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Searched refs:Matrix3x3 (Results 1 – 6 of 6) sorted by relevance

/frameworks/support/renderscript/v8/rs_support/
DrsMatrix3x3.cpp28 void Matrix3x3::loadIdentity() { in loadIdentity()
40 void Matrix3x3::load(const float *v) { in load()
44 void Matrix3x3::load(const rs_matrix3x3 *v) { in load()
48 void Matrix3x3::loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) { in loadMultiply()
54 const float rhs_ij = ((const Matrix3x3 *)rhs)->get(i, j); in loadMultiply()
55 ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; in loadMultiply()
56 ri1 += ((const Matrix3x3 *)lhs)->get(j, 1) * rhs_ij; in loadMultiply()
57 ri2 += ((const Matrix3x3 *)lhs)->get(j, 2) * rhs_ij; in loadMultiply()
65 void Matrix3x3::transpose() { in transpose()
DrsMatrix3x3.h27 struct Matrix3x3 : public rs_matrix3x3 { struct
45 Matrix3x3 tmp; in multiply() argument
/frameworks/rs/
DrsMatrix3x3.cpp28 void Matrix3x3::loadIdentity() { in loadIdentity()
40 void Matrix3x3::load(const float *v) { in load()
44 void Matrix3x3::load(const rs_matrix3x3 *v) { in load()
48 void Matrix3x3::loadMultiply(const rs_matrix3x3 *lhs, const rs_matrix3x3 *rhs) { in loadMultiply()
54 const float rhs_ij = ((const Matrix3x3 *)rhs)->get(i, j); in loadMultiply()
55 ri0 += ((const Matrix3x3 *)lhs)->get(j, 0) * rhs_ij; in loadMultiply()
56 ri1 += ((const Matrix3x3 *)lhs)->get(j, 1) * rhs_ij; in loadMultiply()
57 ri2 += ((const Matrix3x3 *)lhs)->get(j, 2) * rhs_ij; in loadMultiply()
65 void Matrix3x3::transpose() { in transpose()
DrsMatrix3x3.h27 struct Matrix3x3 : public rs_matrix3x3 { struct
45 Matrix3x3 tmp; in multiply() argument
/frameworks/rs/driver/
DrsdRuntimeMath.cpp130 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) { in SC_MatrixLoadIdentity_3x3()
140 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) { in SC_MatrixLoad_3x3_f()
150 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) { in SC_MatrixLoad_4x4_3x3()
156 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) { in SC_MatrixLoad_3x3_3x3()
185 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *… in SC_MatrixLoadMultiply_3x3_3x3_3x3()
195 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) { in SC_MatrixMultiply_3x3_3x3()
221 static void SC_MatrixTranspose_3x3(Matrix3x3 *m) { in SC_MatrixTranspose_3x3()
/frameworks/support/renderscript/v8/rs_support/driver/
DrsdRuntimeMath.cpp133 static void SC_MatrixLoadIdentity_3x3(Matrix3x3 *m) { in SC_MatrixLoadIdentity_3x3()
143 static void SC_MatrixLoad_3x3_f(Matrix3x3 *m, const float *f) { in SC_MatrixLoad_3x3_f()
153 static void SC_MatrixLoad_4x4_3x3(Matrix4x4 *m, const Matrix3x3 *s) { in SC_MatrixLoad_4x4_3x3()
159 static void SC_MatrixLoad_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *s) { in SC_MatrixLoad_3x3_3x3()
188 static void SC_MatrixLoadMultiply_3x3_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *lhs, const Matrix3x3 *… in SC_MatrixLoadMultiply_3x3_3x3_3x3()
198 static void SC_MatrixMultiply_3x3_3x3(Matrix3x3 *m, const Matrix3x3 *rhs) { in SC_MatrixMultiply_3x3_3x3()
224 static void SC_MatrixTranspose_3x3(Matrix3x3 *m) { in SC_MatrixTranspose_3x3()