/development/tools/emulator/opengl/system/GLESv2_enc/ |
D | gl2_client_proc.h | 31 …(gl2_APIENTRY *glColorMask_client_proc_t) (void * ctx, GLboolean, GLboolean, GLboolean, GLboolean); 47 typedef void (gl2_APIENTRY *glDepthMask_client_proc_t) (void * ctx, GLboolean); 70 typedef void (gl2_APIENTRY *glGetBooleanv_client_proc_t) (void * ctx, GLenum, GLboolean*); 93 typedef GLboolean (gl2_APIENTRY *glIsBuffer_client_proc_t) (void * ctx, GLuint); 94 typedef GLboolean (gl2_APIENTRY *glIsEnabled_client_proc_t) (void * ctx, GLenum); 95 typedef GLboolean (gl2_APIENTRY *glIsFramebuffer_client_proc_t) (void * ctx, GLuint); 96 typedef GLboolean (gl2_APIENTRY *glIsProgram_client_proc_t) (void * ctx, GLuint); 97 typedef GLboolean (gl2_APIENTRY *glIsRenderbuffer_client_proc_t) (void * ctx, GLuint); 98 typedef GLboolean (gl2_APIENTRY *glIsShader_client_proc_t) (void * ctx, GLuint); 99 typedef GLboolean (gl2_APIENTRY *glIsTexture_client_proc_t) (void * ctx, GLuint); [all …]
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D | gl2_enc.h | 44 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 60 void glDepthMask_enc(void *self , GLboolean flag); 83 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params); 106 GLboolean glIsBuffer_enc(void *self , GLuint buffer); 107 GLboolean glIsEnabled_enc(void *self , GLenum cap); 108 GLboolean glIsFramebuffer_enc(void *self , GLuint framebuffer); 109 GLboolean glIsProgram_enc(void *self , GLuint program); 110 GLboolean glIsRenderbuffer_enc(void *self , GLuint renderbuffer); 111 GLboolean glIsShader_enc(void *self , GLuint shader); 112 GLboolean glIsTexture_enc(void *self , GLuint texture); [all …]
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D | gl2_entry.cpp | 28 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 44 void glDepthMask(GLboolean flag); 67 void glGetBooleanv(GLenum pname, GLboolean* params); 90 GLboolean glIsBuffer(GLuint buffer); 91 GLboolean glIsEnabled(GLenum cap); 92 GLboolean glIsFramebuffer(GLuint framebuffer); 93 GLboolean glIsProgram(GLuint program); 94 GLboolean glIsRenderbuffer(GLuint renderbuffer); 95 GLboolean glIsShader(GLuint shader); 96 GLboolean glIsTexture(GLuint texture); [all …]
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D | GL2Encoder.h | 99 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 103 GLboolean normalized, GLsizei stride, const GLvoid * ptr); 192 …static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, … 193 …static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, … 194 …static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
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D | gl2_enc.cpp | 339 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask_enc() 636 void glDepthMask_enc(void *self , GLboolean flag) in glDepthMask_enc() 1029 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params) in glGetBooleanv_enc() 1035 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean)); in glGetBooleanv_enc() 1437 GLboolean glIsBuffer_enc(void *self , GLuint buffer) in glIsBuffer_enc() 1451 GLboolean retval; in glIsBuffer_enc() 1456 GLboolean glIsEnabled_enc(void *self , GLenum cap) in glIsEnabled_enc() 1470 GLboolean retval; in glIsEnabled_enc() 1475 GLboolean glIsFramebuffer_enc(void *self , GLuint framebuffer) in glIsFramebuffer_enc() 1489 GLboolean retval; in glIsFramebuffer_enc() [all …]
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D | GL2Encoder.cpp | 212 …glVertexAtrribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsi… in s_glVertexAtrribPointer() 314 void GL2Encoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv() 348 if (!ctx->m_state->getClientStateParameter<GLboolean>(param, ptr)) { in s_glGetBooleanv() 976 void GL2Encoder::s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpo… in s_glUniformMatrix2fv() 983 void GL2Encoder::s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpo… in s_glUniformMatrix3fv() 990 void GL2Encoder::s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpo… in s_glUniformMatrix4fv() 1013 GLboolean firstUse; in s_glBindTexture()
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
D | gles_proc.h | 76 typedef void (* glColorMask_t) (GLboolean, GLboolean, GLboolean, GLboolean); 86 typedef void (* glDepthMask_t) (GLboolean); 100 typedef void (* glGetBooleanv_t) (GLenum, GLboolean*); 117 typedef GLboolean (* glIsBuffer_t) (GLuint); 118 typedef GLboolean (* glIsEnabled_t) (GLenum); 119 typedef GLboolean (* glIsTexture_t) (GLuint); 145 typedef void (* glSampleCoverage_t) (GLclampf, GLboolean); 146 typedef void (* glSampleCoveragex_t) (GLclampx, GLboolean); 213 typedef void (* glSampleCoveragexOES_t) (GLclampx, GLboolean); 220 typedef GLboolean (* glIsRenderbufferOES_t) (GLuint); [all …]
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D | gles.cpp | 321 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask() 371 void glDepthMask(GLboolean flag) in glDepthMask() 441 void glGetBooleanv(GLenum pname, GLboolean *params) in glGetBooleanv() 526 GLboolean glIsBuffer(GLuint buffer) in glIsBuffer() 531 GLboolean glIsEnabled(GLenum cap) in glIsEnabled() 536 GLboolean glIsTexture(GLuint texture) in glIsTexture() 666 void glSampleCoverage(GLclampf value, GLboolean invert) in glSampleCoverage() 671 void glSampleCoveragex(GLclampx value, GLboolean invert) in glSampleCoveragex() 1006 void glSampleCoveragexOES(GLclampx value, GLboolean invert) in glSampleCoveragexOES() 1041 GLboolean glIsRenderbufferOES(GLuint renderbuffer) in glIsRenderbufferOES() [all …]
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/development/ndk/platforms/android-5/include/GLES2/ |
D | gl2.h | 24 typedef unsigned char GLboolean; typedef 493 …L_APICALL void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GL… 509 GL_APICALL void GL_APIENTRY glDepthMask (GLboolean flag); 532 GL_APICALL void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean* params); 555 GL_APICALL GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 556 GL_APICALL GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 557 GL_APICALL GLboolean GL_APIENTRY glIsFramebuffer (GLuint framebuffer); 558 GL_APICALL GLboolean GL_APIENTRY glIsProgram (GLuint program); 559 GL_APICALL GLboolean GL_APIENTRY glIsRenderbuffer (GLuint renderbuffer); 560 GL_APICALL GLboolean GL_APIENTRY glIsShader (GLuint shader); [all …]
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D | gl2ext.h | 450 GL_APICALL GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 454 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 534 GL_APICALL GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 539 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); 582 GL_APICALL void GL_APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuin… 594 typedef void (GL_APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable… 703 GL_APICALL GLboolean GL_APIENTRY glIsFenceNV (GLuint fence); 704 GL_APICALL GLboolean GL_APIENTRY glTestFenceNV (GLuint fence); 711 typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence); 712 typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence); [all …]
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/development/tools/emulator/opengl/system/GLESv1_enc/ |
D | gl_client_proc.h | 64 … (gl_APIENTRY *glColorMask_client_proc_t) (void * ctx, GLboolean, GLboolean, GLboolean, GLboolean); 74 typedef void (gl_APIENTRY *glDepthMask_client_proc_t) (void * ctx, GLboolean); 88 typedef void (gl_APIENTRY *glGetBooleanv_client_proc_t) (void * ctx, GLenum, GLboolean*); 105 typedef GLboolean (gl_APIENTRY *glIsBuffer_client_proc_t) (void * ctx, GLuint); 106 typedef GLboolean (gl_APIENTRY *glIsEnabled_client_proc_t) (void * ctx, GLenum); 107 typedef GLboolean (gl_APIENTRY *glIsTexture_client_proc_t) (void * ctx, GLuint); 133 typedef void (gl_APIENTRY *glSampleCoverage_client_proc_t) (void * ctx, GLclampf, GLboolean); 134 typedef void (gl_APIENTRY *glSampleCoveragex_client_proc_t) (void * ctx, GLclampx, GLboolean); 221 typedef void (gl_APIENTRY *glSampleCoveragexOES_client_proc_t) (void * ctx, GLclampx, GLboolean); 228 typedef GLboolean (gl_APIENTRY *glIsRenderbufferOES_client_proc_t) (void * ctx, GLuint); [all …]
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D | gl_enc.h | 76 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 86 void glDepthMask_enc(void *self , GLboolean flag); 100 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params); 117 GLboolean glIsBuffer_enc(void *self , GLuint buffer); 118 GLboolean glIsEnabled_enc(void *self , GLenum cap); 119 GLboolean glIsTexture_enc(void *self , GLuint texture); 145 void glSampleCoverage_enc(void *self , GLclampf value, GLboolean invert); 146 void glSampleCoveragex_enc(void *self , GLclampx value, GLboolean invert); 233 void glSampleCoveragexOES_enc(void *self , GLclampx value, GLboolean invert); 240 GLboolean glIsRenderbufferOES_enc(void *self , GLuint renderbuffer); [all …]
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D | gl_entry.cpp | 61 void glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha); 71 void glDepthMask(GLboolean flag); 85 void glGetBooleanv(GLenum pname, GLboolean* params); 102 GLboolean glIsBuffer(GLuint buffer); 103 GLboolean glIsEnabled(GLenum cap); 104 GLboolean glIsTexture(GLuint texture); 130 void glSampleCoverage(GLclampf value, GLboolean invert); 131 void glSampleCoveragex(GLclampx value, GLboolean invert); 218 void glSampleCoveragexOES(GLclampx value, GLboolean invert); 225 GLboolean glIsRenderbufferOES(GLuint renderbuffer); [all …]
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D | GLEncoder.h | 104 static void s_glGetBooleanv(void *self, GLenum pname, GLboolean *ptr); 121 static GLboolean s_glIsEnabled(void *self, GLenum cap);
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D | gl_enc.cpp | 917 void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) in glColorMask_enc() 1094 void glDepthMask_enc(void *self , GLboolean flag) in glDepthMask_enc() 1299 void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params) in glGetBooleanv_enc() 1305 const unsigned int __size_params = (glUtilsParamSize(pname) * sizeof(GLboolean)); in glGetBooleanv_enc() 1574 GLboolean glIsBuffer_enc(void *self , GLuint buffer) in glIsBuffer_enc() 1588 GLboolean retval; in glIsBuffer_enc() 1593 GLboolean glIsEnabled_enc(void *self , GLenum cap) in glIsEnabled_enc() 1607 GLboolean retval; in glIsEnabled_enc() 1612 GLboolean glIsTexture_enc(void *self , GLuint texture) in glIsTexture_enc() 1626 GLboolean retval; in glIsTexture_enc() [all …]
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D | GLEncoder.cpp | 187 void GLEncoder::s_glGetBooleanv(void *self, GLenum param, GLboolean *ptr) in s_glGetBooleanv() 215 if (!state->getClientStateParameter<GLboolean>(param,ptr)) { in s_glGetBooleanv() 339 GLboolean GLEncoder::s_glIsEnabled(void *self, GLenum cap) in s_glIsEnabled() 621 GLboolean firstUse; in s_glBindTexture()
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/development/tools/emulator/opengl/shared/OpenglCodecCommon/ |
D | gl_base_types.h | 31 typedef unsigned char GLboolean; typedef
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D | GLClientState.cpp | 84 void GLClientState::setState(int location, int size, GLenum type, GLboolean normalized, GLsizei str… in setState() 302 GLboolean* firstUse) in bindTexture() 304 GLboolean first = GL_FALSE; in bindTexture()
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D | GLClientState.h | 86 …void setState(int location, int size, GLenum type, GLboolean normalized, GLsizei stride, const vo… 169 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse);
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/development/ndk/platforms/android-4/include/GLES/ |
D | gl.h | 20 typedef unsigned char GLboolean; typedef 648 GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alph… 658 GL_API void GL_APIENTRY glDepthMask (GLboolean flag); 672 GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params); 689 GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer); 690 GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap); 691 GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture); 717 GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert); 718 GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
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D | glext.h | 561 GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert); 601 typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert); 614 GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer); 620 GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer); 630 typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer); 636 typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer); 652 GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target); 656 typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target); 780 GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array); 785 typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array); [all …]
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/development/tools/emulator/opengl/system/egl/ |
D | ClientAPIExts.in | 108 API_ENTRY_RET(GLboolean, 133 API_ENTRY_RET(GLboolean,
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