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Searched refs:UniformScaling (Results 1 – 8 of 8) sorted by relevance

/external/eigen/Eigen/src/Geometry/
DScaling.h33 class UniformScaling
46 UniformScaling() {} in UniformScaling() function
48 explicit inline UniformScaling(const Scalar& s) : m_factor(s) {} in UniformScaling() function
54 inline UniformScaling operator* (const UniformScaling& other) const
55 { return UniformScaling(m_factor * other.factor()); }
81 inline UniformScaling inverse() const in inverse()
82 { return UniformScaling(Scalar(1)/m_factor); } in inverse()
90 inline UniformScaling<NewScalarType> cast() const in cast()
91 { return UniformScaling<NewScalarType>(NewScalarType(m_factor)); } in cast()
95 inline explicit UniformScaling(const UniformScaling<OtherScalarType>& other) in UniformScaling() function
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DTranslation.h98 inline AffineTransformType operator* (const UniformScaling<Scalar>& other) const;
180 Translation<Scalar,Dim>::operator* (const UniformScaling<Scalar>& other) const
DRotationBase.h60 inline RotationMatrixType operator*(const UniformScaling<Scalar>& s) const
DTransform.h248 inline explicit Transform(const UniformScaling<Scalar>& s) in Transform()
531 inline Transform& operator=(const UniformScaling<Scalar>& t);
532 inline Transform& operator*=(const UniformScaling<Scalar>& s) { return scale(s.factor()); }
533 …alar,Dim,(int(Mode)==int(Isometry)?Affine:Isometry)> operator*(const UniformScaling<Scalar>& s) co…
958 …r,Dim,Mode,Options>& Transform<Scalar,Dim,Mode,Options>::operator=(const UniformScaling<Scalar>& s)
/external/eigen/unsupported/test/
Dopenglsupport.cpp210 UniformScaling<float> usf(internal::random<float>()); in test_openglsupport()
213 UniformScaling<double> usd(internal::random<double>()); in test_openglsupport()
/external/eigen/Eigen/src/Core/util/
DForwardDeclarations.h265 template<typename Scalar> class UniformScaling;
/external/eigen/Eigen/src/Core/
DMatrixBase.h406 ScalarMultipleReturnType operator*(const UniformScaling<Scalar>& s) const;
/external/eigen/unsupported/Eigen/
DOpenGLSupport144 template<typename Scalar> void glScale(const UniformScaling<Scalar>& s) { glScale(Matrix<Scalar,3,…