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1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3 
4 #ifndef GUARD_gl_encoder_context_t
5 #define GUARD_gl_encoder_context_t
6 
7 #include "IOStream.h"
8 #include "gl_client_context.h"
9 
10 
11 #include "glUtils.h"
12 #include "GLEncoderUtils.h"
13 
14 struct gl_encoder_context_t : public gl_client_context_t {
15 
16 	IOStream *m_stream;
17 
18 	gl_encoder_context_t(IOStream *stream);
19 
20 
21 };
22 
23 extern "C" {
24 	void glAlphaFunc_enc(void *self , GLenum func, GLclampf ref);
25 	void glClearColor_enc(void *self , GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
26 	void glClearDepthf_enc(void *self , GLclampf depth);
27 	void glClipPlanef_enc(void *self , GLenum plane, const GLfloat* equation);
28 	void glColor4f_enc(void *self , GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
29 	void glDepthRangef_enc(void *self , GLclampf zNear, GLclampf zFar);
30 	void glFogf_enc(void *self , GLenum pname, GLfloat param);
31 	void glFogfv_enc(void *self , GLenum pname, const GLfloat* params);
32 	void glFrustumf_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
33 	void glGetClipPlanef_enc(void *self , GLenum pname, GLfloat* eqn);
34 	void glGetFloatv_enc(void *self , GLenum pname, GLfloat* params);
35 	void glGetLightfv_enc(void *self , GLenum light, GLenum pname, GLfloat* params);
36 	void glGetMaterialfv_enc(void *self , GLenum face, GLenum pname, GLfloat* params);
37 	void glGetTexEnvfv_enc(void *self , GLenum env, GLenum pname, GLfloat* params);
38 	void glGetTexParameterfv_enc(void *self , GLenum target, GLenum pname, GLfloat* params);
39 	void glLightModelf_enc(void *self , GLenum pname, GLfloat param);
40 	void glLightModelfv_enc(void *self , GLenum pname, const GLfloat* params);
41 	void glLightf_enc(void *self , GLenum light, GLenum pname, GLfloat param);
42 	void glLightfv_enc(void *self , GLenum light, GLenum pname, const GLfloat* params);
43 	void glLineWidth_enc(void *self , GLfloat width);
44 	void glLoadMatrixf_enc(void *self , const GLfloat* m);
45 	void glMaterialf_enc(void *self , GLenum face, GLenum pname, GLfloat param);
46 	void glMaterialfv_enc(void *self , GLenum face, GLenum pname, const GLfloat* params);
47 	void glMultMatrixf_enc(void *self , const GLfloat* m);
48 	void glMultiTexCoord4f_enc(void *self , GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
49 	void glNormal3f_enc(void *self , GLfloat nx, GLfloat ny, GLfloat nz);
50 	void glOrthof_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
51 	void glPointParameterf_enc(void *self , GLenum pname, GLfloat param);
52 	void glPointParameterfv_enc(void *self , GLenum pname, const GLfloat* params);
53 	void glPointSize_enc(void *self , GLfloat size);
54 	void glPolygonOffset_enc(void *self , GLfloat factor, GLfloat units);
55 	void glRotatef_enc(void *self , GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
56 	void glScalef_enc(void *self , GLfloat x, GLfloat y, GLfloat z);
57 	void glTexEnvf_enc(void *self , GLenum target, GLenum pname, GLfloat param);
58 	void glTexEnvfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params);
59 	void glTexParameterf_enc(void *self , GLenum target, GLenum pname, GLfloat param);
60 	void glTexParameterfv_enc(void *self , GLenum target, GLenum pname, const GLfloat* params);
61 	void glTranslatef_enc(void *self , GLfloat x, GLfloat y, GLfloat z);
62 	void glActiveTexture_enc(void *self , GLenum texture);
63 	void glAlphaFuncx_enc(void *self , GLenum func, GLclampx ref);
64 	void glBindBuffer_enc(void *self , GLenum target, GLuint buffer);
65 	void glBindTexture_enc(void *self , GLenum target, GLuint texture);
66 	void glBlendFunc_enc(void *self , GLenum sfactor, GLenum dfactor);
67 	void glBufferData_enc(void *self , GLenum target, GLsizeiptr size, const GLvoid* data, GLenum usage);
68 	void glBufferSubData_enc(void *self , GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid* data);
69 	void glClear_enc(void *self , GLbitfield mask);
70 	void glClearColorx_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
71 	void glClearDepthx_enc(void *self , GLclampx depth);
72 	void glClearStencil_enc(void *self , GLint s);
73 	void glClientActiveTexture_enc(void *self , GLenum texture);
74 	void glColor4ub_enc(void *self , GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
75 	void glColor4x_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
76 	void glColorMask_enc(void *self , GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
77 	void glColorPointer_enc(void *self , GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
78 	void glCompressedTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid* data);
79 	void glCompressedTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid* data);
80 	void glCopyTexImage2D_enc(void *self , GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
81 	void glCopyTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
82 	void glCullFace_enc(void *self , GLenum mode);
83 	void glDeleteBuffers_enc(void *self , GLsizei n, const GLuint* buffers);
84 	void glDeleteTextures_enc(void *self , GLsizei n, const GLuint* textures);
85 	void glDepthFunc_enc(void *self , GLenum func);
86 	void glDepthMask_enc(void *self , GLboolean flag);
87 	void glDepthRangex_enc(void *self , GLclampx zNear, GLclampx zFar);
88 	void glDisable_enc(void *self , GLenum cap);
89 	void glDisableClientState_enc(void *self , GLenum array);
90 	void glDrawArrays_enc(void *self , GLenum mode, GLint first, GLsizei count);
91 	void glDrawElements_enc(void *self , GLenum mode, GLsizei count, GLenum type, const GLvoid* indices);
92 	void glEnable_enc(void *self , GLenum cap);
93 	void glEnableClientState_enc(void *self , GLenum array);
94 	void glFinish_enc(void *self );
95 	void glFlush_enc(void *self );
96 	void glFogx_enc(void *self , GLenum pname, GLfixed param);
97 	void glFogxv_enc(void *self , GLenum pname, const GLfixed* params);
98 	void glFrontFace_enc(void *self , GLenum mode);
99 	void glFrustumx_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
100 	void glGetBooleanv_enc(void *self , GLenum pname, GLboolean* params);
101 	void glGetBufferParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params);
102 	void glClipPlanex_enc(void *self , GLenum pname, const GLfixed* eqn);
103 	void glGenBuffers_enc(void *self , GLsizei n, GLuint* buffers);
104 	void glGenTextures_enc(void *self , GLsizei n, GLuint* textures);
105 	GLenum glGetError_enc(void *self );
106 	void glGetFixedv_enc(void *self , GLenum pname, GLfixed* params);
107 	void glGetIntegerv_enc(void *self , GLenum pname, GLint* params);
108 	void glGetLightxv_enc(void *self , GLenum light, GLenum pname, GLfixed* params);
109 	void glGetMaterialxv_enc(void *self , GLenum face, GLenum pname, GLfixed* params);
110 	void glGetPointerv_enc(void *self , GLenum pname, GLvoid** params);
111 	const GLubyte* glGetString_enc(void *self , GLenum name);
112 	void glGetTexEnviv_enc(void *self , GLenum env, GLenum pname, GLint* params);
113 	void glGetTexEnvxv_enc(void *self , GLenum env, GLenum pname, GLfixed* params);
114 	void glGetTexParameteriv_enc(void *self , GLenum target, GLenum pname, GLint* params);
115 	void glGetTexParameterxv_enc(void *self , GLenum target, GLenum pname, GLfixed* params);
116 	void glHint_enc(void *self , GLenum target, GLenum mode);
117 	GLboolean glIsBuffer_enc(void *self , GLuint buffer);
118 	GLboolean glIsEnabled_enc(void *self , GLenum cap);
119 	GLboolean glIsTexture_enc(void *self , GLuint texture);
120 	void glLightModelx_enc(void *self , GLenum pname, GLfixed param);
121 	void glLightModelxv_enc(void *self , GLenum pname, const GLfixed* params);
122 	void glLightx_enc(void *self , GLenum light, GLenum pname, GLfixed param);
123 	void glLightxv_enc(void *self , GLenum light, GLenum pname, const GLfixed* params);
124 	void glLineWidthx_enc(void *self , GLfixed width);
125 	void glLoadIdentity_enc(void *self );
126 	void glLoadMatrixx_enc(void *self , const GLfixed* m);
127 	void glLogicOp_enc(void *self , GLenum opcode);
128 	void glMaterialx_enc(void *self , GLenum face, GLenum pname, GLfixed param);
129 	void glMaterialxv_enc(void *self , GLenum face, GLenum pname, const GLfixed* params);
130 	void glMatrixMode_enc(void *self , GLenum mode);
131 	void glMultMatrixx_enc(void *self , const GLfixed* m);
132 	void glMultiTexCoord4x_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
133 	void glNormal3x_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz);
134 	void glNormalPointer_enc(void *self , GLenum type, GLsizei stride, const GLvoid* pointer);
135 	void glOrthox_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
136 	void glPixelStorei_enc(void *self , GLenum pname, GLint param);
137 	void glPointParameterx_enc(void *self , GLenum pname, GLfixed param);
138 	void glPointParameterxv_enc(void *self , GLenum pname, const GLfixed* params);
139 	void glPointSizex_enc(void *self , GLfixed size);
140 	void glPolygonOffsetx_enc(void *self , GLfixed factor, GLfixed units);
141 	void glPopMatrix_enc(void *self );
142 	void glPushMatrix_enc(void *self );
143 	void glReadPixels_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
144 	void glRotatex_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
145 	void glSampleCoverage_enc(void *self , GLclampf value, GLboolean invert);
146 	void glSampleCoveragex_enc(void *self , GLclampx value, GLboolean invert);
147 	void glScalex_enc(void *self , GLfixed x, GLfixed y, GLfixed z);
148 	void glScissor_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height);
149 	void glShadeModel_enc(void *self , GLenum mode);
150 	void glStencilFunc_enc(void *self , GLenum func, GLint ref, GLuint mask);
151 	void glStencilMask_enc(void *self , GLuint mask);
152 	void glStencilOp_enc(void *self , GLenum fail, GLenum zfail, GLenum zpass);
153 	void glTexCoordPointer_enc(void *self , GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
154 	void glTexEnvi_enc(void *self , GLenum target, GLenum pname, GLint param);
155 	void glTexEnvx_enc(void *self , GLenum target, GLenum pname, GLfixed param);
156 	void glTexEnviv_enc(void *self , GLenum target, GLenum pname, const GLint* params);
157 	void glTexEnvxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params);
158 	void glTexImage2D_enc(void *self , GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
159 	void glTexParameteri_enc(void *self , GLenum target, GLenum pname, GLint param);
160 	void glTexParameterx_enc(void *self , GLenum target, GLenum pname, GLfixed param);
161 	void glTexParameteriv_enc(void *self , GLenum target, GLenum pname, const GLint* params);
162 	void glTexParameterxv_enc(void *self , GLenum target, GLenum pname, const GLfixed* params);
163 	void glTexSubImage2D_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
164 	void glTranslatex_enc(void *self , GLfixed x, GLfixed y, GLfixed z);
165 	void glVertexPointer_enc(void *self , GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
166 	void glViewport_enc(void *self , GLint x, GLint y, GLsizei width, GLsizei height);
167 	void glPointSizePointerOES_enc(void *self , GLenum type, GLsizei stride, const GLvoid* pointer);
168 	void glVertexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset);
169 	void glColorPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset);
170 	void glNormalPointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset);
171 	void glPointSizePointerOffset_enc(void *self , GLenum type, GLsizei stride, GLuint offset);
172 	void glTexCoordPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset);
173 	void glWeightPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset);
174 	void glMatrixIndexPointerOffset_enc(void *self , GLint size, GLenum type, GLsizei stride, GLuint offset);
175 	void glVertexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen);
176 	void glColorPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen);
177 	void glNormalPointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen);
178 	void glTexCoordPointerData_enc(void *self , GLint unit, GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen);
179 	void glPointSizePointerData_enc(void *self , GLenum type, GLsizei stride, void* data, GLuint datalen);
180 	void glWeightPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen);
181 	void glMatrixIndexPointerData_enc(void *self , GLint size, GLenum type, GLsizei stride, void* data, GLuint datalen);
182 	void glDrawElementsOffset_enc(void *self , GLenum mode, GLsizei count, GLenum type, GLuint offset);
183 	void glDrawElementsData_enc(void *self , GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen);
184 	void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats);
185 	int glFinishRoundTrip_enc(void *self );
186 	void glBlendEquationSeparateOES_enc(void *self , GLenum modeRGB, GLenum modeAlpha);
187 	void glBlendFuncSeparateOES_enc(void *self , GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
188 	void glBlendEquationOES_enc(void *self , GLenum mode);
189 	void glDrawTexsOES_enc(void *self , GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
190 	void glDrawTexiOES_enc(void *self , GLint x, GLint y, GLint z, GLint width, GLint height);
191 	void glDrawTexxOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
192 	void glDrawTexsvOES_enc(void *self , const GLshort* coords);
193 	void glDrawTexivOES_enc(void *self , const GLint* coords);
194 	void glDrawTexxvOES_enc(void *self , const GLfixed* coords);
195 	void glDrawTexfOES_enc(void *self , GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
196 	void glDrawTexfvOES_enc(void *self , const GLfloat* coords);
197 	void glEGLImageTargetTexture2DOES_enc(void *self , GLenum target, GLeglImageOES image);
198 	void glEGLImageTargetRenderbufferStorageOES_enc(void *self , GLenum target, GLeglImageOES image);
199 	void glAlphaFuncxOES_enc(void *self , GLenum func, GLclampx ref);
200 	void glClearColorxOES_enc(void *self , GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
201 	void glClearDepthxOES_enc(void *self , GLclampx depth);
202 	void glClipPlanexOES_enc(void *self , GLenum plane, const GLfixed* equation);
203 	void glClipPlanexIMG_enc(void *self , GLenum plane, const GLfixed* equation);
204 	void glColor4xOES_enc(void *self , GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
205 	void glDepthRangexOES_enc(void *self , GLclampx zNear, GLclampx zFar);
206 	void glFogxOES_enc(void *self , GLenum pname, GLfixed param);
207 	void glFogxvOES_enc(void *self , GLenum pname, const GLfixed* params);
208 	void glFrustumxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
209 	void glGetClipPlanexOES_enc(void *self , GLenum pname, GLfixed* eqn);
210 	void glGetClipPlanex_enc(void *self , GLenum pname, GLfixed* eqn);
211 	void glGetFixedvOES_enc(void *self , GLenum pname, GLfixed* params);
212 	void glGetLightxvOES_enc(void *self , GLenum light, GLenum pname, GLfixed* params);
213 	void glGetMaterialxvOES_enc(void *self , GLenum face, GLenum pname, GLfixed* params);
214 	void glGetTexEnvxvOES_enc(void *self , GLenum env, GLenum pname, GLfixed* params);
215 	void glGetTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, GLfixed* params);
216 	void glLightModelxOES_enc(void *self , GLenum pname, GLfixed param);
217 	void glLightModelxvOES_enc(void *self , GLenum pname, const GLfixed* params);
218 	void glLightxOES_enc(void *self , GLenum light, GLenum pname, GLfixed param);
219 	void glLightxvOES_enc(void *self , GLenum light, GLenum pname, const GLfixed* params);
220 	void glLineWidthxOES_enc(void *self , GLfixed width);
221 	void glLoadMatrixxOES_enc(void *self , const GLfixed* m);
222 	void glMaterialxOES_enc(void *self , GLenum face, GLenum pname, GLfixed param);
223 	void glMaterialxvOES_enc(void *self , GLenum face, GLenum pname, const GLfixed* params);
224 	void glMultMatrixxOES_enc(void *self , const GLfixed* m);
225 	void glMultiTexCoord4xOES_enc(void *self , GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
226 	void glNormal3xOES_enc(void *self , GLfixed nx, GLfixed ny, GLfixed nz);
227 	void glOrthoxOES_enc(void *self , GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
228 	void glPointParameterxOES_enc(void *self , GLenum pname, GLfixed param);
229 	void glPointParameterxvOES_enc(void *self , GLenum pname, const GLfixed* params);
230 	void glPointSizexOES_enc(void *self , GLfixed size);
231 	void glPolygonOffsetxOES_enc(void *self , GLfixed factor, GLfixed units);
232 	void glRotatexOES_enc(void *self , GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
233 	void glSampleCoveragexOES_enc(void *self , GLclampx value, GLboolean invert);
234 	void glScalexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z);
235 	void glTexEnvxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param);
236 	void glTexEnvxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params);
237 	void glTexParameterxOES_enc(void *self , GLenum target, GLenum pname, GLfixed param);
238 	void glTexParameterxvOES_enc(void *self , GLenum target, GLenum pname, const GLfixed* params);
239 	void glTranslatexOES_enc(void *self , GLfixed x, GLfixed y, GLfixed z);
240 	GLboolean glIsRenderbufferOES_enc(void *self , GLuint renderbuffer);
241 	void glBindRenderbufferOES_enc(void *self , GLenum target, GLuint renderbuffer);
242 	void glDeleteRenderbuffersOES_enc(void *self , GLsizei n, const GLuint* renderbuffers);
243 	void glGenRenderbuffersOES_enc(void *self , GLsizei n, GLuint* renderbuffers);
244 	void glRenderbufferStorageOES_enc(void *self , GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
245 	void glGetRenderbufferParameterivOES_enc(void *self , GLenum target, GLenum pname, GLint* params);
246 	GLboolean glIsFramebufferOES_enc(void *self , GLuint framebuffer);
247 	void glBindFramebufferOES_enc(void *self , GLenum target, GLuint framebuffer);
248 	void glDeleteFramebuffersOES_enc(void *self , GLsizei n, const GLuint* framebuffers);
249 	void glGenFramebuffersOES_enc(void *self , GLsizei n, GLuint* framebuffers);
250 	GLenum glCheckFramebufferStatusOES_enc(void *self , GLenum target);
251 	void glFramebufferRenderbufferOES_enc(void *self , GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
252 	void glFramebufferTexture2DOES_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
253 	void glGetFramebufferAttachmentParameterivOES_enc(void *self , GLenum target, GLenum attachment, GLenum pname, GLint* params);
254 	void glGenerateMipmapOES_enc(void *self , GLenum target);
255 	void* glMapBufferOES_enc(void *self , GLenum target, GLenum access);
256 	GLboolean glUnmapBufferOES_enc(void *self , GLenum target);
257 	void glGetBufferPointervOES_enc(void *self , GLenum target, GLenum pname, GLvoid** params);
258 	void glCurrentPaletteMatrixOES_enc(void *self , GLuint matrixpaletteindex);
259 	void glLoadPaletteFromModelViewMatrixOES_enc(void *self );
260 	void glMatrixIndexPointerOES_enc(void *self , GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
261 	void glWeightPointerOES_enc(void *self , GLint size, GLenum type, GLsizei stride, const GLvoid* pointer);
262 	GLbitfield glQueryMatrixxOES_enc(void *self , GLfixed* mantissa, GLint* exponent);
263 	void glDepthRangefOES_enc(void *self , GLclampf zNear, GLclampf zFar);
264 	void glFrustumfOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
265 	void glOrthofOES_enc(void *self , GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
266 	void glClipPlanefOES_enc(void *self , GLenum plane, const GLfloat* equation);
267 	void glClipPlanefIMG_enc(void *self , GLenum plane, const GLfloat* equation);
268 	void glGetClipPlanefOES_enc(void *self , GLenum pname, GLfloat* eqn);
269 	void glClearDepthfOES_enc(void *self , GLclampf depth);
270 	void glTexGenfOES_enc(void *self , GLenum coord, GLenum pname, GLfloat param);
271 	void glTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, const GLfloat* params);
272 	void glTexGeniOES_enc(void *self , GLenum coord, GLenum pname, GLint param);
273 	void glTexGenivOES_enc(void *self , GLenum coord, GLenum pname, const GLint* params);
274 	void glTexGenxOES_enc(void *self , GLenum coord, GLenum pname, GLfixed param);
275 	void glTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, const GLfixed* params);
276 	void glGetTexGenfvOES_enc(void *self , GLenum coord, GLenum pname, GLfloat* params);
277 	void glGetTexGenivOES_enc(void *self , GLenum coord, GLenum pname, GLint* params);
278 	void glGetTexGenxvOES_enc(void *self , GLenum coord, GLenum pname, GLfixed* params);
279 	void glBindVertexArrayOES_enc(void *self , GLuint array);
280 	void glDeleteVertexArraysOES_enc(void *self , GLsizei n, const GLuint* arrays);
281 	void glGenVertexArraysOES_enc(void *self , GLsizei n, GLuint* arrays);
282 	GLboolean glIsVertexArrayOES_enc(void *self , GLuint array);
283 	void glDiscardFramebufferEXT_enc(void *self , GLenum target, GLsizei numAttachments, const GLenum* attachments);
284 	void glMultiDrawArraysEXT_enc(void *self , GLenum mode, GLint* first, GLsizei* count, GLsizei primcount);
285 	void glMultiDrawElementsEXT_enc(void *self , GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount);
286 	void glMultiDrawArraysSUN_enc(void *self , GLenum mode, GLint* first, GLsizei* count, GLsizei primcount);
287 	void glMultiDrawElementsSUN_enc(void *self , GLenum mode, const GLsizei* count, GLenum type, const GLvoid** indices, GLsizei primcount);
288 	void glRenderbufferStorageMultisampleIMG_enc(void *self , GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
289 	void glFramebufferTexture2DMultisampleIMG_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
290 	void glDeleteFencesNV_enc(void *self , GLsizei n, const GLuint* fences);
291 	void glGenFencesNV_enc(void *self , GLsizei n, GLuint* fences);
292 	GLboolean glIsFenceNV_enc(void *self , GLuint fence);
293 	GLboolean glTestFenceNV_enc(void *self , GLuint fence);
294 	void glGetFenceivNV_enc(void *self , GLuint fence, GLenum pname, GLint* params);
295 	void glFinishFenceNV_enc(void *self , GLuint fence);
296 	void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition);
297 	void glGetDriverControlsQCOM_enc(void *self , GLint* num, GLsizei size, GLuint* driverControls);
298 	void glGetDriverControlStringQCOM_enc(void *self , GLuint driverControl, GLsizei bufSize, GLsizei* length, GLchar* driverControlString);
299 	void glEnableDriverControlQCOM_enc(void *self , GLuint driverControl);
300 	void glDisableDriverControlQCOM_enc(void *self , GLuint driverControl);
301 	void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures);
302 	void glExtGetBuffersQCOM_enc(void *self , GLuint* buffers, GLint maxBuffers, GLint* numBuffers);
303 	void glExtGetRenderbuffersQCOM_enc(void *self , GLuint* renderbuffers, GLint maxRenderbuffers, GLint* numRenderbuffers);
304 	void glExtGetFramebuffersQCOM_enc(void *self , GLuint* framebuffers, GLint maxFramebuffers, GLint* numFramebuffers);
305 	void glExtGetTexLevelParameterivQCOM_enc(void *self , GLuint texture, GLenum face, GLint level, GLenum pname, GLint* params);
306 	void glExtTexObjectStateOverrideiQCOM_enc(void *self , GLenum target, GLenum pname, GLint param);
307 	void glExtGetTexSubImageQCOM_enc(void *self , GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid* texels);
308 	void glExtGetBufferPointervQCOM_enc(void *self , GLenum target, GLvoid** params);
309 	void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders);
310 	void glExtGetProgramsQCOM_enc(void *self , GLuint* programs, GLint maxPrograms, GLint* numPrograms);
311 	GLboolean glExtIsProgramBinaryQCOM_enc(void *self , GLuint program);
312 	void glExtGetProgramBinarySourceQCOM_enc(void *self , GLuint program, GLenum shadertype, GLchar* source, GLint* length);
313 	void glStartTilingQCOM_enc(void *self , GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
314 	void glEndTilingQCOM_enc(void *self , GLbitfield preserveMask);
315 };
316 #endif