/development/ndk/platforms/android-3/include/asm-generic/ |
D | bug.h | 22 #define BUG_ON(condition) do { if (condition) ; } while(0) argument 26 #define WARN_ON(condition) do { if (condition) ; } while(0) argument 29 #define WARN_ON_ONCE(condition) ({ static int __warn_once = 1; int __ret = 0; if (unlikely… argument
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/development/ndk/platforms/android-3/include/linux/ |
D | kernel.h | 33 #define BUILD_BUG_ON(condition) ((void)sizeof(char[1 - 2*!!(condition)])) argument
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D | input.h | 689 struct ff_condition_effect condition[2]; member
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/development/ndk/platforms/android-3/include/linux/raid/ |
D | md_k.h | 180 …condition, lock, cmd) do { wait_queue_t __wait; init_waitqueue_entry(&__wait, current); a… argument 182 …define wait_event_lock_irq(wq, condition, lock, cmd) do { if (condition) break; __wait_even… argument
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/development/ndk/platforms/android-9/include/EGL/ |
D | eglext.h | 203 EGLSyncNV eglCreateFenceSyncNV (EGLDisplay dpy, EGLenum condition, const EGLint *attrib_list); 210 typedef EGLSyncNV (EGLAPIENTRYP PFNEGLCREATEFENCESYNCNVPROC) (EGLDisplay dpy, EGLenum condition, co…
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/development/tools/emulator/opengl/system/GLESv1_enc/ |
D | GLEncoder.cpp | 31 #define SET_ERROR_IF(condition,err) if((condition)) { \ argument 38 #define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \ argument
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D | gl_entry.cpp | 281 void glSetFenceNV(GLuint fence, GLenum condition); 1953 void glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV() argument 1956 ctx->glSetFenceNV(ctx, fence, condition); in glSetFenceNV()
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D | gl_enc.h | 296 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition);
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D | gl_enc.cpp | 4555 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition) in glSetFenceNV_enc() argument 4568 memcpy(ptr, &condition, 4); ptr += 4; in glSetFenceNV_enc()
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/development/tools/emulator/opengl/system/GLESv2_enc/ |
D | GL2Encoder.cpp | 30 #define SET_ERROR_IF(condition,err) if((condition)) { \ argument 37 #define RET_AND_SET_ERROR_IF(condition,err,ret) if((condition)) { \ argument
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D | gl2_entry.cpp | 189 void glSetFenceNV(GLuint fence, GLenum condition); 1316 void glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV() argument 1319 ctx->glSetFenceNV(ctx, fence, condition); in glSetFenceNV()
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D | gl2_enc.h | 205 void glSetFenceNV_enc(void *self , GLuint fence, GLenum condition);
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/development/ndk/platforms/android-5/include/GLES2/ |
D | gl2ext.h | 707 GL_APICALL void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 715 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
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/development/ndk/platforms/android-4/include/GLES/ |
D | glext.h | 920 GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition); 928 typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
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/development/samples/SearchableDictionary/res/raw/ |
D | definitions.txt | 71 appropriate - j. suitable for a particular person or place or condition etc 217 crush - v. to compress with violence, out of natural shape or condition 483 indicator - n. a device for showing the operating condition of some system 643 nomination - n. the condition of having been proposed as a suitable candidate for appointment or el… 668 outbreak - n. a sudden violent spontaneous occurrence (usually of some undesirable condition) 706 permanent - j. continuing or enduring without marked change in status or condition or place 932 tendency - n. a characteristic likelihood of or natural disposition toward a certain condition or c… 994 warrant - v. stand behind and guarantee the quality, accuracy, or condition of
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/development/tools/emulator/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 1316 void glSetFenceNV(GLuint fence, GLenum condition) in glSetFenceNV() argument 1318 getDispatch()->glSetFenceNV(fence, condition); in glSetFenceNV()
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