Searched refs:addCharacter (Results 1 – 8 of 8) sorted by relevance
49 inline void addCharacter(UChar ch) in addCharacter() function103 hasher.addCharacter(Converter(*data)); in computeHash()118 hasher.addCharacter(b0); in computeHash()
249 addCharacter(beginChar); in addBeginChar()256 addCharacter(beginChar); in addBeginChar()282 void addCharacter(BeginChar beginChar) in addCharacter() function326 … addCharacter(BeginChar(beginChar.value | (characterNext << 16), beginChar.mask | (mask << 16))); in linkHotTerms()330 addCharacter(BeginChar(beginChar.value | (upper << 16), beginChar.mask)); in linkHotTerms()331 addCharacter(BeginChar(beginChar.value | (lower << 16), beginChar.mask)); in linkHotTerms()333 … addCharacter(BeginChar(beginChar.value | (characterNext << 16), beginChar.mask)); in linkHotTerms()
328 stringHasher.addCharacter(*data++); in calculateStringHashAndLengthFromUTF8()355 stringHasher.addCharacter(static_cast<UChar>(character)); // normal case in calculateStringHashAndLengthFromUTF8()
136 public void addCharacter(int index, BitmapCharacter ch){ in addCharacter() method in BitmapCharacterSet
126 charSet.addCharacter(index, ch); in load()
415 addCharacter((PhysicsCharacter) obj); in addCollisionObject()577 private void addCharacter(PhysicsCharacter node) { in addCharacter() method in PhysicsSpace
389 addCharacter((PhysicsCharacter) obj); in addCollisionObject()527 private void addCharacter(PhysicsCharacter node) { in addCharacter() method in PhysicsSpace
6109 (JSC::Yarr::BeginCharHelper::addCharacter):9897 (JSC::Yarr::BeginCharHelper::addCharacter):13471 …REGRESSION (r68289): Assertion failure in StringHasher::addCharacter() (ch != invalidCharacterValu…13482 (WTF::StringHasher::addCharacter):13589 (WTF::StringHasher::addCharacter):