Searched refs:threadData (Results 1 – 6 of 6) sorted by relevance
25 TThreadGlobalPools* threadData = new TThreadGlobalPools(); in InitializeGlobalPools() local26 threadData->globalPoolAllocator = 0; in InitializeGlobalPools()28 OS_SetTLSValue(PoolIndex, threadData); in InitializeGlobalPools()58 TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex)); in GetGlobalPoolAllocator() local60 return *threadData->globalPoolAllocator; in GetGlobalPoolAllocator()65 TThreadGlobalPools* threadData = static_cast<TThreadGlobalPools*>(OS_GetTLSValue(PoolIndex)); in SetGlobalPoolAllocator() local67 threadData->globalPoolAllocator = poolAllocator; in SetGlobalPoolAllocator()
121 var threadData = packet['td'];122 var threadName = threadData['n'];123 var threadSlices = threadData['s'];
89 static void* databaseLoaderEntry(void* threadData) in databaseLoaderEntry() argument91 HRTFDatabaseLoader* loader = reinterpret_cast<HRTFDatabaseLoader*>(threadData); in databaseLoaderEntry()
56 static void* backgroundThreadEntry(void* threadData) in backgroundThreadEntry() argument58 ReverbConvolver* reverbConvolver = static_cast<ReverbConvolver*>(threadData); in backgroundThreadEntry()
88 void* OfflineAudioDestinationNode::renderEntry(void* threadData) in renderEntry() argument90 …AudioDestinationNode* destinationNode = reinterpret_cast<OfflineAudioDestinationNode*>(threadData); in renderEntry()
68 static void* renderEntry(void* threadData);