Searched refs:argb_cache_ (Results 1 – 2 of 2) sorted by relevance
67 uint32_t *argb_cache_; // Scratch buffer for temporary BGRA storage. member
625 uint32_t* const rows_out = dec->argb_cache_; in ApplyInverseTransforms()649 const uint32_t* rows_data = dec->argb_cache_; in ProcessRows()1055 dec->argb_cache_ = NULL; // for sanity check in AllocateARGBBuffers()1059 dec->argb_cache_ = dec->argb_ + num_pixels + cache_top_pixels; in AllocateARGBBuffers()1078 const uint32_t* const src = dec->argb_cache_; in ExtractAlphaRows()