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Searched defs:vertices (Results 1 – 25 of 44) sorted by relevance

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/external/eigen/demos/opengl/
Dicosphere.h20 const std::vector<Eigen::Vector3f>& vertices() const { return mVertices; } in vertices() function
Dgpuhelper.cpp100 static float vertices[][3] = { in drawUnitCube() local
/external/webkit/Source/WebCore/platform/graphics/chromium/
DGeometryBinding.cpp45 float vertices[] = { -0.5f, 0.5f, 0.0f, 0.0f, 1.0f, in GeometryBinding() local
/external/webkit/Source/WebCore/platform/graphics/gpu/
DLoopBlinnPathCache.h54 const float* vertices() const in vertices() function
/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
DEmitterMeshVertexShape.java25 protected List<List<Vector3f>> vertices; field in EmitterMeshVertexShape
71 List<Vector3f> vertices = new ArrayList<Vector3f>(vertToNormalMap.size()); in setMeshes() local
DEmitterMeshFaceShape.java39 List<Vector3f> vertices = new ArrayList<Vector3f>(mesh.getTriangleCount() * 3); in setMeshes() local
/external/jmonkeyengine/engine/src/bullet-native/
Dcom_jme3_bullet_util_NativeMeshUtil.cpp52 float* vertices = (float*) env->GetDirectBufferAddress(vertexIndexBase); in Java_com_jme3_bullet_util_NativeMeshUtil_createTriangleIndexVertexArray() local
/external/jmonkeyengine/engine/src/core/com/jme3/util/
DTangentBinormalGenerator.java101 VertexData[] vertices = new VertexData[size]; in initVertexData() local
143 VertexData[] vertices; in generate() local
192 VertexData[] vertices = initVertexData(vertexBuffer.capacity() / 3); in processTriangles() local
218 VertexData[] vertices = initVertexData(vertexBuffer.capacity() / 3); in processTriangleStrip() local
266 VertexData[] vertices = initVertexData(vertexBuffer.capacity() / 3); in processTriangleFan() local
428 private static void processTriangleData(Mesh mesh, VertexData[] vertices, in processTriangleData()
DBufferUtils.java224 public static FloatBuffer createVector3Buffer(int vertices) { in createVector3Buffer()
241 public static FloatBuffer createVector3Buffer(FloatBuffer buf, int vertices) { in createVector3Buffer()
480 public static FloatBuffer createVector2Buffer(int vertices) { in createVector2Buffer()
497 public static FloatBuffer createVector2Buffer(FloatBuffer buf, int vertices) { in createVector2Buffer()
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DDebugShapeFactory.java178 FloatBuffer vertices = BufferUtils.createFloatBuffer(numberOfFloats); in getVertices() local
215 private ArrayList<Vector3f> vertices; field in BufferedTriangleCallback
DConverter.java233 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in convert() local
263 FloatBuffer vertices = jmeMesh.getFloatBuffer(Type.Position); in convert() local
/external/jmonkeyengine/engine/src/test/jme3test/texture/
DTestTextureArray.java43 Vector3f[] vertices = new Vector3f[8]; in simpleInitApp() local
/external/jmonkeyengine/engine/src/test/jme3test/model/shape/
DTestCustomMesh.java64 Vector3f [] vertices = new Vector3f[4]; in simpleInitApp() local
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DNativeMeshUtil.java56 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getTriangleIndexVertexArray() local
/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/meshes/
DMeshHelper.java117 Vector3f[] vertices = this.getVertices(structure, blenderContext); in toMesh() local
440 …al(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vector3f... vertices) { in addNormal() argument
515 Vector3f[] vertices = new Vector3f[verticesAmount]; in getVertices() local
/external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
DSurface.java88 Vector3f[] vertices = new Vector3f[(uSegments + 1) * (vSegments + 1)]; in buildSurface() local
239 …al(Vector3f normalToAdd, Map<Vector3f, Vector3f> normalMap, boolean smooth, Vector3f... vertices) { in addNormal() argument
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
DHullCollisionShape.java68 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getPoints() local
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
DHullCollisionShape.java87 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getPoints() local
DMeshCollisionShape.java80 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in createCollisionMesh() local
DGImpactCollisionShape.java83 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in createCollisionMesh() local
/external/webkit/Tools/DumpRenderTree/TestNetscapePlugIn/Tests/win/
DDrawsGradient.cpp99 TRIVERTEX vertices[] = { in paint() local
/external/skia/src/gpu/
DGrDrawTarget.h583 void* vertices() const { GrAssert(this->succeeded()); return fVertices; } in vertices() function
808 static GrColor* GetVertexColor(void* vertices, in GetVertexColor()
816 static const GrColor* GetVertexColor(const void* vertices, in GetVertexColor()
DGrTesselatedPathRenderer.cpp91 const GrPointArray& vertices() const { return fVertices; } in vertices() function in GrTess
308 GrPoint* vertices, in computeEdgesAndIntersect()
546 const GrPointArray& vertices = ptess.vertices(); in onDrawPath() local
589 const GrPointArray& vertices = ptess.vertices(); in onDrawPath() local
/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ragdoll/
DRagdollUtils.java60 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in buildPointMapForMesh() local
195 FloatBuffer vertices = mesh.getFloatBuffer(Type.Position); in getPoints() local
/external/webkit/Source/WebCore/platform/graphics/android/context/
DRecordingContextCanvasProxy.h89 const SkPoint vertices[], const SkPoint texs[], in drawVertices()

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