Home
last modified time | relevance | path

Searched refs:acolormap (Results 1 – 10 of 10) sorted by relevance

/external/quake/quake/src/WinQuake/
Dd_iface.h186 extern void *acolormap; // FIXME: should go away
Dd_polyse.cpp170 pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ]; in D_PolysetDrawFinalVerts()
208 d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00]; in D_DrawSubdiv()
653 *lpdest = ((byte *)acolormap)[*lptex + (llight & 0xFF00)]; in D_PolysetDrawSpans8()
Dquakeasm.h160 .extern C(acolormap)
Dr_alias.cpp33 void * acolormap; // FIXME: should go away variable
741 acolormap = currententity->colormap; in R_AliasDrawModel()
Dd_polysa.s1180 addl C(acolormap),%eax
1533 movl C(acolormap),%edx
/external/quake/quake/src/QW/client/
Dd_iface.h185 extern void *acolormap; // FIXME: should go away
Dd_polyse.c170 pix = ((byte *)acolormap)[pix + (fv->v[4] & 0xFF00) ]; in D_PolysetDrawFinalVerts()
208 d_pcolormap = &((byte *)acolormap)[index0->v[4] & 0xFF00]; in D_DrawSubdiv()
651 *lpdest = ((byte *)acolormap)[*lptex + (llight & 0xFF00)]; in D_PolysetDrawSpans8()
Dquakeasm.h154 .extern C(acolormap)
Dr_alias.c33 void * acolormap; // FIXME: should go away variable
756 acolormap = currententity->colormap; in R_AliasDrawModel()
Dd_polysa.s1180 addl C(acolormap),%eax
1533 movl C(acolormap),%edx