetch_vertex(c, *p++); in drawIndexedPrimitivesTriangles() local
/frameworks/base/tools/layoutlib/bridge/tests/src/android/graphics/
DMatrix_DelegateTest.java49 float[] v1 = new float[9]; in testCopyConstructor() local
/frameworks/base/libs/hwui/
DPatch.cpp159 float v1 = 0.0f; in updateVertices() local
220 void Patch::generateRow(TextureVertex*& vertex, float y1, float y2, float v1, float v2, in generateRow()
271 float u1, float v1, float u2, float v2, uint32_t& quadCount) { in generateQuad()
DFontRenderer.cpp386 void FontRenderer::appendMeshQuadNoClip(float x1, float y1, float u1, float v1, in appendMeshQuadNoClip()
426 void FontRenderer::appendMeshQuad(float x1, float y1, float u1, float v1, in appendMeshQuad()
450 void FontRenderer::appendRotatedMeshQuad(float x1, float y1, float u1, float v1, in appendRotatedMeshQuad()
DLayerRenderer.cpp171 const float v1 = (height - r->top) * texY; in generateMesh() local
DOpenGLRenderer.cpp1027 const float v1 = (height - r->top) * texY; in composeLayerRegion() local
1748 float v1 = float(y) / meshHeight; in drawBitmapMesh() local
1820 const float v1 = fmax(0.0f, srcTop / height); in drawBitmap() local
3165 void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) { in resetDrawTextureTexCoords()
/frameworks/av/media/libstagefright/codecs/m4v_h263/dec/src/
Dconceal.cpp142 uint8 *y1, *y2, *u1, *u2, *v1, *v2; in CopyVopMB() local
/frameworks/compile/mclinker/unittests/
DGCFactoryListTraitsTest.cpp65 #define CHECK_LIST_VALUE(v1, v2, v3, v4, v5, v6, v7, v8, v9, v10) do { \ argument
/frameworks/native/opengl/tests/angeles/
Ddemo.c169 static void vector3Sub(VECTOR3 *dest, VECTOR3 *v1, VECTOR3 *v2) in vector3Sub()
244 VECTOR3 v1, v2, n; in createSuperShape() local
/frameworks/base/libs/hwui/font/
DFont.cpp91 float v1 = glyph->mBitmapMinV; in drawCachedGlyph() local
153 const float v1 = glyph->mBitmapMinV; in drawCachedGlyph() local
/frameworks/native/services/surfaceflinger/
DTransform.cpp72 const float v1 = A[1][i]; in operator *() local
/frameworks/base/core/java/android/hardware/
DLegacySensorManager.java384 float v1 = mV[mIndex]; in filter() local
/frameworks/rs/driver/
DrsdGL.cpp544 float x1, float y1, float z1, float u1, float v1, in rsdGLDrawQuadTexCoords()
DrsdRuntimeStubs.cpp231 static void SC_DrawQuadTexCoords(float x1, float y1, float z1, float u1, float v1, in SC_DrawQuadTexCoords()
/frameworks/rs/
DrsFont.cpp99 float v1 = glyph->mBitmapMinV; in drawCachedGlyph() local
666 float u1, float v1, in appendMeshQuad()
/frameworks/av/services/camera/tests/CameraServiceTest/
DCameraServiceTest.cpp205 bool MCameraClient::test(OP op, int v1, int v2) { in test()
217 void MCameraClient::assertTest(OP op, int v1, int v2) { in assertTest()
/frameworks/base/core/jni/
Dandroid_util_Process.cpp399 static int pid_compare(const void* v1, const void* v2) in pid_compare()
/frameworks/base/services/input/
DEventHub.cpp73 static inline int max(int v1, int v2) in max()