Searched refs:GL_FIXED (Results 1 – 7 of 7) sorted by relevance
292 template <> struct GLToCType<GL_FIXED> { typedef GLuint type; };377 template <bool normalized> struct VertexTypeMapping<GL_FIXED, normalized> : VertexTypeMappingBase…394 template <> struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { };395 template <> struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : gl::FixedToFloat<GLuint, 16> { };469 TRANSLATIONS_FOR_TYPE(GL_FIXED),503 case GL_FIXED: return 4; in typeIndex()
188 #define GrGLType GL_FIXED
90 mCoordinateType = GL10.GL_FIXED; in Grid()
107 case GL_FIXED: return mSize * sizeof(GLfixed); in typeSize()
5617 case GL_FIXED: in glVertexAttribPointer()
242 #define GL_FIXED 0x140C macro