/external/jmonkeyengine/engine/src/test/jme3test/input/ |
D | TestChaseCamera.java | 68 Geometry ground = new Geometry("ground", new Quad(50, 50)); in simpleInitApp() local 69 ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); in simpleInitApp() 70 ground.setLocalTranslation(-25, -1, 25); in simpleInitApp() 71 ground.setMaterial(mat_ground); in simpleInitApp() 72 rootNode.attachChild(ground); in simpleInitApp()
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D | TestCameraNode.java | 78 Geometry ground = new Geometry("ground", new Quad(50, 50)); in simpleInitApp() local 79 ground.setLocalRotation(new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_X)); in simpleInitApp() 80 ground.setLocalTranslation(-25, -1, 25); in simpleInitApp() 81 ground.setMaterial(mat); in simpleInitApp() 82 rootNode.attachChild(ground); in simpleInitApp()
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/external/jmonkeyengine/engine/src/test/jme3test/terrain/ |
D | TerrainFractalGridTest.java | 103 FilteredBasis ground = new FilteredBasis(this.base); in simpleInitApp() local 122 ground.addPreFilter(this.iterate); in simpleInitApp() 124 this.terrain = new TerrainGrid("terrain", 33, 129, new FractalTileLoader(ground, 256f)); in simpleInitApp()
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D | TerrainGridAlphaMapTest.java | 133 FilteredBasis ground = new FilteredBasis(this.base); in simpleInitApp() local 152 ground.addPreFilter(this.iterate); in simpleInitApp() 154 this.terrain = new TerrainGrid("terrain", 33, 257, new FractalTileLoader(ground, 256)); in simpleInitApp()
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D | TerrainTestModifyHeight.java | 384 FilteredBasis ground = new FilteredBasis(base); in createTerrainGrid() local 403 ground.addPreFilter(iterate); in createTerrainGrid() 405 this.terrain = new TerrainGrid("terrain", 65, 257, new FractalTileLoader(ground, 256f)); in createTerrainGrid()
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/external/clang/utils/OptionalTests/ |
D | README.txt | 1 This is a dumping ground for additional tests which do not fit cleanly into the
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/external/libpng/contrib/pngminus/ |
D | README | 42 interface of libpng. Hence, it is time for a rewrite from the ground up
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/external/quake/quake/src/QW/ |
D | qwchangelog.txt | 101 - fixed up ramp movement (on ground stuff)
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D | qwrlnote.txt | 238 - fixed up ramp movement (on ground stuff)
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/external/quake/quake/src/QW/progs/ |
D | triggers.qc | 618 // set XY even if not on ground, so the jump will clear lips
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D | defs.qc | 648 float(entity e) checkbottom = #40; // true if self is on ground
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/external/quake/quake/src/WinQuake/data/ |
D | README.TXT | 232 Problem: Zombies sometime get stuck on the ground and connot get back up.
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/external/iproute2/doc/ |
D | ss.sgml | 302 <sect> Returning to ground: real manual
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/external/guava/guava-tests/test/com/google/common/io/testdata/ |
D | alice_in_wonderland.txt | 1359 ground near the door, staring stupidly up into the sky. 2197 curious croquet-ground in her life; it was all ridges and 2215 ground, Alice soon came to the conclusion that it was a very 2254 walking about at the other end of the ground--and I should have 2313 are gone from this side of the ground.' So she tucked it away 2483 the ground as she spoke; `either you or your head must be off, 2490 back to the croquet-ground.
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/external/dnsmasq/ |
D | FAQ | 178 in the way the two daemons bypass the IP stack to do "ground up"
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/external/srec/config/en.us/dictionary/ |
D | large.ok | 12395 ground gr?nd
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/external/webkit/PerformanceTests/Parser/resources/ |
D | final-url-en | 7017 http://ground-transport.tradeworlds.com/web_category_14508.html 8677 http://jaycost.blogspot.com/2004/10/theorizing-about-oh-ground-game.html 17778 http://uk.videogames.games.yahoo.com/pc/reviews/ground-control-2--operation-exodus-6e7f53.html 44898 http://www.globalsecurity.org/military/systems/ground/m107.htm 47429 http://www.hoganstand.com/general/ground/articles/03140311.htm 58161 http://www.mwaa.com/dulles/ground.htm
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/external/webkit/Source/JavaScriptCore/ |
D | ChangeLog-2008-08-10 | 10536 Add attribute information to SymbolTable as ground work for
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/external/webkit/Source/WebCore/ |
D | ChangeLog-2011-02-16 | 9622 ground truth for these names with the XSSFilter.
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D | ChangeLog-2005-08-23 | 39149 when a load doesn't get off the ground.
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D | ChangeLog-2007-10-14 | 24033 Add all the ground work to set up FileDescriptors and FileContent
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D | ChangeLog | 1800 This patch lays the ground for refactoring the drag start logic. It moves draggableNode to
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