Searched refs:_ROUND_MASK (Results 1 – 16 of 16) sorted by relevance
62 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro143 return (__control & _ROUND_MASK); in fegetround()151 if (__round & ~_ROUND_MASK) in fesetround()155 __control &= ~_ROUND_MASK; in fesetround()160 __mxcsr &= ~(_ROUND_MASK << _SSE_ROUND_SHIFT); in fesetround()
52 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro151 return ((int)(__r.__bits >> _ROUND_SHIFT) & _ROUND_MASK); in fegetround()159 if (__round & ~_ROUND_MASK) in fesetround()163 __r.__bits &= ~((fenv_t)_ROUND_MASK << _ROUND_SHIFT); in fesetround()
52 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro157 return (__fpsr & _ROUND_MASK); in fegetround()165 if (__round & ~_ROUND_MASK) in fesetround()168 __fpsr &= ~_ROUND_MASK; in fesetround()
56 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro161 return ((__r >> _ROUND_SHIFT) & _ROUND_MASK); in fegetround()169 if (__round & ~_ROUND_MASK) in fesetround()172 __r &= ~(_ROUND_MASK << _ROUND_SHIFT); in fesetround()
71 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro161 return (__r.__bits.__reg & _ROUND_MASK); in fegetround()169 if (__round & ~_ROUND_MASK) in fesetround()172 __r.__bits.__reg &= ~_ROUND_MASK; in fesetround()
330 return (control & _ROUND_MASK); in fegetround()339 if (round & ~_ROUND_MASK) { in fesetround()343 control &= ~_ROUND_MASK; in fesetround()348 mxcsr &= ~(_ROUND_MASK << _SSE_ROUND_SHIFT); in fesetround()
67 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro
54 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro
51 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro
53 #define _ROUND_MASK (FE_TONEAREST | FE_DOWNWARD | \ macro